Player Matchup

Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Diamond III
 
Charon
Diamond III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Diamond V
unwinnаblе
Cupid
Diamond V
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 4L
2,275 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 79
1,500 SR
1,758 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,366 SR
1,781 MMR
Medusa
Medusa
Gold II
Eliott2009
Medusa
Gold II
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 76L
1,796 MMR
Solo
Vamana
Vamana
Bronze III
Nellleareria
Vamana
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,708 MMR
Solo
Janus
Janus
Platinum V
Panobpanasomnix
Janus
Platinum V
Level 128
God Stats
0W - 2L
1,315 SR
Queue Stats
81W - 91L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 6
8,230
1,029
10,730
8,314
3,174
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
 
Charon
11
0 / 1 / 13
7,677
960
6,517
10,004
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
9 / 2 / 2
8,459
1,057
11,763
9,225
3,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresBacchusPersephoneMorgan Le FayFenrir

VS

Bans
ThothKuzenboHou YiHorusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eliott2009
Medusa
9
2 / 4 / 2
6,721
840
5,258
8,301
3,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
7
0 / 8 / 3
5,953
744
4,643
15,499
10,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 3 / 2
7,519
940
7,451
7,205
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
4
4
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
6
9
W
Charon
 
Charon
0
1
13
6.5
L
Medusa
Eliott2009
Medusa
2
4
2
0.75
L
Vamana
0
8
3
0.19
L
2
3
2
1
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
17,352
27,543
Taken
31,005
16,844
Mitigated
16,526
13,089
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,730
4,562
0
4,914
8,314
3,174
1,251
2,413
5,597
46,703
0
W
Charon
 
Charon
6,517
790
0
3,385
10,004
9,754
436
2,801
6,685
18,164
0
L
Medusa
Eliott2009
Medusa
5,258
2,507
0
540
8,301
3,174
0
4,731
3,435
0
14,250
L
Vamana
4,643
1,061
0
1,326
15,499
10,761
0
7,625
7,440
0
8,059
L
7,451
90
0
965
7,205
2,591
0
4,293
2,594
25,908
0
W
11,763
9,073
675
4,115
9,225
3,916
1,530
1,949
6,883
0
32,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
20,193
117
Minions Killed
64
0
Camps Cleared
0
504,856
Distance Traveled
449,613
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,230
1,029
56
7
0
176,284
0
W
Charon
7,677
960
22
3
0
173,573
2
L
Medusa
6,721
840
13
2
0
157,004
0
L
Vamana
5,953
744
11
1
0
140,409
1
L
Janus
7,519
940
40
5
0
152,200
3
W
Cupid
8,459
1,057
39
5
0
154,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role