Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BaitOndaHook
Nox
Level 76
God Stats
7W - 10L
1,495 SR
Queue Stats
78W - 103L
1,387 Elo+
Solo
Bakasura
Bakasura
KaiShadow77
Bakasura
Level 144
God Stats
2W - 0L
1,777 SR
Queue Stats
133W - 132L
1,551 Elo+
Solo
Skadi
Skadi
S4BERW0LF3778
Skadi
Level 126
God Stats
76W - 55L
1,605 SR
Queue Stats
86W - 75L
1,485 Elo+
Solo
Horus
Horus
SaxhIeel
Horus
Level 126
God Stats
27W - 13L
1,591 SR
Queue Stats
306W - 305L
1,498 Elo+
Solo
Team Averages
Level 128
1,594 SR
1,484 Elo+

VS

Team Averages
Level 100
1,570 SR
1,460 Elo+
Izanami
Izanami
DaddyLikesBeer
Izanami
Level 157
God Stats
33W - 37L
1,563 SR
Queue Stats
339W - 368L
1,463 Elo+
Solo
Shiva
Shiva
Danfildd
Shiva
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,368 Elo+
Solo
Scylla
Scylla
JBwithaD
Scylla
Level 98
God Stats
35W - 32L
1,537 SR
Queue Stats
80W - 97L
1,455 Elo+
Solo
Jormungandr
Jormungandr
o Leiru o
Jormungandr
Level 104
God Stats
2W - 6L
1,367 SR
Queue Stats
318W - 295L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
starboard012
Baron Samedi
Level 129
God Stats
19W - 5L
1,884 SR
Queue Stats
631W - 577L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 1 / 6
8,092
736
6,716
11,950
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 1 / 9
7,819
711
4,247
7,103
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
KaiShadow77
Bakasura
17
11 / 2 / 2
10,337
940
13,302
10,203
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 0 / 4
9,440
858
8,182
5,540
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
SaxhIeel
Horus
15
2 / 1 / 10
8,403
764
5,711
9,232
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,088
644
3,212
3,213
991
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Danfildd
Shiva
12
1 / 6 / 0
7,065
642
1,883
11,734
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
JBwithaD
Scylla
12
0 / 3 / 1
7,076
643
3,437
5,720
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
o Leiru o
Jormungandr
14
1 / 4 / 3
8,058
733
7,084
12,089
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
starboard012
Baron Samedi
15
3 / 4 / 2
8,153
741
10,601
9,764
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
6
4
W
0
1
9
4.5
L
0
1
2
1
L
Shiva
Danfildd
Shiva
1
6
0
0.17
L
Scylla
JBwithaD
Scylla
0
3
1
0.17
W
Bakasura
KaiShadow77
Bakasura
11
2
2
6
W
4
0
4
6
W
Horus
SaxhIeel
Horus
2
1
10
7
L
Jormungandr
o Leiru o
Jormungandr
1
4
3
0.63
L
Baron Samedi
starboard012
Baron Samedi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
26,217
44,028
Taken
42,520
31,296
Mitigated
26,208
10,487
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,716
658
0
1,068
11,950
11,509
180
5,343
6,565
16,399
0
W
4,247
113
0
498
7,103
3,317
1,826
4,227
2,837
14,740
0
L
3,212
2,051
0
838
3,213
991
0
637
2,110
0
17,524
L
Shiva
Danfildd
Shiva
1,883
596
0
383
11,734
8,904
0
2,680
7,499
0
7,283
L
Scylla
JBwithaD
Scylla
3,437
664
0
340
5,720
1,773
0
2,134
3,120
16,977
0
W
Bakasura
KaiShadow77
Bakasura
13,302
8,494
0
3,579
10,203
5,886
3,149
4,997
5,159
0
29,166
W
8,182
3,595
0
1,454
5,540
2,474
3,307
2,229
3,225
0
40,891
W
Horus
SaxhIeel
Horus
5,711
2,130
1,351
2,537
9,232
8,110
627
4,326
4,859
0
11,954
L
Jormungandr
o Leiru o
Jormungandr
7,084
826
0
552
12,089
10,421
80
2,595
7,921
21,880
0
L
Baron Samedi
starboard012
Baron Samedi
10,601
752
729
2,448
9,764
4,119
0
1,980
6,541
30,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
37,440
219
Minions Killed
168
0
Camps Cleared
0
1,216,550
Distance Traveled
793,622
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,092
736
15
1
0
272,035
2
W
Nox
7,819
711
22
2
0
215,603
0
L
Izanami
7,088
644
34
3
0
106,408
3
L
Shiva
7,065
642
8
1
0
163,701
0
L
Scylla
7,076
643
38
3
0
138,369
0
W
Bakasura
10,337
940
77
7
0
261,942
0
W
Skadi
9,440
858
85
8
0
228,409
0
W
Horus
8,403
764
20
2
0
238,561
1
L
Jormungandr
8,058
733
36
3
0
202,527
0
L
Baron Samedi
8,153
741
52
5
0
182,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role