Player Matchup

Hun Batz
Hun Batz
AlRoCa04
Hun Batz
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 85L
1,432 Elo+
Party 2
Anubis
Anubis
Magicherb
Anubis
Level 64
God Stats
16W - 10L
1,459 SR
Queue Stats
184W - 185L
1,408 Elo+
Solo
Danzaburou
Danzaburou
PDFR_Serpies04
Danzaburou
Level 25
God Stats
1W - 5L
1,388 SR
Queue Stats
36W - 53L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
XAlejandro31X
Sylvanus
Level 86
God Stats
2W - 5L
1,254 SR
Queue Stats
122W - 142L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
lucyfer-lupp
Aphrodite
Level 64
God Stats
14W - 6L
1,396 SR
Queue Stats
282W - 269L
1,441 Elo+
Solo
Team Averages
Level 55
1,400 SR
1,407 Elo+

VS

Team Averages
Level 79
1,439 SR
1,415 Elo+
Ra
Ra
BigBillyBumSkudd
Ra
Level 157
God Stats
10W - 12L
1,398 SR
Queue Stats
54W - 56L
1,342 Elo+
Solo
Achilles
Achilles
DoNutDisturbb
Achilles
Level 63
God Stats
1W - 1L
1,488 SR
Queue Stats
92W - 95L
1,497 Elo+
Solo
Odin
Odin
Jz_Vrax68
Odin
Level 81
God Stats
10W - 15L
1,341 SR
Queue Stats
368W - 389L
1,445 Elo+
Party 1
Charybdis
Charybdis
Le_Jerry_
Charybdis
Level 45
God Stats
28W - 29L
1,509 SR
Queue Stats
103W - 115L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Mahiques-_-
Ao Kuang
Level 49
God Stats
14W - 15L
1,458 SR
Queue Stats
59W - 72L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlRoCa04
Hun Batz
10
3 / 1 / 1
5,465
547
4,901
8,239
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Magicherb
Anubis
11
3 / 0 / 1
6,529
653
5,676
7,684
3,711
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
PDFR_Serpies04
Danzaburou
9
0 / 0 / 2
5,358
536
5,053
4,523
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
XAlejandro31X
Sylvanus
12
6 / 0 / 0
7,245
725
6,163
7,794
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
lucyfer-lupp
Aphrodite
9
1 / 1 / 2
5,653
565
2,901
6,341
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,460
546
1,357
4,011
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DoNutDisturbb
Achilles
9
0 / 4 / 0
4,470
447
2,884
9,207
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
8
0 / 2 / 1
4,960
496
2,790
8,955
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Le_Jerry_
Charybdis
8
0 / 2 / 1
4,778
478
3,718
7,550
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Mahiques-_-
Ao Kuang
8
0 / 4 / 1
4,719
472
4,260
11,518
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
0
2
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AlRoCa04
Hun Batz
3
1
1
3.5
L
0
2
0
0
L
Achilles
DoNutDisturbb
Achilles
0
4
0
0
L
Odin
0
2
1
0.25
L
Charybdis
Le_Jerry_
Charybdis
0
2
1
0.25
W
Anubis
Magicherb
Anubis
3
0
1
3.5
L
Ao Kuang
Mahiques-_-
Ao Kuang
0
4
1
0.13
W
Danzaburou
PDFR_Serpies04
Danzaburou
0
0
2
1
W
Sylvanus
XAlejandro31X
Sylvanus
6
0
0
6
W
Aphrodite
lucyfer-lupp
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
15,009
34,581
Taken
41,241
16,732
Mitigated
17,364
16,402
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AlRoCa04
Hun Batz
4,901
1,158
0
230
8,239
2,898
0
1,995
6,244
0
28,450
L
1,357
0
12
770
4,011
936
0
1,897
2,114
43,159
0
L
Achilles
DoNutDisturbb
Achilles
2,884
1,105
0
420
9,207
4,730
0
4,665
4,542
0
29,139
L
Odin
2,790
403
269
2,309
8,955
5,689
0
2,173
6,782
0
18,665
L
Charybdis
Le_Jerry_
Charybdis
3,718
1,729
0
2,889
7,550
2,616
0
1,392
6,158
0
26,620
W
Anubis
Magicherb
Anubis
5,676
472
0
4,371
7,684
3,711
435
1,795
5,822
61,832
178
L
Ao Kuang
Mahiques-_-
Ao Kuang
4,260
1,602
0
1,584
11,518
3,393
0
4,080
7,438
32,348
362
W
Danzaburou
PDFR_Serpies04
Danzaburou
5,053
2,101
0
1,976
4,523
1,652
355
0
4,523
0
35,662
W
Sylvanus
XAlejandro31X
Sylvanus
6,163
2,361
108
4,027
7,794
4,769
72
1,216
6,578
36,336
10,154
W
Aphrodite
lucyfer-lupp
Aphrodite
2,901
515
1,609
4,081
6,341
3,702
75
453
5,819
16,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
24,387
303
Minions Killed
242
0
Camps Cleared
0
951,708
Distance Traveled
960,416
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,465
547
38
4
0
236,363
0
L
Ra
5,460
546
78
8
0
179,728
0
L
Achilles
4,470
447
33
3
0
175,810
0
L
Odin
4,960
496
38
4
0
217,440
1
L
Charybdis
4,778
478
47
5
0
181,119
0
W
Anubis
6,529
653
112
11
0
177,229
3
L
Ao Kuang
4,719
472
46
5
0
206,319
0
W
Danzaburou
5,358
536
61
6
0
190,098
0
W
Sylvanus
7,245
725
70
7
0
156,606
0
W
Aphrodite
5,653
565
22
2
0
191,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role