Player Matchup

Odin
Odin
Bonehead579
Odin
Level 155
God Stats
8W - 11L
1,699 SR
Queue Stats
424W - 359L
1,601 Elo+
Solo
Hercules
Hercules
Fade Junchi
Hercules
Level 144
God Stats
11W - 16L
1,483 SR
Queue Stats
160W - 148L
1,452 Elo+
Solo
Izanami
Izanami
IceyRyann
Izanami
Level 149
God Stats
0W - 1L
1,295 SR
Queue Stats
213W - 204L
1,544 Elo+
Solo
Hun Batz
Hun Batz
Neekafat
Hun Batz
Level 70
God Stats
2W - 7L
1,178 SR
Queue Stats
288W - 268L
1,511 Elo+
Solo
Nox
Nox
RougarxMussy
Nox
Level 42
God Stats
1W - 3L
1,584 SR
Queue Stats
95W - 76L
1,501 Elo+
Solo
Team Averages
Level 112
1,448 SR
1,522 Elo+

VS

Team Averages
Level 65
1,544 SR
1,677 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Vеngeance
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,873 Elo+
Party 1
Fenrir
Fenrir
fаrt
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,751 Elo+
Party 1
Ullr
Ullr
getо
Ullr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,751 Elo+
Party 1
Anubis
Anubis
snuffalapagus
Anubis
Level 146
God Stats
22W - 15L
1,721 SR
Queue Stats
116W - 128L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
8,901
809
9,833
13,105
9,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Fade Junchi
Hercules
13
3 / 6 / 0
7,671
697
5,331
11,554
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
IceyRyann
Izanami
17
4 / 1 / 4
9,527
866
13,341
10,033
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Neekafat
Hun Batz
14
2 / 5 / 1
7,914
719
8,319
14,064
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 7
8,447
768
6,009
6,513
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 7
8,426
766
2,767
13,792
10,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 8
8,710
792
8,666
6,448
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
fаrt
Fenrir
16
6 / 2 / 8
9,457
860
13,358
12,680
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
getо
Ullr
16
5 / 1 / 10
9,387
853
12,465
9,178
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 5 / 7
8,985
817
7,910
11,934
6,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
13
Kills
17
17
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
7
1.5
L
4
3
4
2
L
Hercules
Fade Junchi
Hercules
3
6
0
0.5
L
Izanami
IceyRyann
Izanami
4
1
4
6
L
Hun Batz
Neekafat
Hun Batz
2
5
1
0.5
L
0
2
7
1.75
W
2
2
8
3
W
Fenrir
fаrt
Fenrir
6
2
8
5
W
Ullr
getо
Ullr
5
1
10
10
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
45,166
55,269
Taken
54,032
31,970
Mitigated
30,441
5,391
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,767
1,628
0
1,306
13,792
10,367
413
2,718
10,754
0
10,476
L
9,833
4,120
0
595
13,105
9,605
0
2,167
10,782
0
17,916
L
Hercules
Fade Junchi
Hercules
5,331
882
0
1,470
11,554
10,115
52
3,798
7,530
0
11,797
L
Izanami
IceyRyann
Izanami
13,341
9,980
0
610
10,033
3,439
255
5,254
4,600
0
47,593
L
Hun Batz
Neekafat
Hun Batz
8,319
698
0
2,216
14,064
6,021
0
3,703
10,143
0
20,329
L
6,009
378
0
500
6,513
2,790
0
724
5,638
29,563
0
W
8,666
78
1,488
1,827
6,448
2,708
0
33
6,242
30,300
0
W
Fenrir
fаrt
Fenrir
13,358
3,850
0
885
12,680
6,241
47
607
11,942
0
32,749
W
Ullr
getо
Ullr
12,465
4,911
0
684
9,178
4,297
1,095
1,358
7,785
0
38,367
W
7,910
167
0
3,273
11,934
6,828
54
1,293
10,571
34,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,460
Gold Earned
44,965
209
Minions Killed
243
0
Camps Cleared
0
1,166,328
Distance Traveled
1,254,892
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,426
766
15
1
0
224,912
0
L
Odin
8,901
809
17
2
0
262,176
0
L
Hercules
7,671
697
19
2
0
211,224
0
L
Izanami
9,527
866
84
8
0
220,155
0
L
Hun Batz
7,914
719
22
2
0
231,321
0
L
Nox
8,447
768
67
6
0
241,452
0
W
Ra
8,710
792
64
6
0
264,885
2
W
Fenrir
9,457
860
47
4
0
273,270
0
W
Ullr
9,387
853
64
6
0
257,190
0
W
Anubis
8,985
817
53
5
0
234,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role