Player Matchup

Charybdis
Charybdis
Alduros
Charybdis
Level 162
God Stats
8W - 2L
1,716 SR
Queue Stats
206W - 204L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
BatWithDowns
Tsukuyomi
Level 124
God Stats
1W - 1L
1,788 SR
Queue Stats
306W - 281L
1,595 Elo+
Solo
Discordia
Discordia
Clanslayer13
Discordia
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
316W - 272L
1,559 Elo+
Solo
Ymir
Ymir
staircace
Ymir
Level 41
God Stats
3W - 2L
1,632 SR
Queue Stats
51W - 58L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
vgguidry
Sun Wukong
Level 128
God Stats
12W - 6L
1,693 SR
Queue Stats
151W - 141L
1,436 Elo+
Solo
Team Averages
Level 116
1,666 SR
1,494 Elo+

VS

Team Averages
Level 78
1,465 SR
1,475 Elo+
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MickaelThibodeau
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
PAPIbtw
Ne Zha
Level 36
God Stats
3W - 4L
1,457 SR
Queue Stats
99W - 116L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
SpeedyTaku99
The Morrigan
Level 47
God Stats
1W - 4L
1,367 SR
Queue Stats
113W - 119L
1,479 Elo+
Party 1
Rama
Rama
hydubby
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 84L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alduros
Charybdis
16
4 / 3 / 3
10,448
615
16,310
16,233
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
BatWithDowns
Tsukuyomi
15
5 / 4 / 5
9,509
559
8,458
11,615
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Clanslayer13
Discordia
15
5 / 1 / 5
10,095
594
13,672
7,772
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
5 / 3 / 8
9,654
568
12,532
16,544
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
vgguidry
Sun Wukong
16
8 / 4 / 4
10,706
630
11,710
19,903
17,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 4 / 4
8,357
492
8,846
19,783
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 8 / 1
7,409
436
3,545
13,202
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
PAPIbtw
Ne Zha
18
9 / 1 / 4
10,848
638
13,073
19,028
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
SpeedyTaku99
The Morrigan
12
1 / 9 / 4
7,864
463
5,569
14,911
10,440
Rama
hydubby
Rama
14
1 / 5 / 5
8,737
514
8,447
13,960
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
27
Kills
14
15
Deaths
27
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
4
4
1.25
W
Charybdis
Alduros
Charybdis
4
3
3
1.83
W
Tsukuyomi
BatWithDowns
Tsukuyomi
5
4
5
1.88
W
Discordia
Clanslayer13
Discordia
5
1
5
7.5
L
0
8
1
0.06
L
Ne Zha
PAPIbtw
Ne Zha
9
1
4
11
L
The Morrigan
SpeedyTaku99
The Morrigan
1
9
4
0.33
L
Rama
hydubby
Rama
1
5
5
0.7
W
Ymir
5
3
8
3
W
Sun Wukong
vgguidry
Sun Wukong
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,682
Damage
39,480
72,067
Taken
80,884
41,653
Mitigated
45,325
17,263
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,846
1,519
0
3,299
19,783
16,000
0
6,280
13,503
29,669
0
W
Charybdis
Alduros
Charybdis
16,310
9,734
0
7,219
16,233
6,913
3,772
3,346
12,887
0
95,753
W
Tsukuyomi
BatWithDowns
Tsukuyomi
8,458
2,299
0
1,695
11,615
4,788
107
2,996
8,525
0
62,249
W
Discordia
Clanslayer13
Discordia
13,672
379
0
500
7,772
3,329
516
2,274
5,498
80,714
0
L
3,545
564
0
640
13,202
5,029
0
7,262
5,940
43,442
0
L
Ne Zha
PAPIbtw
Ne Zha
13,073
5,206
0
4,742
19,028
8,635
0
5,023
14,005
0
87,465
L
The Morrigan
SpeedyTaku99
The Morrigan
5,569
684
0
2,242
14,911
10,440
0
3,575
11,095
45,411
0
L
Rama
hydubby
Rama
8,447
5,887
0
3,720
13,960
5,221
228
4,064
9,896
0
55,420
W
Ymir
12,532
3,452
0
3,611
16,544
9,278
403
3,691
12,811
75,699
0
W
Sun Wukong
vgguidry
Sun Wukong
11,710
2,303
0
4,238
19,903
17,345
753
5,323
14,050
0
65,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,412
Gold Earned
43,215
533
Minions Killed
388
0
Camps Cleared
0
1,697,982
Distance Traveled
1,596,134
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,357
492
28
2
0
336,321
4
W
Charybdis
10,448
615
155
9
0
283,199
0
W
Tsukuyomi
9,509
559
77
5
0
353,764
0
W
Discordia
10,095
594
125
7
0
364,638
0
L
He Bo
7,409
436
72
4
0
284,211
0
L
Ne Zha
10,848
638
113
7
0
386,409
0
L
The Morrigan
7,864
463
71
4
0
276,006
0
L
Rama
8,737
514
104
6
0
313,187
0
W
Ymir
9,654
568
88
5
0
349,693
0
W
Sun Wukong
10,706
630
88
5
0
346,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role