Player Matchup

Shiva
Shiva
 
Shiva
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jorhak
Ganesha
Level 57
God Stats
3W - 5L
1,396 SR
Queue Stats
130W - 62L
1,640 Elo+
Solo
Ra
Ra
SМЭPTЬ
Ra
Level 106
God Stats
6W - 5L
1,410 SR
Queue Stats
378W - 395L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
thebestcarry17
Baba Yaga
Level 158
God Stats
12W - 2L
1,844 SR
Queue Stats
406W - 108L
1,897 Elo+
Solo
Team Averages
Level 129
1,530 SR
1,613 Elo+

VS

Team Averages
Level 139
1,538 SR
1,524 Elo+
Terra
Terra
DrDevilJack
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,477 Elo+
Party 1
Merlin
Merlin
KafalarSiena
Merlin
Level 89
God Stats
19W - 26L
1,412 SR
Queue Stats
303W - 324L
1,486 Elo+
Solo
Chronos
Chronos
SuckaDuckin3
Chronos
Level 105
God Stats
74W - 68L
1,688 SR
Queue Stats
243W - 189L
1,604 Elo+
Solo
Scylla
Scylla
dan4ooo
Scylla
Level 145
God Stats
1W - 2L
1,504 SR
Queue Stats
30W - 28L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
xIamYourDeathx
Danzaburou
Level 200
God Stats
20W - 16L
1,585 SR
Queue Stats
1,943W - 1,982L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 1 / 6
8,930
1,116
12,409
8,463
7,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
 
Mercury
14
1 / 0 / 6
7,943
993
3,970
5,953
2,820
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Jorhak
Ganesha
14
0 / 3 / 8
9,299
1,162
5,296
12,521
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 0 / 4
9,110
1,139
9,944
3,823
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
thebestcarry17
Baba Yaga
14
2 / 0 / 8
8,898
1,112
12,164
4,258
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,385
1,048
5,514
12,061
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
13
1 / 2 / 1
8,001
1,000
6,382
7,155
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SuckaDuckin3
Chronos
13
1 / 2 / 1
7,815
977
3,755
6,830
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
dan4ooo
Scylla
13
1 / 3 / 2
8,159
1,020
4,610
9,174
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
xIamYourDeathx
Danzaburou
13
1 / 1 / 3
8,219
1,027
11,587
10,858
4,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
11
Kills
4
4
Deaths
11
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
6
7
W
Mercury
 
Mercury
1
0
6
4
L
0
3
2
0.33
W
Ganesha
Jorhak
Ganesha
0
3
8
1.33
L
Merlin
1
2
1
0.75
L
Chronos
SuckaDuckin3
Chronos
1
2
1
0.75
W
4
0
4
6
L
Scylla
dan4ooo
Scylla
1
3
2
0.67
W
Baba Yaga
thebestcarry17
Baba Yaga
2
0
8
6
L
Danzaburou
xIamYourDeathx
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,783
Damage
31,848
35,018
Taken
46,078
28,970
Mitigated
27,320
5,772
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,409
2,016
0
0
8,463
7,650
0
4,612
3,782
0
18,520
W
Mercury
 
Mercury
3,970
823
0
0
5,953
2,820
0
3,522
2,257
0
6,679
L
5,514
415
402
1,220
12,061
12,480
0
7,338
4,273
15,016
0
W
Ganesha
Jorhak
Ganesha
5,296
299
0
1,510
12,521
14,639
0
6,958
4,932
11,533
0
L
Merlin
6,382
179
0
0
7,155
3,069
0
3,367
3,488
21,018
0
L
Chronos
SuckaDuckin3
Chronos
3,755
121
0
1,697
6,830
2,558
0
3,923
2,907
12,335
0
W
9,944
341
1,584
1,494
3,823
1,682
0
1,965
1,370
27,128
0
L
Scylla
dan4ooo
Scylla
4,610
799
0
0
9,174
4,568
0
5,346
3,828
25,679
0
W
Baba Yaga
thebestcarry17
Baba Yaga
12,164
920
0
1,184
4,258
2,179
0
1,968
1,966
43,153
0
L
Danzaburou
xIamYourDeathx
Danzaburou
11,587
3,806
0
1,556
10,858
4,645
0
6,749
3,728
0
16,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
40,579
193
Minions Killed
175
5
Camps Cleared
5
879,160
Distance Traveled
767,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,930
1,116
20
3
2
177,499
0
W
Mercury
7,943
993
19
2
0
188,648
0
L
Terra
8,385
1,048
19
2
2
173,795
0
W
Ganesha
9,299
1,162
3
0
0
168,457
0
L
Merlin
8,001
1,000
32
4
0
155,269
0
L
Chronos
7,815
977
24
3
0
112,262
0
W
Ra
9,110
1,139
58
7
1
178,600
0
L
Scylla
8,159
1,020
83
10
1
149,578
0
W
Baba Yaga
8,898
1,112
93
12
2
165,956
0
L
Danzaburou
8,219
1,027
17
2
2
176,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role