Player Matchup

Fenrir
Fenrir
FaktorG
Fenrir
Level 5
God Stats
0W - 4L
1,274 SR
Queue Stats
10W - 16L
1,169 Elo+
Party 1
Pele
Pele
Goodman552
Pele
Level 36
God Stats
4W - 12L
1,322 SR
Queue Stats
13W - 23L
1,006 Elo+
Party 1
Chang'e
Chang'e
ZDGxRytzar
Chang'e
Level 65
God Stats
7W - 4L
1,672 SR
Queue Stats
245W - 259L
1,389 Elo+
Solo
Ymir
Ymir
badlildoggy76
Ymir
Level 104
God Stats
1W - 2L
1,679 SR
Queue Stats
613W - 605L
1,422 Elo+
Solo
Heimdallr
Heimdallr
tulikath334
Heimdallr
Level 55
God Stats
1W - 2L
1,449 SR
Queue Stats
43W - 53L
1,350 Elo+
Solo
Team Averages
Level 53
1,479 SR
1,267 Elo+

VS

Team Averages
Level 82
1,470 SR
1,394 Elo+
Hercules
Hercules
Mkasper92
Hercules
Level 125
God Stats
5W - 8L
1,346 SR
Queue Stats
409W - 424L
1,391 Elo+
Solo
Nox
Nox
NarcoticZombie
Nox
Level 106
God Stats
86W - 71L
1,597 SR
Queue Stats
542W - 520L
1,442 Elo+
Solo
Izanami
Izanami
maddbbogg
Izanami
Level 65
God Stats
13W - 13L
1,415 SR
Queue Stats
121W - 136L
1,350 Elo+
Solo
Hades
Hades
romi0walker
Hades
Level 49
God Stats
29W - 37L
1,405 SR
Queue Stats
157W - 182L
1,370 Elo+
Solo
Thanatos
Thanatos
tucacaroto
Thanatos
Level 65
God Stats
17W - 17L
1,587 SR
Queue Stats
295W - 319L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaktorG
Fenrir
10
3 / 4 / 0
6,427
459
7,230
11,849
7,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
5,650
404
6,221
10,888
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ZDGxRytzar
Chang'e
12
1 / 3 / 1
7,024
502
6,328
10,271
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 2
6,277
448
2,294
9,113
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
tulikath334
Heimdallr
9
1 / 4 / 0
5,747
411
3,749
8,065
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mkasper92
Hercules
11
1 / 1 / 3
7,111
508
6,267
9,565
10,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 7
7,291
521
5,190
8,391
4,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
maddbbogg
Izanami
14
3 / 1 / 4
8,176
584
7,951
7,401
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 6
7,778
556
8,653
10,285
5,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
tucacaroto
Thanatos
13
7 / 2 / 1
8,208
586
7,076
13,086
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FaktorG
Fenrir
3
4
0
0.75
L
0
3
1
0.17
W
Hercules
Mkasper92
Hercules
1
1
3
2.5
W
1
0
7
4.5
L
Chang'e
ZDGxRytzar
Chang'e
1
3
1
0.5
L
0
1
2
1
W
Izanami
maddbbogg
Izanami
3
1
4
5
W
3
1
6
6
W
Thanatos
tucacaroto
Thanatos
7
2
1
3.75
L
Heimdallr
tulikath334
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
35,137
50,186
Taken
48,728
23,741
Mitigated
27,479
8,303
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FaktorG
Fenrir
7,230
2,303
0
942
11,849
7,979
0
2,833
9,016
0
27,231
L
6,221
1,228
0
1,796
10,888
3,362
503
2,950
7,938
0
35,866
W
Hercules
Mkasper92
Hercules
6,267
1,943
0
3,312
9,565
10,488
30
551
8,960
0
33,595
W
5,190
382
1,681
2,927
8,391
4,131
327
1,891
6,377
21,409
0
L
Chang'e
ZDGxRytzar
Chang'e
6,328
949
0
1,744
10,271
3,611
0
4,214
6,057
39,284
0
L
2,294
487
0
2,239
9,113
5,812
0
1,301
7,812
24,560
0
W
Izanami
maddbbogg
Izanami
7,951
5,400
0
1,790
7,401
2,720
2,333
955
6,406
0
75,380
W
8,653
332
480
4,574
10,285
5,393
152
2,589
7,438
51,095
0
W
Thanatos
tucacaroto
Thanatos
7,076
1,518
220
9,310
13,086
4,747
0
2,080
10,862
0
63,450
L
Heimdallr
tulikath334
Heimdallr
3,749
1,522
0
1,582
8,065
2,977
60
2,545
5,520
0
33,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
38,564
261
Minions Killed
342
0
Camps Cleared
0
1,283,286
Distance Traveled
1,263,405
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,427
459
44
3
0
285,257
0
L
Pele
5,650
404
52
4
0
285,888
0
W
Hercules
7,111
508
39
3
0
236,773
5
W
Nox
7,291
521
14
1
0
243,030
0
L
Chang'e
7,024
502
77
6
0
238,220
0
L
Ymir
6,277
448
41
3
0
271,420
3
W
Izanami
8,176
584
114
8
0
246,493
0
W
Hades
7,778
556
92
7
0
246,935
6
W
Thanatos
8,208
586
83
6
0
290,174
0
L
Heimdallr
5,747
411
47
3
0
202,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role