Player Matchup

Lancelot
Lancelot
TheGodJosete1015
Lancelot
Level 143
God Stats
2W - 2L
1,590 SR
Queue Stats
338W - 368L
1,571 Elo+
Solo
Nox
Nox
deAthena
Nox
Level 129
God Stats
42W - 49L
1,576 SR
Queue Stats
129W - 123L
1,574 Elo+
Solo
Medusa
Medusa
misiek2468
Medusa
Level 129
God Stats
9W - 7L
1,672 SR
Queue Stats
822W - 819L
1,550 Elo+
Solo
Surtr
Surtr
monka234
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
Влад145
Kuzenbo
Level 124
God Stats
6W - 6L
1,601 SR
Queue Stats
252W - 266L
1,568 Elo+
Solo
Team Averages
Level 119
1,588 SR
1,558 Elo+

VS

Team Averages
Level 129
1,471 SR
1,473 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LabryZ
Morgan Le Fay
Level 154
God Stats
9W - 9L
1,539 SR
Queue Stats
193W - 170L
1,535 Elo+
Solo
Mercury
Mercury
Snow4
Mercury
Level 129
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 10L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,212
1,242
6,585
7,503
4,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 0 / 2
6,142
1,228
5,316
3,364
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
misiek2468
Medusa
10
1 / 4 / 2
5,837
1,167
6,815
8,148
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
monka234
Surtr
10
0 / 3 / 2
5,555
1,111
2,096
4,742
2,002
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
Влад145
Kuzenbo
10
0 / 0 / 2
5,709
1,142
5,097
7,436
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

340

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 6
6,605
1,321
6,515
3,492
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
11
1 / 2 / 7
6,111
1,222
7,425
9,412
6,902
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
 
Atlas
11
1 / 1 / 5
5,930
1,186
3,879
7,147
5,908
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
LabryZ
Morgan Le Fay
11
4 / 0 / 2
6,800
1,360
6,819
3,443
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Snow4
Mercury
11
1 / 1 / 5
6,235
1,247
4,187
5,261
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
9
9
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
6
5
W
Chaac
 
Chaac
1
2
7
2.25
W
Atlas
 
Atlas
1
1
5
3.5
W
Morgan Le Fay
LabryZ
Morgan Le Fay
4
0
2
5
W
Mercury
Snow4
Mercury
1
1
5
3.5
L
2
2
2
1.5
L
1
0
2
2
L
Medusa
misiek2468
Medusa
1
4
2
0.5
L
Surtr
monka234
Surtr
0
3
2
0.33
L
Kuzenbo
Влад145
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
28,825
31,193
Taken
28,755
18,614
Mitigated
17,436
2,172
Healing
1,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,515
538
0
470
3,492
1,162
0
1,032
2,081
24,021
0
W
Chaac
 
Chaac
7,425
1,716
0
895
9,412
6,902
0
2,748
6,307
0
11,662
W
Atlas
 
Atlas
3,879
1,521
0
0
7,147
5,908
0
2,492
4,418
12,113
0
W
Morgan Le Fay
LabryZ
Morgan Le Fay
6,819
445
0
47
3,443
1,368
0
1,204
1,853
14,355
0
W
Mercury
Snow4
Mercury
4,187
2,035
0
0
5,261
2,096
0
1,665
3,365
0
12,550
L
6,585
798
0
904
7,503
4,486
0
3,932
3,494
0
14,777
L
5,316
258
0
0
3,364
1,317
0
2,380
834
7,928
0
L
Medusa
misiek2468
Medusa
6,815
2,006
0
910
8,148
3,085
0
4,186
3,608
0
15,721
L
Surtr
monka234
Surtr
2,096
659
0
84
4,742
2,002
0
2,044
2,426
44
6,688
L
Kuzenbo
Влад145
Kuzenbo
5,097
2,143
0
274
7,436
7,724
0
4,671
2,433
8,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
31,681
86
Minions Killed
133
3
Camps Cleared
6
510,052
Distance Traveled
566,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,605
1,321
59
12
2
94,246
0
W
Chaac
6,111
1,222
15
3
1
117,878
0
W
Atlas
5,930
1,186
15
3
0
103,385
0
W
Morgan Le Fay
6,800
1,360
15
3
1
116,959
0
W
Mercury
6,235
1,247
29
6
2
134,111
0
L
Lancelot
6,212
1,242
22
4
1
113,311
0
L
Nox
6,142
1,228
32
6
1
126,010
0
L
Medusa
5,837
1,167
21
4
0
95,707
0
L
Surtr
5,555
1,111
7
1
1
55,507
0
L
Kuzenbo
5,709
1,142
4
1
0
119,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role