Player Matchup

Chiron
Chiron
BigDaddyNC2619
Chiron
Level 125
God Stats
20W - 15L
1,524 SR
Queue Stats
897W - 916L
1,415 Elo+
Solo
Lancelot
Lancelot
Crunchtime3
Lancelot
Level 156
God Stats
3W - 2L
1,227 SR
Queue Stats
473W - 480L
1,424 Elo+
Solo
Ganesha
Ganesha
VolutedKnave6
Ganesha
Level 136
God Stats
1W - 6L
1,073 SR
Queue Stats
99W - 111L
1,388 Elo+
Solo
Artemis
Artemis
godlike009
Artemis
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 255L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
villaa99
Baba Yaga
Level 121
God Stats
10W - 2L
1,817 SR
Queue Stats
237W - 228L
1,504 Elo+
Solo
Team Averages
Level 136
1,428 SR
1,442 Elo+

VS

Team Averages
Level 116
1,389 SR
1,444 Elo+
King Arthur
King Arthur
Michael GLHF
King Arthur
Level 148
God Stats
4W - 10L
1,551 SR
Queue Stats
993W - 988L
1,452 Elo+
Solo
Tiamat
Tiamat
Superjos12
Tiamat
Level 172
God Stats
2W - 7L
1,139 SR
Queue Stats
126W - 155L
1,389 Elo+
Solo
Thor
Thor
brknx26
Thor
Level 30
God Stats
1W - 1L
1,554 SR
Queue Stats
45W - 46L
1,451 Elo+
Solo
Hun Batz
Hun Batz
martial-arter
Hun Batz
Level 134
God Stats
1W - 2L
1,258 SR
Queue Stats
131W - 166L
1,448 Elo+
Solo
Hades
Hades
鬼宿鬼宿
Hades
Level 95
God Stats
9W - 11L
1,443 SR
Queue Stats
492W - 477L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 13
10,583
756
13,433
13,084
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Crunchtime3
Lancelot
20
11 / 4 / 9
12,333
881
12,238
15,403
10,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
17
0 / 6 / 16
10,468
748
6,886
16,537
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
godlike009
Artemis
17
5 / 5 / 14
11,192
799
14,549
11,395
4,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
villaa99
Baba Yaga
20
6 / 2 / 19
11,771
841
16,513
11,218
5,903
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Michael GLHF
King Arthur
17
1 / 4 / 11
10,016
715
10,831
18,189
23,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Superjos12
Tiamat
14
3 / 4 / 2
8,637
617
4,587
7,538
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
brknx26
Thor
14
1 / 5 / 7
8,676
620
8,331
12,337
5,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
martial-arter
Hun Batz
17
5 / 8 / 4
10,257
733
17,761
16,937
12,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

18
10 / 6 / 6
11,450
818
16,629
15,738
10,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
27
Kills
20
21
Deaths
27
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
W
Lancelot
Crunchtime3
Lancelot
11
4
9
3.88
L
King Arthur
Michael GLHF
King Arthur
1
4
11
1.63
L
Tiamat
Superjos12
Tiamat
3
4
2
1
W
Ganesha
0
6
16
1.33
L
Thor
brknx26
Thor
1
5
7
0.9
W
Artemis
godlike009
Artemis
5
5
14
2.4
L
Hun Batz
martial-arter
Hun Batz
5
8
4
0.88
W
Baba Yaga
villaa99
Baba Yaga
6
2
19
7.75
L
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,619
Damage
58,139
67,637
Taken
70,739
39,680
Mitigated
57,270
18,756
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,433
3,788
1,992
3,173
13,084
4,876
2,190
5,247
7,837
0
22,125
W
Lancelot
Crunchtime3
Lancelot
12,238
1,500
1,093
2,758
15,403
10,568
1,133
4,080
11,323
0
21,339
L
King Arthur
Michael GLHF
King Arthur
10,831
1,480
1,477
3,505
18,189
23,575
0
6,588
11,471
0
31,810
L
Tiamat
Superjos12
Tiamat
4,587
252
68
626
7,538
5,012
0
2,785
4,726
10,168
0
W
Ganesha
6,886
760
689
2,111
16,537
13,470
0
5,630
10,907
19,572
0
L
Thor
brknx26
Thor
8,331
808
267
2,486
12,337
5,574
0
4,221
8,110
0
16,842
W
Artemis
godlike009
Artemis
14,549
5,824
107
1,157
11,395
4,863
1,027
3,255
8,140
0
33,232
L
Hun Batz
martial-arter
Hun Batz
17,761
2,351
347
1,857
16,937
12,357
0
3,267
13,631
0
32,734
W
Baba Yaga
villaa99
Baba Yaga
16,513
1,638
922
4,754
11,218
5,903
1,371
3,004
8,214
34,040
0
L
16,629
400
427
2,837
15,738
10,752
0
6,190
9,402
24,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
49,036
157
Minions Killed
111
0
Camps Cleared
0
1,189,425
Distance Traveled
958,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,583
756
24
2
0
235,359
0
W
Lancelot
12,333
881
25
2
0
260,087
0
L
King Arthur
10,016
715
41
3
0
233,693
0
L
Tiamat
8,637
617
12
1
0
151,274
0
W
Ganesha
10,468
748
0
0
0
213,284
0
L
Thor
8,676
620
17
1
0
185,867
0
W
Artemis
11,192
799
49
4
0
218,759
0
L
Hun Batz
10,257
733
16
1
0
210,087
0
W
Baba Yaga
11,771
841
59
4
0
261,936
0
L
Hades
11,450
818
25
2
0
177,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role