Player Matchup

Charon
Charon
DragonPasta
Charon
Level 149
God Stats
7W - 3L
1,756 SR
Queue Stats
632W - 266L
1,907 Elo+
Party 1
Kukulkan
Kukulkan
GIastrier
Kukulkan
Level 29
God Stats
4W - 0L
1,885 SR
Queue Stats
134W - 7L
2,087 Elo+
Party 1
Neith
Neith
Spеctriеr
Neith
Level 29
God Stats
3W - 0L
1,826 SR
Queue Stats
134W - 7L
2,087 Elo+
Party 1
Team Averages
Level 69
1,822 SR
2,027 Elo+

VS

Team Averages
Level 61
1,342 SR
1,298 Elo+
Cu Chulainn
Cu Chulainn
Joan_Stvs
Cu Chulainn
Level 65
God Stats
32W - 45L
1,361 SR
Queue Stats
365W - 386L
1,327 Elo+
Party 2
Ao Kuang
Ao Kuang
TRUEGAMERFALIFE
Ao Kuang
Level 89
God Stats
0W - 4L
1,206 SR
Queue Stats
103W - 114L
1,232 Elo+
Solo
Cthulhu
Cthulhu
WillyDgl
Cthulhu
Level 28
God Stats
246W - 225L
1,459 SR
Queue Stats
272W - 276L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
5 / 0 / 11
9,224
922
7,953
6,417
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
GIastrier
Kukulkan
10
4 / 1 / 6
8,181
818
7,522
3,455
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 0 / 9
9,587
959
15,922
5,155
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joan_Stvs
Cu Chulainn
10
1 / 7 / 0
7,049
705
4,262
14,063
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
6
0 / 3 / 1
6,267
627
350
7,627
2,421
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WillyDgl
Cthulhu
9
0 / 7 / 1
6,480
648
3,861
14,208
9,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
1
1
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
5
0
11
10.5
W
Kukulkan
GIastrier
Kukulkan
4
1
6
7
L
Cu Chulainn
Joan_Stvs
Cu Chulainn
1
7
0
0.14
W
8
0
9
12.5
L
Ao Kuang
0
3
1
0.17
L
Cthulhu
WillyDgl
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
8,473
15,027
Taken
35,898
9,816
Mitigated
20,267
5,131
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,953
1,572
0
2,796
6,417
6,008
371
2,125
3,989
15,152
614
W
Kukulkan
GIastrier
Kukulkan
7,522
763
0
456
3,455
1,419
1,137
1,248
2,049
28,450
0
L
Cu Chulainn
Joan_Stvs
Cu Chulainn
4,262
617
0
1,681
14,063
8,143
0
4,969
8,498
0
17,591
W
15,922
4,502
0
1,879
5,155
2,389
1,511
1,585
3,351
0
50,591
L
Ao Kuang
350
201
0
76
7,627
2,421
0
2,451
4,907
546
0
L
Cthulhu
WillyDgl
Cthulhu
3,861
383
85
1,015
14,208
9,703
0
6,093
7,548
21,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
19,796
110
Minions Killed
40
0
Camps Cleared
0
496,770
Distance Traveled
377,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,224
922
10
1
0
167,068
0
W
Kukulkan
8,181
818
48
5
0
133,174
0
L
Cu Chulainn
7,049
705
21
2
0
159,028
0
W
Neith
9,587
959
52
5
0
196,528
0
L
Ao Kuang
6,267
627
2
0
0
68,054
0
L
Cthulhu
6,480
648
17
2
0
150,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role