Player Matchup

Heimdallr
Heimdallr
JamesHept
Heimdallr
Level 97
God Stats
1W - 1L
1,372 SR
Queue Stats
32W - 42L
1,463 Elo+
Solo
Camazotz
Camazotz
Señortate
Camazotz
Level 75
God Stats
9W - 6L
1,549 SR
Queue Stats
194W - 158L
1,435 Elo+
Solo
Ra
Ra
ThePredator22k
Ra
Level 76
God Stats
0W - 2L
1,445 SR
Queue Stats
135W - 126L
1,478 Elo+
Solo
King Arthur
King Arthur
dragon00moto
King Arthur
Level 106
God Stats
2W - 2L
1,497 SR
Queue Stats
148W - 140L
1,519 Elo+
Solo
Nemesis
Nemesis
Сrаѕh
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 83L
1,490 Elo+
Solo
Team Averages
Level 95
1,473 SR
1,477 Elo+

VS

Team Averages
Level 85
1,549 SR
1,473 Elo+
Ymir
Ymir
AshKetchut
Ymir
Level 64
God Stats
5W - 4L
1,647 SR
Queue Stats
264W - 278L
1,463 Elo+
Solo
Vulcan
Vulcan
ByakuyaTheLight
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,589 Elo+
Party 1
Bacchus
Bacchus
Makoto98
Bacchus
Level 96
God Stats
6W - 3L
1,544 SR
Queue Stats
791W - 776L
1,522 Elo+
Solo
Chang'e
Chang'e
dylan83210071
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Solo
Nu Wa
Nu Wa
skyfall20ve
Nu Wa
Level 128
God Stats
1W - 0L
1,553 SR
Queue Stats
3W - 1L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JamesHept
Heimdallr
13
0 / 2 / 4
7,111
711
8,652
8,009
3,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Señortate
Camazotz
12
3 / 4 / 0
6,987
699
9,771
13,558
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 2
8,016
802
11,417
9,502
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
dragon00moto
King Arthur
12
1 / 6 / 3
7,197
720
3,393
13,474
14,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Сrаѕh
Nemesis
12
0 / 4 / 2
6,622
662
3,949
10,778
5,332
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,602
960
6,416
16,322
15,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 2 / 6
8,830
883
19,383
9,116
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Makoto98
Bacchus
15
4 / 1 / 12
8,905
891
9,829
11,672
16,682
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
13
2 / 2 / 9
8,038
804
6,912
8,353
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 14
8,754
875
10,219
2,560
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
6
Kills
18
19
Deaths
6
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
6
2
6
4.5
L
Heimdallr
JamesHept
Heimdallr
0
2
4
1
W
Bacchus
Makoto98
Bacchus
4
1
12
10
L
Camazotz
Señortate
Camazotz
3
4
0
0.75
L
2
3
2
1
L
King Arthur
dragon00moto
King Arthur
1
6
3
0.42
W
Chang'e
2
2
9
3.25
W
1
0
14
8
L
Nemesis
Сrаѕh
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
52,759
55,321
Taken
48,023
33,315
Mitigated
42,239
19,885
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,416
1,023
1,433
4,369
16,322
15,960
189
3,524
12,288
14,064
0
W
19,383
10,370
1,789
2,633
9,116
4,705
1,018
2,497
6,544
33,014
0
L
Heimdallr
JamesHept
Heimdallr
8,652
2,541
228
971
8,009
3,495
0
7,528
297
0
28,261
W
Bacchus
Makoto98
Bacchus
9,829
1,158
1,638
2,796
11,672
16,682
546
2,031
9,557
11,469
0
L
Camazotz
Señortate
Camazotz
9,771
3,548
580
3,955
13,558
5,647
0
12,916
440
0
13,331
L
11,417
922
6,558
3,340
9,502
4,527
0
8,842
458
32,892
0
L
King Arthur
dragon00moto
King Arthur
3,393
200
322
305
13,474
14,314
0
12,462
746
0
11,542
W
Chang'e
6,912
791
6,145
2,537
8,353
3,678
731
1,351
7,002
11,342
0
W
10,219
2,923
339
267
2,560
1,214
841
1,206
1,215
26,920
0
L
Nemesis
Сrаѕh
Nemesis
3,949
812
1,512
2,114
10,778
5,332
0
9,969
621
0
9,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
44,129
120
Minions Killed
110
0
Camps Cleared
0
850,829
Distance Traveled
1,067,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,602
960
14
1
0
193,111
0
W
Vulcan
8,830
883
32
3
0
210,892
0
L
Heimdallr
7,111
711
41
4
0
152,406
0
W
Bacchus
8,905
891
6
1
0
272,091
0
L
Camazotz
6,987
699
8
1
0
174,245
0
L
Ra
8,016
802
51
5
0
186,439
0
L
King Arthur
7,197
720
12
1
0
153,199
0
W
Chang'e
8,038
804
14
1
0
203,107
0
W
Nu Wa
8,754
875
44
4
0
188,495
0
L
Nemesis
6,622
662
8
1
0
184,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role