Player Matchup

Arachne
Arachne
Create Goddess
Arachne
Level 102
God Stats
4W - 0L
1,695 SR
Queue Stats
22W - 11L
1,579 Elo+
Party 1
Discordia
Discordia
JayKeen666
Discordia
Level 98
God Stats
2W - 0L
1,579 SR
Queue Stats
45W - 38L
1,488 Elo+
Party 1
Surtr
Surtr
Skibbbles
Surtr
Level 64
God Stats
8W - 14L
1,425 SR
Queue Stats
275W - 235L
1,511 Elo+
Solo
Sol
Sol
gkelly91
Sol
Level 31
God Stats
6W - 5L
1,900 SR
Queue Stats
7W - 7L
1,841 Elo+
Solo
Horus
Horus
xxbiohazardxx91
Horus
Level 146
God Stats
9W - 6L
1,762 SR
Queue Stats
80W - 70L
1,543 Elo+
Solo
Team Averages
Level 88
1,672 SR
1,592 Elo+

VS

Team Averages
Level 146
1,528 SR
1,548 Elo+
Izanami
Izanami
BruhCattt
Izanami
Level 159
God Stats
2W - 4L
1,505 SR
Queue Stats
293W - 254L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
Catbruhh
Xbalanque
Level 159
God Stats
1W - 3L
1,589 SR
Queue Stats
283W - 244L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
VictorChaos80
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,589 Elo+
Solo
Lancelot
Lancelot
WeaponEy3z
Lancelot
Level 189
God Stats
3W - 3L
1,520 SR
Queue Stats
211W - 187L
1,519 Elo+
Solo
Vulcan
Vulcan
chrisbabakadoos
Vulcan
Level 180
God Stats
6W - 2L
1,527 SR
Queue Stats
32W - 23L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,895
523
5,616
11,241
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
JayKeen666
Discordia
15
4 / 2 / 0
8,778
516
7,279
9,018
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Skibbbles
Surtr
15
1 / 1 / 1
9,325
549
7,863
13,363
10,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 1
9,351
550
7,415
13,614
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 6
9,313
548
5,195
16,661
13,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BruhCattt
Izanami
15
1 / 2 / 0
9,277
546
4,880
11,341
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Catbruhh
Xbalanque
13
1 / 3 / 1
8,077
475
9,139
11,151
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
VictorChaos80
Sylvanus
4
0 / 2 / 0
5,585
329
1,216
5,039
2,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
WeaponEy3z
Lancelot
14
4 / 3 / 0
8,344
491
7,474
13,102
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 1 / 1
8,190
482
5,604
8,271
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
6
7
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
BruhCattt
Izanami
1
2
0
0.5
L
Xbalanque
Catbruhh
Xbalanque
1
3
1
0.5
W
2
0
3
3.5
W
Discordia
JayKeen666
Discordia
4
2
0
2
W
Surtr
Skibbbles
Surtr
1
1
1
1.5
L
Sylvanus
VictorChaos80
Sylvanus
0
2
0
0
L
Lancelot
WeaponEy3z
Lancelot
4
3
0
1.33
L
0
1
1
0.5
W
3
3
1
1.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,368
Damage
28,313
63,897
Taken
48,904
37,531
Mitigated
20,082
22,128
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BruhCattt
Izanami
4,880
3,193
0
4,829
11,341
4,864
280
296
11,045
0
80,019
L
Xbalanque
Catbruhh
Xbalanque
9,139
4,246
0
2,794
11,151
3,901
109
5,138
6,013
0
63,939
W
5,616
3,783
0
4,274
11,241
4,655
473
1,773
9,468
0
78,932
W
Discordia
JayKeen666
Discordia
7,279
209
0
1,170
9,018
3,295
27
1,477
7,541
74,847
0
W
Surtr
Skibbbles
Surtr
7,863
2,057
0
2,726
13,363
10,707
1,364
0
13,363
838
68,615
L
Sylvanus
VictorChaos80
Sylvanus
1,216
681
944
1,175
5,039
2,587
0
2,712
2,327
5,869
0
L
Lancelot
WeaponEy3z
Lancelot
7,474
593
0
1,227
13,102
5,326
0
2,181
10,921
0
62,081
L
5,604
1,699
0
811
8,271
3,404
0
4,811
3,460
74,272
0
W
7,415
3,968
0
5,132
13,614
5,383
1,958
653
12,961
77,909
0
W
5,195
1,979
3,405
5,421
16,661
13,491
80
2,917
13,744
418
31,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
39,473
491
Minions Killed
480
0
Camps Cleared
0
1,734,187
Distance Traveled
1,319,213
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,277
546
158
9
0
262,470
0
L
Xbalanque
8,077
475
91
5
0
239,069
2
W
Arachne
8,895
523
117
7
0
426,167
3
W
Discordia
8,778
516
127
7
0
349,196
0
W
Surtr
9,325
549
101
6
0
326,078
0
L
Sylvanus
5,585
329
9
1
0
84,810
0
L
Lancelot
8,344
491
88
5
0
394,725
1
L
Vulcan
8,190
482
134
8
0
338,139
4
W
Sol
9,351
550
114
7
0
290,732
0
W
Horus
9,313
548
32
2
0
342,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role