Player Matchup

Bakasura
Bakasura
Guns4Good
Bakasura
Level 12
God Stats
1W - 5L
1,291 SR
Queue Stats
1W - 12L
1,090 Elo+
Party 1
Odin
Odin
kabauter plop15
Odin
Level 59
God Stats
1W - 2L
1,513 SR
Queue Stats
6W - 15L
1,277 Elo+
Party 1
Anubis
Anubis
sebsop
Anubis
Level 158
God Stats
40W - 38L
1,605 SR
Queue Stats
616W - 700L
1,336 Elo+
Solo
Team Averages
Level 76
1,470 SR
1,234 Elo+

VS

Team Averages
Level 106
1,387 SR
1,348 Elo+
Hercules
Hercules
 
Hercules
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mar-Szu_N1
Scylla
Level 109
God Stats
262W - 284L
1,518 SR
Queue Stats
262W - 286L
1,411 Elo+
Solo
Ishtar
Ishtar
ziggah
Ishtar
Level 75
God Stats
3W - 2L
1,144 SR
Queue Stats
5W - 7L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Guns4Good
Bakasura
8
1 / 3 / 1
5,962
745
3,445
7,607
3,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 5 / 1
6,227
778
4,277
8,829
4,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
sebsop
Anubis
4
0 / 1 / 0
5,023
628
0
816
247

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 0 / 6
6,637
830
4,116
8,282
5,876
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mar-Szu_N1
Scylla
10
7 / 2 / 2
7,907
988
5,145
3,202
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
ziggah
Ishtar
10
1 / 1 / 6
6,889
861
4,428
5,261
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
6
4
L
Bakasura
Guns4Good
Bakasura
1
3
1
0.5
W
Scylla
Mar-Szu_N1
Scylla
7
2
2
4
L
1
5
1
0.3
L
Anubis
sebsop
Anubis
0
1
0
0
W
Ishtar
ziggah
Ishtar
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,722
Damage
13,689
17,252
Taken
16,745
8,530
Mitigated
8,646
1,727
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,116
1,545
0
4,003
8,282
5,876
552
164
7,250
0
17,073
L
Bakasura
Guns4Good
Bakasura
3,445
2,099
0
607
7,607
3,825
0
2,247
5,360
0
10,203
W
Scylla
Mar-Szu_N1
Scylla
5,145
730
0
308
3,202
1,024
1,189
459
2,703
27,008
0
L
4,277
1,010
0
1,120
8,829
4,458
0
2,921
5,908
0
12,938
L
Anubis
sebsop
Anubis
0
0
0
0
816
247
0
327
489
107
0
W
Ishtar
ziggah
Ishtar
4,428
4,018
0
1,253
5,261
1,746
837
0
5,187
0
18,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,212
Gold Earned
21,433
32
Minions Killed
86
0
Camps Cleared
0
286,776
Distance Traveled
454,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,637
830
20
3
0
184,035
0
L
Bakasura
5,962
745
23
3
0
155,053
0
W
Scylla
7,907
988
36
5
0
125,699
0
L
Odin
6,227
778
7
1
0
119,466
0
L
Anubis
5,023
628
2
0
0
12,257
0
W
Ishtar
6,889
861
30
4
0
145,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role