Player Matchup

Ishtar
Ishtar
CelticRogue6
Ishtar
Level 173
God Stats
20W - 24L
1,492 SR
Queue Stats
644W - 634L
1,535 Elo+
Party 1
Awilix
Awilix
HvyMetalGandalf
Awilix
Level 126
God Stats
6W - 2L
1,630 SR
Queue Stats
111W - 70L
1,677 Elo+
Solo
He Bo
He Bo
JackinFactotum
He Bo
Level 177
God Stats
10W - 9L
1,537 SR
Queue Stats
494W - 494L
1,532 Elo+
Party 1
Geb
Geb
TheOriginaleSet
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,411 Elo+
Solo
Bellona
Bellona
snyper murderer
Bellona
Level 127
God Stats
98W - 65L
1,564 SR
Queue Stats
881W - 871L
1,509 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,533 Elo+

VS

Team Averages
Level 158
1,542 SR
1,535 Elo+
Olorun
Olorun
 
Olorun
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IAmJesusChrist
Artemis
Level 40
God Stats
1W - 1L
1,743 SR
Queue Stats
23W - 22L
1,654 Elo+
Solo
Bacchus
Bacchus
LightMagic92615
Bacchus
Level 159
God Stats
3W - 8L
1,475 SR
Queue Stats
627W - 622L
1,468 Elo+
Solo
Awilix
Awilix
Rømans
Awilix
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,528 Elo+
Solo
King Arthur
King Arthur
luisel_34BV
King Arthur
Level 149
God Stats
2W - 6L
1,493 SR
Queue Stats
240W - 258L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
6
1 / 0 / 0
3,692
615
1,351
1,982
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 1
4,339
723
2,166
3,277
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
3,868
645
1,855
2,481
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,244
541
1,039
4,367
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 0
3,518
586
1,329
4,331
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
2
0 / 1 / 0
2,832
472
561
1,257
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 1 / 0
3,779
630
2,696
4,073
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,821
637
2,263
5,446
3,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Rømans
Awilix
8
0 / 0 / 0
3,759
627
511
3,218
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
luisel_34BV
King Arthur
8
0 / 0 / 0
4,446
741
2,194
4,899
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Ishtar
1
0
0
1
W
1
0
1
1.5
L
2
1
0
2
W
0
0
1
0.5
L
0
0
2
1
L
Awilix
Rømans
Awilix
0
0
0
0
W
0
2
0
0
L
King Arthur
luisel_34BV
King Arthur
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,740
Damage
8,225
16,438
Taken
18,893
6,179
Mitigated
8,556
3,344
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
561
276
0
360
1,257
323
0
305
952
4,846
0
W
Ishtar
1,351
855
0
765
1,982
625
0
377
1,605
0
18,275
W
2,166
751
0
440
3,277
1,064
0
176
3,101
0
26,031
L
2,696
1,534
0
1,549
4,073
1,232
0
627
3,446
0
19,796
W
1,855
244
0
500
2,481
728
0
1,150
1,331
24,213
0
L
2,263
309
593
1,599
5,446
3,204
0
1,236
4,210
9,548
0
L
Awilix
Rømans
Awilix
511
51
0
1,852
3,218
1,011
0
491
2,727
0
22,695
W
1,039
76
0
746
4,367
1,510
0
1,121
3,246
11,956
0
L
King Arthur
luisel_34BV
King Arthur
2,194
411
0
1,500
4,899
2,786
0
235
4,664
0
33,806
W
1,329
724
0
893
4,331
2,252
0
0
4,331
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,661
Gold Earned
18,637
163
Minions Killed
159
0
Camps Cleared
0
603,397
Distance Traveled
529,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,832
472
11
2
0
29,953
0
W
Ishtar
3,692
615
29
5
0
96,753
2
W
Awilix
4,339
723
44
7
0
145,108
0
L
Artemis
3,779
630
32
5
0
98,801
0
W
He Bo
3,868
645
38
6
0
114,464
0
L
Bacchus
3,821
637
9
2
0
129,498
2
L
Awilix
3,759
627
44
7
0
139,107
0
W
Geb
3,244
541
21
4
0
122,447
0
L
King Arthur
4,446
741
63
11
0
132,015
0
W
Bellona
3,518
586
31
5
0
124,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role