Player Matchup

Yu Huang
Yu Huang
DboyJohnson
Yu Huang
Level 58
God Stats
101W - 91L
1,431 SR
Queue Stats
268W - 278L
1,411 Elo+
Solo
Ah Puch
Ah Puch
Douums_
Ah Puch
Level 65
God Stats
7W - 5L
1,590 SR
Queue Stats
21W - 20L
1,404 Elo+
Solo
Fenrir
Fenrir
Sotomovistar
Fenrir
Level 64
God Stats
4W - 4L
1,411 SR
Queue Stats
87W - 64L
1,461 Elo+
Solo
Team Averages
Level 62
1,477 SR
1,425 Elo+

VS

Team Averages
Level 54
1,500 SR
1,350 Elo+
Ymir
Ymir
BaBlEsBREATH
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,225 Elo+
Solo
Olorun
Olorun
GunnSmoke762
Olorun
Level 40
God Stats
1W - 3L
1,364 SR
Queue Stats
433W - 458L
1,368 Elo+
Solo
Set
Set
KlenkeNephilim
Set
Level 62
God Stats
4W - 7L
1,636 SR
Queue Stats
139W - 142L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DboyJohnson
Yu Huang
12
4 / 3 / 5
8,538
854
10,245
5,949
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Douums_
Ah Puch
10
0 / 0 / 8
7,474
747
6,619
3,149
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
12
6 / 0 / 4
8,610
861
4,472
7,462
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,571
657
110
8,150
4,703
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
10
0 / 5 / 2
7,152
715
4,761
8,158
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 1
7,649
765
6,360
9,904
7,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Yu Huang
DboyJohnson
Yu Huang
4
3
5
2.17
W
Ah Puch
Douums_
Ah Puch
0
0
8
4
L
Olorun
0
5
2
0.2
L
2
3
1
0.83
W
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
11,231
16,560
Taken
26,212
6,383
Mitigated
15,329
3,768
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
110
0
0
1,297
8,150
4,703
0
5,818
2,332
4,497
0
W
Yu Huang
DboyJohnson
Yu Huang
10,245
342
0
1,377
5,949
2,170
0
1,025
4,884
33,430
0
W
Ah Puch
Douums_
Ah Puch
6,619
164
0
451
3,149
1,231
0
2,042
1,013
26,539
0
L
Olorun
4,761
1,572
120
684
8,158
3,177
0
5,751
2,402
25,073
0
L
6,360
2,664
0
2,168
9,904
7,449
0
5,525
4,374
0
23,000
W
Fenrir
4,472
873
0
1,940
7,462
2,982
0
2,125
5,177
0
27,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
21,372
105
Minions Killed
92
0
Camps Cleared
0
556,391
Distance Traveled
494,213
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,571
657
10
1
0
150,647
1
W
Yu Huang
8,538
854
36
4
0
171,425
2
W
Ah Puch
7,474
747
33
3
0
185,660
4
L
Olorun
7,152
715
50
5
0
168,091
0
L
Set
7,649
765
32
3
0
175,475
0
W
Fenrir
8,610
861
36
4
0
199,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role