Player Matchup

Janus
Janus
Silver III
Nikopro0907
Janus
Silver III
Level 145
God Stats
93W - 117L
1,419 SR
Queue Stats
204W - 248L
985 MMR
Solo
Atlas
Atlas
Bronze III
dukeellington_
Atlas
Bronze III
Level 48
God Stats
2W - 8L
1,384 SR
Queue Stats
10W - 22L
1,196 MMR
Solo
Artemis
Artemis
Silver II
eggshellhead
Artemis
Silver II
Level 107
God Stats
1W - 5L
1,463 SR
Queue Stats
311W - 348L
1,056 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,422 SR
1,079 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,347 SR
1,104 MMR
Thor
Thor
Silver I
CitizennSnipps
Thor
Silver I
Level 127
God Stats
0W - 1L
1,562 SR
Queue Stats
176W - 174L
1,179 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Elixil
Sun Wukong
Silver II
Level 148
God Stats
1W - 5L
1,296 SR
Queue Stats
168W - 180L
1,177 MMR
Solo
Poseidon
Poseidon
Silver V
INVICTUS_TSN
Poseidon
Silver V
Level 56
God Stats
0W - 2L
1,182 SR
Queue Stats
23W - 40L
958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
11,718
781
7,574
8,898
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 2 / 6
12,450
830
7,404
10,911
11,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
eggshellhead
Artemis
15
6 / 4 / 6
13,275
885
12,920
14,436
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AnubisArachneHadesVamanaDanzaburou

VS

Bans
AthenaBakasuraOlorunCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 2
13,802
920
18,138
17,543
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Elixil
Sun Wukong
8
0 / 1 / 2
9,551
637
1,348
3,609
1,438
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Poseidon
INVICTUS_TSN
Poseidon
16
2 / 6 / 6
12,222
815
6,712
15,107
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
10
10
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
Sun Wukong
Elixil
Sun Wukong
0
1
2
1
L
Poseidon
INVICTUS_TSN
Poseidon
2
6
6
0.83
W
2
4
2
0.75
W
5
2
6
4
W
Artemis
eggshellhead
Artemis
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
26,198
34,245
Taken
36,259
19,348
Mitigated
12,487
3,945
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,138
4,218
0
1,387
17,543
6,488
0
6,072
11,117
0
49,996
L
Sun Wukong
Elixil
Sun Wukong
1,348
113
0
432
3,609
1,438
0
1,546
1,925
0
4,452
L
Poseidon
INVICTUS_TSN
Poseidon
6,712
720
0
1,172
15,107
4,561
0
6,827
8,008
59,673
0
W
7,574
41
0
503
8,898
2,576
689
1,035
7,863
58,162
0
W
7,404
2,404
80
1,096
10,911
11,272
380
4,033
6,878
32,108
0
W
Artemis
eggshellhead
Artemis
12,920
5,689
0
2,266
14,436
5,500
1,933
2,444
11,992
0
52,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
35,575
188
Minions Killed
129
0
Camps Cleared
0
817,735
Distance Traveled
526,825
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,802
920
56
4
0
212,550
0
L
Sun Wukong
9,551
637
7
0
0
57,049
0
L
Poseidon
12,222
815
66
4
0
257,226
0
W
Janus
11,718
781
75
5
0
278,803
2
W
Atlas
12,450
830
35
2
0
288,607
0
W
Artemis
13,275
885
78
5
0
250,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role