Player Matchup

Jormungandr
Jormungandr
Ac Bishop Br
Jormungandr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,522 Elo+
Solo
Merlin
Merlin
Xi Wond3r iX
Merlin
Level 158
God Stats
2W - 1L
1,693 SR
Queue Stats
268W - 323L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
iloveyourbacon
Gilgamesh
Level 127
God Stats
1W - 1L
1,308 SR
Queue Stats
22W - 29L
1,548 Elo+
Solo
Fafnir
Fafnir
xi BrAwL3r ix
Fafnir
Level 61
God Stats
5W - 2L
1,498 SR
Queue Stats
91W - 149L
1,342 Elo+
Party 1
King Arthur
King Arthur
xiG1ggaix
King Arthur
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 83L
1,436 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,452 Elo+

VS

Team Averages
Level 89
1,504 SR
1,434 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ElWinchester
Gilgamesh
Level 109
God Stats
4W - 3L
1,683 SR
Queue Stats
185W - 176L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Pawninat0r
Ao Kuang
Level 117
God Stats
18W - 14L
1,616 SR
Queue Stats
668W - 635L
1,484 Elo+
Solo
Izanami
Izanami
Uncle-SavageFL
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Solo
Nike
Nike
VanillaSupremo
Nike
Level 68
God Stats
0W - 5L
1,220 SR
Queue Stats
329W - 342L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ac Bishop Br
Jormungandr
19
5 / 1 / 12
11,121
855
14,287
9,415
12,070
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
19
5 / 3 / 4
11,565
890
16,281
7,419
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
iloveyourbacon
Gilgamesh
17
2 / 2 / 9
10,317
794
9,599
13,747
16,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 10
10,466
805
3,381
14,349
21,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
xiG1ggaix
King Arthur
15
5 / 5 / 7
10,131
779
12,700
15,884
19,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 1 / 1
6,907
531
1,652
2,725
931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ElWinchester
Gilgamesh
17
3 / 4 / 6
8,894
684
11,967
14,884
11,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Pawninat0r
Ao Kuang
18
6 / 3 / 6
9,266
713
9,200
13,710
13,369
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 6 / 7
8,746
673
7,722
11,528
4,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 5
9,631
741
9,743
20,096
15,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
18
Kills
14
15
Deaths
18
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
1
0.5
W
Jormungandr
Ac Bishop Br
Jormungandr
5
1
12
11
L
Gilgamesh
ElWinchester
Gilgamesh
3
4
6
1.5
L
Ao Kuang
Pawninat0r
Ao Kuang
6
3
6
3
L
0
6
7
0.58
L
5
4
5
1.88
W
Merlin
5
3
4
2.33
W
Gilgamesh
iloveyourbacon
Gilgamesh
2
2
9
3.25
W
1
4
10
1.5
W
King Arthur
xiG1ggaix
King Arthur
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,248
Damage
40,284
60,814
Taken
62,943
73,745
Mitigated
45,764
14,029
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,652
931
204
800
2,725
931
0
999
1,471
0
6,521
W
Jormungandr
Ac Bishop Br
Jormungandr
14,287
2,176
349
2,068
9,415
12,070
1,444
1,022
8,393
30,782
0
L
Gilgamesh
ElWinchester
Gilgamesh
11,967
2,552
1,273
2,023
14,884
11,007
0
7,612
6,792
0
26,784
L
Ao Kuang
Pawninat0r
Ao Kuang
9,200
2,218
679
4,221
13,710
13,369
0
6,420
6,374
14,837
0
L
7,722
5,133
0
762
11,528
4,719
0
8,068
2,689
0
23,914
L
9,743
1,043
555
6,145
20,096
15,738
0
8,831
10,573
0
19,467
W
Merlin
16,281
977
644
623
7,419
4,150
2,905
1,476
5,943
48,401
0
W
Gilgamesh
iloveyourbacon
Gilgamesh
9,599
1,880
1,261
3,439
13,747
16,438
1,806
1,185
12,562
0
24,550
W
3,381
1,405
956
2,273
14,349
21,722
1,646
3,286
10,974
7,085
0
W
King Arthur
xiG1ggaix
King Arthur
12,700
1,467
1,272
1,144
15,884
19,365
9
2,231
13,653
0
16,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,600
Gold Earned
43,444
151
Minions Killed
104
0
Camps Cleared
0
1,225,175
Distance Traveled
912,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,907
531
14
1
0
61,565
0
W
Jormungandr
11,121
855
29
2
0
258,604
0
L
Gilgamesh
8,894
684
27
2
0
223,575
0
L
Ao Kuang
9,266
713
6
0
0
267,578
0
L
Izanami
8,746
673
38
3
0
162,432
1
L
Nike
9,631
741
19
1
0
197,012
0
W
Merlin
11,565
890
74
6
0
232,425
0
W
Gilgamesh
10,317
794
29
2
0
263,353
0
W
Fafnir
10,466
805
13
1
0
235,298
0
W
King Arthur
10,131
779
6
0
0
235,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role