Player Matchup

Athena
Athena
Gotenks NL
Athena
Level 159
God Stats
142W - 110L
1,519 SR
Queue Stats
327W - 326L
1,481 Elo+
Solo
Hercules
Hercules
Kana93
Hercules
Level 115
God Stats
1W - 5L
1,224 SR
Queue Stats
1W - 6L
1,252 Elo+
Party 1
Janus
Janus
Richiro
Janus
Level 26
God Stats
1W - 4L
1,179 SR
Queue Stats
10W - 14L
1,349 Elo+
Party 1
Team Averages
Level 100
1,307 SR
1,361 Elo+

VS

Team Averages
Level 132
1,420 SR
1,474 Elo+
Mulan
Mulan
Aberto8Vical
Mulan
Level 122
God Stats
7W - 10L
1,500 SR
Queue Stats
98W - 91L
1,435 Elo+
Solo
Skadi
Skadi
Sr_Heredia
Skadi
Level 148
God Stats
23W - 20L
1,556 SR
Queue Stats
96W - 91L
1,470 Elo+
Solo
Anubis
Anubis
Srbinlol
Anubis
Level 127
God Stats
1W - 0L
1,203 SR
Queue Stats
7W - 13L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gotenks NL
Athena
12
2 / 7 / 3
9,130
761
5,113
14,811
11,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
Kana93
Hercules
10
1 / 7 / 3
8,140
678
6,604
16,798
10,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Janus
Richiro
Janus
13
4 / 7 / 3
10,022
835
10,150
11,472
3,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 15
9,847
821
7,469
12,707
9,399
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
14
6 / 0 / 14
10,773
898
8,477
10,111
8,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Srbinlol
Anubis
14
12 / 4 / 8
11,379
948
20,160
10,518
5,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
21
21
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
Athena
Gotenks NL
Athena
2
7
3
0.5
L
Hercules
Kana93
Hercules
1
7
3
0.36
L
Janus
Richiro
Janus
4
7
3
0.79
W
Skadi
6
0
14
13
W
Anubis
Srbinlol
Anubis
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
36,106
43,081
Taken
33,336
25,194
Mitigated
23,361
2,646
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,469
694
280
1,359
12,707
9,399
187
5,460
7,247
0
19,520
L
Athena
Gotenks NL
Athena
5,113
1,416
0
525
14,811
11,339
66
6,718
8,093
14,677
0
L
Hercules
Kana93
Hercules
6,604
2,169
0
2,121
16,798
10,478
56
8,907
7,891
0
15,945
L
Janus
Richiro
Janus
10,150
690
0
0
11,472
3,377
330
4,982
6,490
44,401
0
W
Skadi
8,477
2,755
0
1,406
10,111
8,639
1,238
4,865
5,246
0
32,750
W
Anubis
Srbinlol
Anubis
20,160
634
0
4,715
10,518
5,323
1,044
5,384
5,134
65,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
31,999
88
Minions Killed
137
0
Camps Cleared
0
634,801
Distance Traveled
587,449
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,847
821
23
2
0
188,160
1
L
Athena
9,130
761
14
1
0
219,717
3
L
Hercules
8,140
678
14
1
0
216,815
0
L
Janus
10,022
835
60
5
0
198,269
0
W
Skadi
10,773
898
31
3
0
201,534
0
W
Anubis
11,379
948
83
7
0
197,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role