Player Matchup

Chaac
Chaac
EMGERARDO4948
Chaac
Level 69
God Stats
4W - 3L
1,419 SR
Queue Stats
351W - 346L
1,451 Elo+
Solo
Janus
Janus
Nicolas_Imp001
Janus
Level 69
God Stats
8W - 4L
1,541 SR
Queue Stats
70W - 54L
1,446 Elo+
Solo
Pele
Pele
Pistol22Cold
Pele
Level 46
God Stats
12W - 14L
1,486 SR
Queue Stats
106W - 133L
1,443 Elo+
Solo
Charon
Charon
badlildoggy76
Charon
Level 104
God Stats
34W - 25L
1,587 SR
Queue Stats
613W - 605L
1,410 Elo+
Solo
Izanami
Izanami
maddbbogg
Izanami
Level 65
God Stats
13W - 13L
1,442 SR
Queue Stats
121W - 136L
1,358 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,422 Elo+

VS

Team Averages
Level 82
1,471 SR
1,419 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
JesusV33333
Maui
Level 61
God Stats
7W - 10L
1,403 SR
Queue Stats
46W - 57L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
LoN3 x W0Lf
Baron Samedi
Level 49
God Stats
13W - 14L
1,591 SR
Queue Stats
107W - 119L
1,413 Elo+
Solo
Izanami
Izanami
Mkasper92
Izanami
Level 125
God Stats
4W - 3L
1,614 SR
Queue Stats
409W - 424L
1,398 Elo+
Solo
Thanatos
Thanatos
PNL CADU
Thanatos
Level 47
God Stats
57W - 52L
1,247 SR
Queue Stats
118W - 115L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,458
574
8,953
11,975
14,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 1
7,573
583
5,706
6,242
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 5
7,869
605
8,651
10,812
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 2 / 5
7,045
542
3,194
5,144
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
maddbbogg
Izanami
13
2 / 0 / 2
7,547
581
6,023
5,872
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 3 / 1
7,468
574
7,267
12,898
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 2
5,690
438
1,600
9,397
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LoN3 x W0Lf
Baron Samedi
12
0 / 2 / 1
6,422
494
5,159
7,637
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Mkasper92
Izanami
10
1 / 1 / 1
5,677
437
3,989
7,246
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
PNL CADU
Thanatos
11
3 / 4 / 1
6,686
514
4,556
10,957
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
1
0.83
W
2
3
1
0.83
L
0
4
2
0.25
L
Baron Samedi
LoN3 x W0Lf
Baron Samedi
0
2
1
0.25
L
Izanami
Mkasper92
Izanami
1
1
1
1.5
W
4
1
1
4.5
L
Thanatos
PNL CADU
Thanatos
3
4
1
0.88
W
6
0
5
8.5
W
0
2
5
1.25
W
Izanami
maddbbogg
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
22,571
40,045
Taken
48,135
25,384
Mitigated
25,451
9,049
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,267
3,128
0
3,623
12,898
7,782
0
503
12,395
636
48,902
W
8,953
1,365
0
1,933
11,975
14,458
0
830
11,111
146
51,396
L
1,600
430
150
2,262
9,397
8,178
0
2,222
7,093
11,012
0
L
Baron Samedi
LoN3 x W0Lf
Baron Samedi
5,159
213
183
1,336
7,637
3,258
0
2,216
5,231
40,916
0
L
Izanami
Mkasper92
Izanami
3,989
2,395
0
3,044
7,246
2,560
0
1,593
5,627
0
45,560
W
5,706
184
0
910
6,242
2,125
0
2,599
3,442
44,683
0
L
Thanatos
PNL CADU
Thanatos
4,556
828
0
4,995
10,957
3,673
0
1,997
8,810
0
44,191
W
8,651
3,121
0
2,632
10,812
3,568
0
1,698
8,998
0
62,288
W
3,194
441
0
1,466
5,144
3,646
104
997
4,105
15,438
0
W
Izanami
maddbbogg
Izanami
6,023
4,477
0
2,108
5,872
1,587
3,666
557
5,287
0
73,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,492
Gold Earned
31,943
412
Minions Killed
327
0
Camps Cleared
0
1,270,287
Distance Traveled
1,190,570
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,468
574
89
7
0
261,194
2
W
Chaac
7,458
574
96
7
0
243,325
0
L
Maui
5,690
438
23
2
0
223,832
2
L
Baron Samedi
6,422
494
83
6
0
256,301
1
L
Izanami
5,677
437
72
6
0
169,698
4
W
Janus
7,573
583
94
7
0
248,745
0
L
Thanatos
6,686
514
60
5
0
279,545
0
W
Pele
7,869
605
72
6
0
315,776
0
W
Charon
7,045
542
13
1
0
246,464
3
W
Izanami
7,547
581
137
11
0
215,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role