Player Matchup

Thanatos
Thanatos
Gold II
AdamKnowsGames
Thanatos
Gold II
Level 141
God Stats
29W - 22L
1,531 SR
Queue Stats
344W - 335L
1,572 MMR
Solo
Rama
Rama
Bronze III
AvidLOTROEnjoyer
Rama
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
GuevoDerecho
Sylvanus
Platinum IV
Level 117
God Stats
2W - 4L
1,430 SR
Queue Stats
243W - 221L
1,554 MMR
Solo
Thor
Thor
Silver I
Resolve
Thor
Silver I
Level 158
God Stats
1W - 0L
1,306 SR
Queue Stats
47W - 33L
1,627 MMR
Party 1
Ra
Ra
Gold III
Sev7nthSword
Ra
Gold III
Level 300
God Stats
66W - 49L
1,628 SR
Queue Stats
746W - 731L
1,528 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 164
1,479 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,607 SR
1,542 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Glorified8563
Kuzenbo
Gold I
Level 146
God Stats
19W - 13L
1,627 SR
Queue Stats
359W - 347L
1,506 MMR
Solo
Chernobog
Chernobog
Gold III
SK118
Chernobog
Gold III
Level 66
God Stats
16W - 5L
1,811 SR
Queue Stats
83W - 86L
1,564 MMR
Solo
Loki
Loki
Gold I
Toxicl23l
Loki
Gold I
Level 158
God Stats
54W - 36L
1,647 SR
Queue Stats
152W - 151L
1,580 MMR
Solo
Achilles
Achilles
Gold II
WatchYaBaby
Achilles
Gold II
Level 159
God Stats
2W - 6L
1,450 SR
Queue Stats
350W - 357L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 0 / 2
5,802
645
2,250
7,181
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 1
6,391
710
7,268
6,033
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
GuevoDerecho
Sylvanus
9
2 / 0 / 3
5,891
655
2,809
5,499
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Resolve
Thor
9
1 / 1 / 1
5,613
624
3,416
8,013
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 1 / 2
6,082
676
3,251
3,593
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoSun WukongBastet

VS

Bans
UllrLancelotAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 4 / 1
5,626
625
3,838
5,970
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
4
0 / 1 / 0
3,886
432
440
3,967
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
SK118
Chernobog
10
1 / 4 / 0
5,550
617
3,864
6,765
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
9
1 / 3 / 2
5,213
579
3,165
5,886
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
WatchYaBaby
Achilles
8
1 / 2 / 0
4,771
530
4,240
5,702
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
W
Thanatos
3
0
2
4
W
5
1
1
5.5
L
Kuzenbo
0
1
0
0
W
Sylvanus
GuevoDerecho
Sylvanus
2
0
3
3.5
W
Thor
Resolve
Thor
1
1
1
1.5
L
Chernobog
SK118
Chernobog
1
4
0
0.25
W
3
1
2
4
L
Loki
1
3
2
0.67
L
Achilles
WatchYaBaby
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
15,547
30,319
Taken
28,290
15,714
Mitigated
14,022
16,292
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,838
214
0
1,023
5,970
1,940
0
2,664
3,162
41,879
0
W
Thanatos
2,250
219
0
6,209
7,181
3,212
0
1,107
5,947
0
39,747
W
7,268
5,746
0
3,487
6,033
2,500
0
66
5,967
0
52,864
L
Kuzenbo
440
148
434
1,584
3,967
2,628
0
1,136
2,831
5,512
0
W
Sylvanus
GuevoDerecho
Sylvanus
2,809
1,424
690
3,290
5,499
3,860
0
1,301
4,033
14,878
0
W
Thor
Resolve
Thor
3,416
771
0
1,000
8,013
4,651
0
327
7,315
0
32,427
L
Chernobog
SK118
Chernobog
3,864
2,479
0
1,062
6,765
2,220
0
705
6,060
0
32,054
W
3,251
409
312
1,304
3,593
1,491
0
1,756
1,723
46,358
0
L
Loki
3,165
612
0
2,108
5,886
1,841
0
903
4,904
0
25,200
L
Achilles
WatchYaBaby
Achilles
4,240
1,209
0
1,496
5,702
5,393
0
429
5,273
1,317
18,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
25,046
331
Minions Killed
221
0
Camps Cleared
0
902,236
Distance Traveled
789,027
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,626
625
89
10
0
178,910
1
W
Thanatos
5,802
645
61
7
0
210,355
0
W
Rama
6,391
710
103
11
0
159,878
2
L
Kuzenbo
3,886
432
5
1
0
73,889
0
W
Sylvanus
5,891
655
18
2
0
174,201
3
W
Thor
5,613
624
55
6
0
169,989
0
L
Chernobog
5,550
617
59
7
0
179,665
0
W
Ra
6,082
676
94
10
0
187,813
0
L
Loki
5,213
579
45
5
0
222,099
0
L
Achilles
4,771
530
23
3
0
134,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role