Player Matchup

Rama
Rama
Dwizard1
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,153 Elo+
Solo
Ah Puch
Ah Puch
Fougex
Ah Puch
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,233 Elo+
Solo
Hun Batz
Hun Batz
NavyZephyr
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,301 Elo+
Solo
Discordia
Discordia
Oo-Vulgrim-oO
Discordia
Level 148
God Stats
3W - 4L
1,352 SR
Queue Stats
847W - 859L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
RomzesIV
Zhong Kui
Level 175
God Stats
2W - 2L
1,824 SR
Queue Stats
397W - 396L
1,548 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,350 Elo+

VS

Team Averages
Level 112
1,618 SR
1,535 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Colocaty
Nu Wa
Level 116
God Stats
2W - 0L
1,869 SR
Queue Stats
70W - 75L
1,475 Elo+
Solo
Raijin
Raijin
Dennis-2500
Raijin
Level 111
God Stats
3W - 4L
1,834 SR
Queue Stats
424W - 404L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
DubbelJoel
Ao Kuang
Level 125
God Stats
12W - 10L
1,693 SR
Queue Stats
432W - 294L
1,605 Elo+
Party 1
Hachiman
Hachiman
TrippelJoel
Hachiman
Level 83
God Stats
1W - 2L
1,196 SR
Queue Stats
242W - 145L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 2 / 1
6,529
502
869
3,637
1,312
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Fougex
Ah Puch
19
3 / 5 / 8
10,741
826
19,108
16,381
10,696
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NavyZephyr
Hun Batz
14
2 / 6 / 7
8,506
654
8,546
11,753
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Oo-Vulgrim-oO
Discordia
19
9 / 5 / 5
10,899
838
12,630
11,885
4,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
RomzesIV
Zhong Kui
16
3 / 7 / 6
9,342
719
7,664
17,023
17,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 14
9,826
756
5,733
15,284
16,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Colocaty
Nu Wa
17
2 / 2 / 16
10,225
787
13,318
7,861
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
18
8 / 2 / 11
11,315
870
13,797
11,141
5,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
DubbelJoel
Ao Kuang
19
10 / 3 / 12
11,515
886
12,934
16,621
14,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
TrippelJoel
Hachiman
16
2 / 6 / 13
9,897
761
11,169
12,181
5,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
17
Kills
25
25
Deaths
18
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
14
2
W
Nu Wa
Colocaty
Nu Wa
2
2
16
5
W
Raijin
8
2
11
6.75
W
Ao Kuang
DubbelJoel
Ao Kuang
10
3
12
5.33
L
Rama
0
2
1
0.25
L
Ah Puch
Fougex
Ah Puch
3
5
8
1.4
L
Hun Batz
NavyZephyr
Hun Batz
2
6
7
0.92
L
Discordia
Oo-Vulgrim-oO
Discordia
9
5
5
2.3
L
Zhong Kui
RomzesIV
Zhong Kui
3
7
6
0.86
W
Hachiman
TrippelJoel
Hachiman
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,817
Damage
56,951
60,679
Taken
63,088
40,020
Mitigated
45,257
13,896
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,733
882
147
4,074
15,284
16,990
1,130
8,162
6,887
344
13,346
W
Nu Wa
Colocaty
Nu Wa
13,318
4,955
1,512
1,871
7,861
3,322
2,743
5,424
2,250
27,405
0
W
Raijin
13,797
1,296
0
1,320
11,141
5,191
386
7,274
3,735
27,541
0
W
Ao Kuang
DubbelJoel
Ao Kuang
12,934
3,641
3,617
6,554
16,621
14,401
1,879
8,999
7,454
26,593
0
L
Rama
869
632
0
0
3,637
1,312
0
2,639
998
0
1,083
L
Ah Puch
Fougex
Ah Puch
19,108
921
768
6,915
16,381
10,696
80
12,135
4,246
50,437
0
L
Hun Batz
NavyZephyr
Hun Batz
8,546
778
0
250
11,753
5,862
0
6,672
5,081
0
18,543
L
Discordia
Oo-Vulgrim-oO
Discordia
12,630
377
1,496
1,123
11,885
4,649
0
7,545
4,340
33,286
0
L
Zhong Kui
RomzesIV
Zhong Kui
7,664
550
741
2,603
17,023
17,501
0
11,294
5,729
19,888
0
W
Hachiman
TrippelJoel
Hachiman
11,169
5,847
1,410
1,018
12,181
5,353
2,065
8,735
3,360
0
29,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
52,778
158
Minions Killed
154
0
Camps Cleared
0
830,784
Distance Traveled
1,163,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,826
756
9
1
0
237,191
0
W
Nu Wa
10,225
787
31
2
0
219,339
0
W
Raijin
11,315
870
35
3
0
239,684
0
W
Ao Kuang
11,515
886
30
2
0
259,835
0
L
Rama
6,529
502
0
0
0
38,069
1
L
Ah Puch
10,741
826
67
5
0
220,320
1
L
Hun Batz
8,506
654
23
2
0
157,713
0
L
Discordia
10,899
838
43
3
0
226,014
0
L
Zhong Kui
9,342
719
25
2
0
188,668
0
W
Hachiman
9,897
761
49
4
0
207,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role