Player Matchup

Bacchus
Bacchus
D1nex36
Bacchus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 65L
1,720 Elo+
Party 2
Kukulkan
Kukulkan
M34P
Kukulkan
Level 86
God Stats
15W - 5L
1,892 SR
Queue Stats
318W - 274L
1,527 Elo+
Solo
Achilles
Achilles
Zuloriak
Achilles
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
66W - 82L
1,446 Elo+
Solo
Neith
Neith
gat1419
Neith
Level 84
God Stats
25W - 32L
1,465 SR
Queue Stats
96W - 101L
1,442 Elo+
Solo
Mercury
Mercury
raum71
Mercury
Level 31
God Stats
8W - 9L
1,500 SR
Queue Stats
40W - 65L
1,720 Elo+
Party 2
Team Averages
Level 58
1,571 SR
1,571 Elo+

VS

Team Averages
Level 101
1,633 SR
1,557 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
CorruptedSoul03
Camazotz
Level 109
God Stats
9W - 7L
1,688 SR
Queue Stats
235W - 267L
1,538 Elo+
Solo
Hera
Hera
jarod_200
Hera
Level 39
God Stats
3W - 9L
1,785 SR
Queue Stats
3W - 11L
1,713 Elo+
Solo
Zeus
Zeus
uvv1996
Zeus
Level 123
God Stats
30W - 16L
1,694 SR
Queue Stats
389W - 383L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D1nex36
Bacchus
10
2 / 0 / 1
6,675
477
4,368
7,862
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
M34P
Kukulkan
16
1 / 0 / 3
8,769
626
7,002
5,977
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Zuloriak
Achilles
14
6 / 2 / 0
8,464
605
7,741
13,856
8,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
gat1419
Neith
11
2 / 3 / 1
6,637
474
9,640
10,495
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
raum71
Mercury
11
2 / 2 / 3
6,656
475
3,141
10,833
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 3
6,767
483
8,790
10,261
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
 
Bacchus
10
2 / 2 / 2
6,722
480
5,478
10,430
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Camazotz
11
1 / 2 / 2
6,627
473
3,910
14,452
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
12
2 / 5 / 0
7,492
535
7,638
7,126
1,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
uvv1996
Zeus
13
1 / 1 / 0
7,369
526
4,782
5,093
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
7
7
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
3
0.83
L
Bacchus
 
Bacchus
2
2
2
1.5
L
Camazotz
1
2
2
1
W
Bacchus
D1nex36
Bacchus
2
0
1
2.5
W
Kukulkan
M34P
Kukulkan
1
0
3
2.5
W
Achilles
Zuloriak
Achilles
6
2
0
3
W
Neith
gat1419
Neith
2
3
1
0.83
L
Hera
2
5
0
0.4
W
Mercury
raum71
Mercury
2
2
3
1.75
L
Zeus
uvv1996
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
30,598
49,023
Taken
47,362
26,004
Mitigated
24,325
11,530
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,790
3,133
0
1,332
10,261
4,226
0
3,046
7,215
0
60,154
L
Bacchus
 
Bacchus
5,478
925
251
2,961
10,430
11,063
0
2,921
7,509
13,703
0
L
Camazotz
3,910
1,558
0
5,677
14,452
5,307
0
2,828
11,624
0
50,205
W
Bacchus
D1nex36
Bacchus
4,368
732
0
2,155
7,862
6,880
0
1,447
6,415
11,555
0
W
Kukulkan
M34P
Kukulkan
7,002
625
0
746
5,977
2,876
0
2,628
3,167
93,935
0
W
Achilles
Zuloriak
Achilles
7,741
2,801
0
2,844
13,856
8,042
0
7,234
6,622
0
50,223
W
Neith
gat1419
Neith
9,640
2,683
0
4,826
10,495
4,192
0
3,073
7,422
0
52,563
L
Hera
7,638
2,000
38
753
7,126
1,918
46
0
7,126
46,732
0
W
Mercury
raum71
Mercury
3,141
1,198
0
959
10,833
4,014
0
3,150
7,499
0
34,779
L
Zeus
uvv1996
Zeus
4,782
278
0
1,204
5,093
1,811
0
2,575
2,518
58,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
34,977
388
Minions Killed
388
0
Camps Cleared
0
1,435,105
Distance Traveled
1,338,784
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,767
483
87
6
0
244,137
1
L
Bacchus
6,722
480
18
1
0
265,400
1
L
Camazotz
6,627
473
72
5
0
313,445
0
W
Bacchus
6,675
477
12
1
0
300,685
0
W
Kukulkan
8,769
626
155
11
0
257,707
5
W
Achilles
8,464
605
88
6
0
260,344
2
W
Neith
6,637
474
82
6
0
261,549
3
L
Hera
7,492
535
92
7
0
233,494
0
W
Mercury
6,656
475
51
4
0
354,820
2
L
Zeus
7,369
526
119
9
0
282,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role