Player Matchup

Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum V
Devilntor2000
Pele
Platinum V
Level 159
God Stats
5W - 4L
1,565 SR
Queue Stats
327W - 332L
1,699 MMR
Solo
Merlin
Merlin
Platinum I
FaffinHisBalls
Merlin
Platinum I
Level 117
God Stats
3W - 0L
1,947 SR
Queue Stats
96W - 79L
1,709 MMR
Party 2
Skadi
Skadi
Diamond V
HarryAzCrack
Skadi
Diamond V
Level 133
God Stats
2W - 1L
1,356 SR
Queue Stats
93W - 77L
1,691 MMR
Party 2
Bakasura
Bakasura
Platinum II
kopalaa
Bakasura
Platinum II
Level 180
God Stats
9W - 2L
1,766 SR
Queue Stats
247W - 248L
1,743 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,627 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,657 SR
1,704 MMR
Hachiman
Hachiman
Platinum IV
BmRato
Hachiman
Platinum IV
Level 121
God Stats
3W - 2L
1,896 SR
Queue Stats
78W - 66L
1,635 MMR
Party 1
Maui
Maui
Platinum II
Girroo
Maui
Platinum II
Level 153
God Stats
6W - 3L
1,990 SR
Queue Stats
82W - 70L
1,657 MMR
Party 1
Lancelot
Lancelot
Platinum V
X3oN23
Lancelot
Platinum V
Level 174
God Stats
6W - 8L
1,583 SR
Queue Stats
188W - 181L
1,656 MMR
Solo
Loki
Loki
Platinum V
breyner2126
Loki
Platinum V
Level 103
God Stats
0W - 2L
1,539 SR
Queue Stats
89W - 85L
1,759 MMR
Party 3
Scylla
Scylla
Platinum V
jimmer21
Scylla
Platinum V
Level 148
God Stats
2W - 6L
1,275 SR
Queue Stats
81W - 77L
1,812 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 1 / 6
7,355
613
4,841
7,175
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 0
8,706
726
9,020
10,332
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 0 / 2
7,847
654
5,564
4,298
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 6
7,540
628
7,144
7,502
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
kopalaa
Bakasura
15
1 / 0 / 5
7,988
666
5,821
13,462
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliFreyaArachneHe BoAres

VS

Bans
SusanoThanatosAo KuangSun WukongRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BmRato
Hachiman
12
2 / 3 / 1
7,341
612
4,230
7,485
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Girroo
Maui
9
1 / 2 / 1
6,062
505
2,241
9,370
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
X3oN23
Lancelot
11
1 / 4 / 0
6,552
546
6,452
12,390
5,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 1
5,994
500
5,774
10,796
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
jimmer21
Scylla
11
0 / 1 / 0
6,327
527
3,581
5,172
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
6
5
L
Hachiman
BmRato
Hachiman
2
3
1
0.83
W
5
1
0
5
W
4
0
2
5
L
Maui
Girroo
Maui
1
2
1
0.75
W
2
2
6
2.5
L
Lancelot
X3oN23
Lancelot
1
4
0
0.25
L
0
4
1
0.13
L
Scylla
jimmer21
Scylla
0
1
0
0
W
Bakasura
kopalaa
Bakasura
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
22,278
42,769
Taken
45,213
21,837
Mitigated
19,732
18,092
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,841
588
3,950
4,235
7,175
4,747
0
2,403
4,772
23,346
0
L
Hachiman
BmRato
Hachiman
4,230
3,529
0
1,974
7,485
2,752
0
1,131
6,211
0
53,080
W
9,020
1,981
0
4,983
10,332
6,211
423
0
10,332
1,391
67,644
W
5,564
255
0
1,344
4,298
1,677
59
1,236
3,062
66,665
0
L
Maui
Girroo
Maui
2,241
623
268
2,451
9,370
6,078
0
3,767
5,389
10,893
0
W
7,144
2,062
0
258
7,502
3,107
770
1,077
6,425
0
55,810
L
Lancelot
X3oN23
Lancelot
6,452
2,012
0
4,104
12,390
5,690
0
480
11,656
0
52,258
L
5,774
1,251
0
3,267
10,796
3,447
0
2,369
8,087
0
48,089
L
Scylla
jimmer21
Scylla
3,581
697
0
738
5,172
1,765
0
2,953
2,149
58,830
0
W
Bakasura
kopalaa
Bakasura
5,821
3,799
0
3,322
13,462
6,095
306
1,106
12,356
0
74,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
32,276
504
Minions Killed
374
0
Camps Cleared
0
1,395,567
Distance Traveled
1,351,156
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,355
613
25
2
0
266,109
0
L
Hachiman
7,341
612
107
9
0
242,528
1
W
Pele
8,706
726
125
10
0
261,806
2
W
Merlin
7,847
654
121
10
0
277,820
1
L
Maui
6,062
505
8
1
0
289,102
0
W
Skadi
7,540
628
93
8
0
266,824
0
L
Lancelot
6,552
546
76
6
0
271,574
2
L
Loki
5,994
500
77
6
0
303,271
0
L
Scylla
6,327
527
106
9
0
244,681
0
W
Bakasura
7,988
666
140
12
0
323,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role