Player Matchup

Anhur
Anhur
Gold III
Ammatu
Anhur
Gold III
Level 65
God Stats
5W - 3L
1,895 SR
Queue Stats
88W - 81L
1,561 MMR
Solo
Pele
Pele
Gold I
GUNS AND GLORIE
Pele
Gold I
Level 181
God Stats
3W - 2L
1,660 SR
Queue Stats
227W - 221L
1,566 MMR
Solo
Agni
Agni
Gold I
Gunsaxl
Agni
Gold I
Level 129
God Stats
41W - 35L
1,654 SR
Queue Stats
737W - 733L
1,562 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
HotaLs
Sun Wukong
Platinum II
Level 148
God Stats
1W - 1L
1,615 SR
Queue Stats
227W - 203L
1,554 MMR
Solo
Ymir
Ymir
Platinum III
UsedPickle
Ymir
Platinum III
Level 156
God Stats
1W - 2L
1,479 SR
Queue Stats
191W - 186L
1,556 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,661 SR
1,560 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,608 SR
1,555 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
B0WES0
Susano
Bronze III
Level 128
God Stats
0W - 1L
1,745 SR
Queue Stats
6W - 3L
1,593 MMR
Party 1
Loki
Loki
Silver I
HeWhimpersForMe
Loki
Silver I
Level 58
God Stats
0W - 1L
1,797 SR
Queue Stats
9W - 5L
1,605 MMR
Party 1
Hou Yi
Hou Yi
Gold II
JMELLsmell
Hou Yi
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ammatu
Anhur
14
1 / 0 / 2
8,089
674
5,249
6,997
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
7,221
602
2,975
11,402
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Gunsaxl
Agni
13
2 / 1 / 1
7,455
621
6,252
5,811
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
HotaLs
Sun Wukong
13
1 / 1 / 0
7,671
639
5,401
10,575
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 1 / 2
6,988
582
3,012
7,122
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
He BoArachneChernobogAo KuangRavana

VS

Bans
KaliSurtrBastetBakasuraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 0
5,474
456
971
7,637
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
 
Raijin
7
0 / 3 / 0
5,215
435
2,628
4,293
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
B0WES0
Susano
11
1 / 1 / 1
6,331
528
4,090
10,025
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 1
7,101
592
6,612
9,413
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
JMELLsmell
Hou Yi
11
1 / 1 / 0
6,419
535
5,503
7,623
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Raijin
 
Raijin
0
3
0
0
W
Anhur
Ammatu
Anhur
1
0
2
2
L
Susano
B0WES0
Susano
1
1
1
1.5
W
3
1
1
3.5
W
Agni
Gunsaxl
Agni
2
1
1
2.5
L
2
1
1
2.5
W
Sun Wukong
HotaLs
Sun Wukong
1
1
0
1
L
Hou Yi
JMELLsmell
Hou Yi
1
1
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,889
Damage
19,804
41,907
Taken
38,991
20,564
Mitigated
14,465
20,037
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
971
0
0
1,086
7,637
4,015
0
2,059
5,578
20,985
0
L
Raijin
 
Raijin
2,628
228
0
750
4,293
1,245
0
1,954
2,339
24,951
0
W
Anhur
Ammatu
Anhur
5,249
3,816
0
5,380
6,997
2,581
108
275
6,722
0
81,871
L
Susano
B0WES0
Susano
4,090
849
0
685
10,025
3,557
0
4,316
5,709
0
51,684
W
2,975
362
0
5,567
11,402
4,092
99
1,335
10,067
0
56,032
W
Agni
Gunsaxl
Agni
6,252
798
0
1,500
5,811
1,966
663
1,495
4,316
67,181
0
L
6,612
1,966
0
3,205
9,413
3,095
0
207
9,206
0
48,289
W
Sun Wukong
HotaLs
Sun Wukong
5,401
801
0
4,441
10,575
6,674
180
0
10,575
0
60,362
L
Hou Yi
JMELLsmell
Hou Yi
5,503
1,992
0
2,859
7,623
2,553
0
728
6,895
0
51,915
W
3,012
1,347
0
3,149
7,122
5,251
0
494
6,628
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
30,540
491
Minions Killed
341
0
Camps Cleared
0
1,245,460
Distance Traveled
1,157,338
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,474
456
34
3
0
244,153
4
L
Raijin
5,215
435
51
4
0
122,116
0
W
Anhur
8,089
674
135
11
0
222,860
4
L
Susano
6,331
528
84
7
0
298,677
0
W
Pele
7,221
602
91
8
0
297,595
0
W
Agni
7,455
621
122
10
0
240,054
2
L
Loki
7,101
592
88
7
0
269,999
0
W
Sun Wukong
7,671
639
101
8
0
236,173
4
L
Hou Yi
6,419
535
84
7
0
222,393
3
W
Ymir
6,988
582
42
4
0
248,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role