Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HGkLD
Tiamat
Level 129
God Stats
3W - 2L
1,591 SR
Queue Stats
236W - 219L
1,594 Elo+
Solo
Yu Huang
Yu Huang
HeibanBellBeefer
Yu Huang
Level 179
God Stats
15W - 9L
1,596 SR
Queue Stats
1,194W - 1,227L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
moonlightslayer
Ah Muzen Cab
Level 167
God Stats
5W - 1L
1,497 SR
Queue Stats
189W - 183L
1,385 Elo+
Solo
Ra
Ra
xoxoGossipRed
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,428 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,479 Elo+

VS

Team Averages
Level 113
1,482 SR
1,507 Elo+
Cliodhna
Cliodhna
ANTHONY0711
Cliodhna
Level 63
God Stats
0W - 2L
1,273 SR
Queue Stats
42W - 35L
1,473 Elo+
Party 1
Anubis
Anubis
KoRuPtIoNs FuRy
Anubis
Level 127
God Stats
6W - 3L
1,619 SR
Queue Stats
507W - 483L
1,505 Elo+
Solo
Vamana
Vamana
Rogue Shadow367
Vamana
Level 146
God Stats
0W - 5L
1,205 SR
Queue Stats
280W - 275L
1,504 Elo+
Solo
Terra
Terra
TheCrimsonFox6
Terra
Level 88
God Stats
1W - 1L
1,770 SR
Queue Stats
43W - 36L
1,478 Elo+
Party 1
Shiva
Shiva
aydanquinn
Shiva
Level 139
God Stats
10W - 11L
1,545 SR
Queue Stats
821W - 814L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 8
8,020
802
5,962
18,377
10,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
HGkLD
Tiamat
16
9 / 1 / 10
9,679
968
14,282
8,238
5,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 11
8,619
862
13,138
3,713
1,252
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
moonlightslayer
Ah Muzen Cab
16
4 / 0 / 13
9,183
918
13,741
10,159
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 2 / 10
8,061
806
5,852
9,714
4,110
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ANTHONY0711
Cliodhna
12
0 / 3 / 5
6,535
654
6,164
10,084
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 7 / 1
7,449
745
8,299
10,629
5,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 4
6,926
693
8,642
14,252
18,544
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 2
7,744
774
3,831
11,417
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
14
1 / 3 / 4
7,295
730
10,319
13,153
16,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
20
Kills
7
7
Deaths
20
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
8
2
L
Cliodhna
ANTHONY0711
Cliodhna
0
3
5
0.83
W
Tiamat
HGkLD
Tiamat
9
1
10
14
W
4
1
11
9.5
L
3
7
1
0.5
L
1
6
4
0.5
L
2
1
2
3
L
Shiva
1
3
4
1
W
Ah Muzen Cab
moonlightslayer
Ah Muzen Cab
4
0
13
10.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,975
Damage
37,255
50,201
Taken
59,535
25,594
Mitigated
52,814
24,364
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,962
1,089
582
4,970
18,377
10,189
0
4,208
13,790
0
9,930
L
Cliodhna
ANTHONY0711
Cliodhna
6,164
794
223
657
10,084
4,410
0
5,105
4,979
0
11,505
W
Tiamat
HGkLD
Tiamat
14,282
1,380
1,163
2,033
8,238
5,645
777
2,468
5,693
21,382
0
W
13,138
644
630
360
3,713
1,252
592
907
2,672
19,359
0
L
8,299
295
312
686
10,629
5,809
0
6,937
3,643
18,838
0
L
8,642
3,398
1,657
1,276
14,252
18,544
0
7,587
6,665
0
18,830
L
3,831
152
6,500
5,036
11,417
7,502
0
6,808
4,412
7,952
0
L
Shiva
10,319
603
1,958
1,840
13,153
16,549
0
6,456
6,564
0
21,841
W
Ah Muzen Cab
moonlightslayer
Ah Muzen Cab
13,741
5,411
1,369
1,250
10,159
4,398
2,359
2,554
7,484
0
30,518
W
5,852
603
6,765
5,242
9,714
4,110
463
1,993
7,543
19,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
35,949
120
Minions Killed
131
0
Camps Cleared
0
923,962
Distance Traveled
902,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,020
802
7
1
0
186,988
0
L
Cliodhna
6,535
654
25
3
0
173,866
0
W
Tiamat
9,679
968
25
3
0
180,422
0
W
Yu Huang
8,619
862
19
2
0
195,415
0
L
Anubis
7,449
745
33
3
0
141,977
0
L
Vamana
6,926
693
22
2
0
181,470
0
L
Terra
7,744
774
19
2
0
204,468
0
L
Shiva
7,295
730
32
3
0
201,092
0
W
Ah Muzen Cab
9,183
918
39
4
0
195,770
0
W
Ra
8,061
806
30
3
0
165,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role