Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BarbeRousse--76
Baba Yaga
Level 149
God Stats
2W - 0L
1,640 SR
Queue Stats
253W - 243L
1,471 Elo+
Party 2
Arachne
Arachne
Mr__Moustache76
Arachne
Level 159
God Stats
15W - 5L
1,701 SR
Queue Stats
445W - 439L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
Nombrenovalido
Jing Wei
Level 181
God Stats
1W - 0L
1,597 SR
Queue Stats
40W - 11L
1,740 Elo+
Party 1
Nox
Nox
SnowOuO
Nox
Level 28
God Stats
3W - 1L
1,608 SR
Queue Stats
22W - 10L
1,622 Elo+
Party 1
Team Averages
Level 132
1,609 SR
1,557 Elo+

VS

Team Averages
Level 127
1,466 SR
1,530 Elo+
Poseidon
Poseidon
DivinCookie
Poseidon
Level 149
God Stats
13W - 19L
1,417 SR
Queue Stats
443W - 469L
1,499 Elo+
Solo
Charon
Charon
MrDoomCrow
Charon
Level 129
God Stats
4W - 4L
1,283 SR
Queue Stats
353W - 345L
1,529 Elo+
Solo
Izanami
Izanami
Warnermacb
Izanami
Level 74
God Stats
25W - 23L
1,570 SR
Queue Stats
175W - 138L
1,560 Elo+
Solo
Pele
Pele
kadrex
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 114L
1,514 Elo+
Solo
Odin
Odin
αrrrigα
Odin
Level 144
God Stats
2W - 3L
1,563 SR
Queue Stats
239W - 223L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
3 / 2 / 0
9,962
623
13,356
15,832
13,777
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
BarbeRousse--76
Baba Yaga
15
1 / 0 / 1
8,971
561
5,556
5,289
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 2
9,414
588
7,889
15,203
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
14
4 / 2 / 2
9,096
569
13,221
13,274
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
13
1 / 1 / 4
8,282
518
4,757
9,133
6,880
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DivinCookie
Poseidon
13
1 / 2 / 1
8,066
504
5,364
6,856
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
MrDoomCrow
Charon
12
1 / 0 / 3
7,745
484
6,480
13,826
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Warnermacb
Izanami
12
1 / 5 / 1
7,399
462
6,183
13,189
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
kadrex
Pele
13
1 / 2 / 1
7,235
452
4,253
10,342
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
14
2 / 3 / 1
8,383
524
7,358
18,251
16,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
6
6
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
0
1.5
W
Baba Yaga
BarbeRousse--76
Baba Yaga
1
0
1
1.5
L
Poseidon
DivinCookie
Poseidon
1
2
1
0.75
L
Charon
MrDoomCrow
Charon
1
0
3
2.5
W
3
1
2
4
W
Jing Wei
4
2
2
2.5
W
Nox
1
1
4
3
L
Izanami
Warnermacb
Izanami
1
5
1
0.3
L
Pele
kadrex
Pele
1
2
1
0.75
L
Odin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,779
Damage
29,638
58,731
Taken
62,464
35,051
Mitigated
42,342
22,243
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,356
3,852
0
7,414
15,832
13,777
0
489
15,343
79,333
699
W
Baba Yaga
BarbeRousse--76
Baba Yaga
5,556
109
0
2,081
5,289
2,322
1,060
1,874
3,415
75,713
0
L
Poseidon
DivinCookie
Poseidon
5,364
748
0
1,632
6,856
2,941
761
1,916
4,940
69,756
0
L
Charon
MrDoomCrow
Charon
6,480
1,361
0
3,019
13,826
13,008
0
3,552
10,274
30,934
0
W
7,889
4,485
0
5,542
15,203
6,466
391
4,060
11,143
0
90,824
W
Jing Wei
13,221
10,728
0
5,299
13,274
5,606
1,596
3,541
9,733
0
75,899
W
Nox
4,757
1,086
0
1,907
9,133
6,880
461
2,566
6,567
31,155
0
L
Izanami
Warnermacb
Izanami
6,183
4,159
0
2,917
13,189
5,761
375
2,026
11,163
0
66,566
L
Pele
kadrex
Pele
4,253
1,513
0
3,567
10,342
4,058
0
3,503
6,839
0
60,434
L
Odin
7,358
2,818
0
4,804
18,251
16,574
0
11,973
6,278
130
63,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
38,828
551
Minions Killed
492
0
Camps Cleared
0
1,619,946
Distance Traveled
1,575,598
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,962
623
128
8
0
281,165
2
W
Baba Yaga
8,971
561
134
8
0
338,632
6
L
Poseidon
8,066
504
145
9
0
270,960
0
L
Charon
7,745
484
47
3
0
316,476
6
W
Arachne
9,414
588
124
8
0
382,241
0
W
Jing Wei
9,096
569
130
8
0
307,650
2
W
Nox
8,282
518
35
2
0
310,258
0
L
Izanami
7,399
462
113
7
0
281,261
0
L
Pele
7,235
452
81
5
0
396,140
0
L
Odin
8,383
524
106
7
0
310,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role