Player Matchup

Maui
Maui
BuggyJee
Maui
Level 119
God Stats
19W - 26L
1,550 SR
Queue Stats
415W - 410L
1,403 Elo+
Solo
Guan Yu
Guan Yu
God_Noah-2
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 211L
1,431 Elo+
Party 2
Vulcan
Vulcan
Janglesss
Vulcan
Level 120
God Stats
1W - 0L
1,756 SR
Queue Stats
84W - 65L
1,544 Elo+
Solo
Ne Zha
Ne Zha
TorkRunner07c
Ne Zha
Level 123
God Stats
4W - 5L
1,436 SR
Queue Stats
215W - 212L
1,448 Elo+
Party 2
Ishtar
Ishtar
takeo300
Ishtar
Level 109
God Stats
68W - 50L
1,638 SR
Queue Stats
172W - 174L
1,460 Elo+
Solo
Team Averages
Level 115
1,576 SR
1,457 Elo+

VS

Team Averages
Level 60
1,482 SR
1,344 Elo+
Ra
Ra
DrRocksosCat
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,491 Elo+
Party 1
Chaac
Chaac
NV Sol
Chaac
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,191 Elo+
Party 1
Charon
Charon
OzzyMan6657
Charon
Level 123
God Stats
6W - 12L
1,453 SR
Queue Stats
141W - 146L
1,385 Elo+
Party 1
Loki
Loki
PrincePokefang
Loki
Level 64
God Stats
3W - 9L
1,456 SR
Queue Stats
218W - 215L
1,459 Elo+
Party 1
Izanami
Izanami
WildEcstasy
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 1 / 11
5,972
597
1,892
4,742
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
God_Noah-2
Guan Yu
10
2 / 0 / 1
5,816
582
5,328
7,557
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Janglesss
Vulcan
12
5 / 0 / 2
7,036
704
5,999
5,022
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 5
6,329
633
4,954
8,417
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
takeo300
Ishtar
11
13 / 0 / 0
7,340
734
14,316
8,452
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,900
490
1,197
7,172
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
NV Sol
Chaac
9
0 / 2 / 0
5,173
517
4,320
9,162
4,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
7
0 / 3 / 1
4,796
480
3,381
10,104
6,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 7 / 0
4,937
494
4,953
10,820
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
WildEcstasy
Izanami
7
0 / 7 / 1
4,362
436
1,444
7,841
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
24
Kills
1
2
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
0
1
11
5.5
L
0
5
0
0
W
Guan Yu
God_Noah-2
Guan Yu
2
0
1
2.5
W
Vulcan
Janglesss
Vulcan
5
0
2
6
L
Chaac
NV Sol
Chaac
0
2
0
0
L
Charon
0
3
1
0.17
L
1
7
0
0.14
W
4
1
5
6.5
L
Izanami
WildEcstasy
Izanami
0
7
1
0.07
W
Ishtar
takeo300
Ishtar
13
0
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
15,295
34,190
Taken
45,099
18,555
Mitigated
18,937
11,807
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
1,892
587
0
1,492
4,742
3,367
0
1,282
3,460
13,415
0
L
1,197
189
96
1,018
7,172
2,545
0
4,447
2,725
27,501
0
W
Guan Yu
God_Noah-2
Guan Yu
5,328
1,273
264
1,958
7,557
6,832
0
0
6,977
0
32,668
W
Vulcan
Janglesss
Vulcan
5,999
801
0
1,214
5,022
1,830
0
1,034
3,988
44,848
0
L
Chaac
NV Sol
Chaac
4,320
536
0
4,234
9,162
4,798
0
195
8,967
0
32,094
L
Charon
3,381
794
0
2,543
10,104
6,442
0
548
9,556
18,447
0
L
4,953
1,638
0
2,256
10,820
3,113
0
1,890
8,930
0
29,048
W
4,954
1,333
0
1,726
8,417
2,990
0
163
8,210
0
43,671
L
Izanami
WildEcstasy
Izanami
1,444
919
0
24
7,841
2,039
0
811
7,030
0
16,254
W
Ishtar
takeo300
Ishtar
14,316
9,613
0
5,153
8,452
3,536
0
2,099
6,353
0
54,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
24,168
316
Minions Killed
203
0
Camps Cleared
0
1,026,350
Distance Traveled
951,863
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,972
597
25
3
0
199,151
4
L
Ra
4,900
490
53
5
0
191,610
1
W
Guan Yu
5,816
582
56
6
0
198,614
0
W
Vulcan
7,036
704
84
8
0
212,513
1
L
Chaac
5,173
517
52
5
0
185,458
2
L
Charon
4,796
480
25
3
0
175,601
0
L
Loki
4,937
494
50
5
0
207,829
0
W
Ne Zha
6,329
633
69
7
0
239,918
0
L
Izanami
4,362
436
23
2
0
191,365
0
W
Ishtar
7,340
734
82
8
0
176,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role