Player Matchup

Discordia
Discordia
 
Discordia
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChadFromHS
Sylvanus
Level 156
God Stats
1W - 3L
1,408 SR
Queue Stats
138W - 124L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
KatonTiger
Gilgamesh
Level 66
God Stats
0W - 3L
1,157 SR
Queue Stats
0W - 4L
1,100 Elo+
Solo
Neith
Neith
TacoDeCeviche
Neith
Level 131
God Stats
2W - 1L
1,516 SR
Queue Stats
140W - 109L
1,586 Elo+
Solo
Mercury
Mercury
chino_figura10
Mercury
Level 142
God Stats
7W - 13L
1,398 SR
Queue Stats
308W - 384L
1,422 Elo+
Solo
Team Averages
Level 125
1,396 SR
1,429 Elo+

VS

Team Averages
Level 134
1,484 SR
1,498 Elo+
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FANGZERO
Apollo
Level 157
God Stats
12W - 15L
1,403 SR
Queue Stats
344W - 349L
1,489 Elo+
Solo
Merlin
Merlin
FoxEqualsDeath
Merlin
Level 94
God Stats
7W - 6L
1,571 SR
Queue Stats
119W - 120L
1,488 Elo+
Party 1
Chaac
Chaac
Gigann
Chaac
Level 121
God Stats
2W - 2L
1,358 SR
Queue Stats
126W - 124L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
obitmendler112
Cthulhu
Level 143
God Stats
31W - 35L
1,586 SR
Queue Stats
477W - 459L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 1
6,676
514
9,261
7,149
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ChadFromHS
Sylvanus
8
0 / 1 / 0
5,893
453
3,570
12,162
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
KatonTiger
Gilgamesh
8
0 / 5 / 1
4,701
362
3,986
12,302
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 0
7,538
580
9,127
9,305
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 0 / 2
6,607
508
4,700
10,532
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 2 / 1
7,411
570
7,728
9,704
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
FANGZERO
Apollo
10
1 / 0 / 2
5,954
458
4,389
6,467
3,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
6,378
491
6,133
8,113
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Gigann
Chaac
12
3 / 0 / 0
7,226
556
5,632
7,403
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
7,203
554
11,064
13,579
11,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
1
1.25
W
Ishtar
 
Ishtar
1
2
1
0.75
L
Sylvanus
ChadFromHS
Sylvanus
0
1
0
0
W
Apollo
FANGZERO
Apollo
1
0
2
2
W
1
3
3
0.83
W
Chaac
Gigann
Chaac
3
0
0
3
L
Gilgamesh
KatonTiger
Gilgamesh
0
5
1
0.1
L
2
1
0
2
L
1
0
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
34,946
51,450
Taken
45,266
27,118
Mitigated
27,052
13,436
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,261
343
0
429
7,149
2,840
0
3,704
3,445
52,207
0
W
Ishtar
 
Ishtar
7,728
5,486
0
3,146
9,704
4,450
497
657
9,047
0
64,897
L
Sylvanus
ChadFromHS
Sylvanus
3,570
880
3,544
5,131
12,162
8,768
0
5,662
6,500
17,762
0
W
Apollo
FANGZERO
Apollo
4,389
2,894
144
2,382
6,467
3,352
522
1,556
4,717
0
31,351
W
6,133
813
147
2,604
8,113
3,476
0
4,194
3,366
45,044
0
W
Chaac
Gigann
Chaac
5,632
1,048
0
1,784
7,403
4,235
0
390
6,780
0
45,756
L
Gilgamesh
KatonTiger
Gilgamesh
3,986
818
0
1,708
12,302
7,680
0
3,562
8,740
0
18,588
L
9,127
4,336
0
1,910
9,305
3,899
0
1,671
7,634
0
72,538
L
4,700
2,802
0
714
10,532
3,931
0
2,160
8,372
0
52,074
W
11,064
1,211
290
2,923
13,579
11,539
0
5,162
7,974
32,190
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
34,172
331
Minions Killed
320
0
Camps Cleared
0
1,287,115
Distance Traveled
1,307,927
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,676
514
90
7
0
224,017
2
W
Ishtar
7,411
570
106
8
0
226,247
2
L
Sylvanus
5,893
453
21
2
0
244,729
3
W
Apollo
5,954
458
41
3
0
269,675
10
W
Merlin
6,378
491
79
6
0
252,602
0
W
Chaac
7,226
556
63
5
0
271,254
0
L
Gilgamesh
4,701
362
22
2
0
265,072
0
L
Neith
7,538
580
117
9
0
234,767
0
L
Mercury
6,607
508
81
6
0
318,530
2
W
Cthulhu
7,203
554
31
2
0
288,149
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role