Player Matchup

Fenrir
Fenrir
A Lone Wolf9543
Fenrir
Level 67
God Stats
78W - 47L
1,652 SR
Queue Stats
233W - 196L
1,487 Elo+
Solo
Agni
Agni
AmericanIdiot93
Agni
Level 153
God Stats
19W - 13L
1,807 SR
Queue Stats
351W - 334L
1,518 Elo+
Solo
Tiamat
Tiamat
ItsSmiles
Tiamat
Level 31
God Stats
1W - 0L
1,368 SR
Queue Stats
2W - 5L
1,163 Elo+
Solo
Achilles
Achilles
KingPower007
Achilles
Level 127
God Stats
155W - 162L
1,517 SR
Queue Stats
1,249W - 1,273L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpankingMan
Ah Muzen Cab
Level 136
God Stats
158W - 94L
1,706 SR
Queue Stats
325W - 330L
1,582 Elo+
Solo
Team Averages
Level 103
1,610 SR
1,437 Elo+

VS

Team Averages
Level 123
1,537 SR
1,516 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlekayXWolf
Kukulkan
Level 197
God Stats
7W - 12L
1,481 SR
Queue Stats
281W - 264L
1,608 Elo+
Solo
King Arthur
King Arthur
MilkyMcgee9436
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,346 Elo+
Solo
Medusa
Medusa
NotMario
Medusa
Level 85
God Stats
5W - 8L
1,625 SR
Queue Stats
563W - 560L
1,540 Elo+
Solo
Hun Batz
Hun Batz
enkidu32
Hun Batz
Level 147
God Stats
58W - 48L
1,577 SR
Queue Stats
229W - 204L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,130
1,355
5,841
6,993
5,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 10
7,645
1,274
5,899
3,755
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ItsSmiles
Tiamat
13
5 / 4 / 7
7,960
1,327
8,819
7,967
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KingPower007
Achilles
12
2 / 0 / 6
7,185
1,198
5,751
6,312
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SpankingMan
Ah Muzen Cab
13
3 / 1 / 6
7,494
1,249
7,350
5,770
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

339

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 4
6,348
1,058
5,385
7,480
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
AlekayXWolf
Kukulkan
12
2 / 3 / 1
6,801
1,134
5,296
5,208
2,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MilkyMcgee9436
King Arthur
11
0 / 3 / 3
5,989
998
2,498
4,610
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
NotMario
Medusa
12
3 / 4 / 3
7,337
1,223
7,504
8,880
3,529
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
enkidu32
Hun Batz
12
2 / 4 / 5
7,037
1,173
7,032
9,504
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
16
Kills
7
7
Deaths
16
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
4
1
W
5
0
9
9.5
L
Kukulkan
AlekayXWolf
Kukulkan
2
3
1
0.83
W
1
2
10
3
W
Tiamat
ItsSmiles
Tiamat
5
4
7
2.13
W
Achilles
KingPower007
Achilles
2
0
6
5
L
King Arthur
MilkyMcgee9436
King Arthur
0
3
3
0.5
L
Medusa
NotMario
Medusa
3
4
3
1.13
W
Ah Muzen Cab
SpankingMan
Ah Muzen Cab
3
1
6
6
L
Hun Batz
enkidu32
Hun Batz
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
27,715
30,797
Taken
35,682
22,195
Mitigated
14,726
4,017
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,385
76
944
1,344
7,480
2,601
0
3,198
4,010
16,585
0
W
5,841
1,854
0
621
6,993
5,713
0
2,627
4,366
0
7,979
L
Kukulkan
AlekayXWolf
Kukulkan
5,296
273
0
360
5,208
2,103
0
2,924
2,092
21,446
0
W
5,899
43
0
615
3,755
1,279
0
617
3,138
23,020
0
W
Tiamat
ItsSmiles
Tiamat
8,819
721
0
795
7,967
5,322
0
1,755
6,070
17,935
0
W
Achilles
KingPower007
Achilles
5,751
1,028
0
1,986
6,312
7,562
0
1,844
4,468
0
8,588
L
King Arthur
MilkyMcgee9436
King Arthur
2,498
608
0
116
4,610
1,898
0
1,457
2,823
0
6,366
L
Medusa
NotMario
Medusa
7,504
3,884
0
430
8,880
3,529
0
3,156
5,494
0
17,352
W
Ah Muzen Cab
SpankingMan
Ah Muzen Cab
7,350
4,162
0
0
5,770
2,319
0
3,696
2,074
0
20,653
L
Hun Batz
enkidu32
Hun Batz
7,032
1,140
0
149
9,504
4,595
0
3,683
5,354
0
18,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
33,512
141
Minions Killed
144
8
Camps Cleared
3
650,024
Distance Traveled
528,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,348
1,058
32
5
1
118,224
0
W
Fenrir
8,130
1,355
5
1
1
137,250
0
L
Kukulkan
6,801
1,134
41
7
0
118,630
0
W
Agni
7,645
1,274
79
13
2
123,957
0
W
Tiamat
7,960
1,327
24
4
2
116,757
0
W
Achilles
7,185
1,198
9
2
0
143,078
0
L
King Arthur
5,989
998
9
2
0
54,101
0
L
Medusa
7,337
1,223
34
6
1
109,224
0
W
Ah Muzen Cab
7,494
1,249
24
4
3
128,982
0
L
Hun Batz
7,037
1,173
28
5
1
128,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role