Player Matchup

Loki
Loki
TallestMuffin85
Loki
Level 17
God Stats
0W - 2L
1,312 SR
Queue Stats
9W - 11L
1,203 Elo+
Party 1
Jing Wei
Jing Wei
YLAAAAALY
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,203 Elo+
Party 1
Achilles
Achilles
nahsjas
Achilles
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,203 Elo+
Party 1
Team Averages
Level 22
1,437 SR
1,203 Elo+

VS

Team Averages
Level 55
1,488 SR
1,635 Elo+
Osiris
Osiris
Bakeyuwu
Osiris
Level 20
God Stats
1W - 1L
1,305 SR
Queue Stats
35W - 37L
1,613 Elo+
Party 2
Freya
Freya
CthulhuRises440
Freya
Level 129
God Stats
4W - 5L
1,483 SR
Queue Stats
61W - 70L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
jordale
Nu Wa
Level 17
God Stats
3W - 1L
1,676 SR
Queue Stats
4W - 4L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,442
677
2,140
9,754
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
YLAAAAALY
Jing Wei
10
0 / 6 / 2
7,785
708
4,549
11,160
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
nahsjas
Achilles
11
3 / 3 / 0
8,762
797
6,012
13,500
11,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bakeyuwu
Osiris
12
4 / 0 / 8
9,345
850
9,215
8,404
10,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 3 / 5
9,507
864
9,640
10,315
3,705
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
jordale
Nu Wa
13
5 / 0 / 7
9,417
856
11,604
4,300
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bakeyuwu
Osiris
4
0
8
8
W
5
3
5
2.5
L
0
5
1
0.1
L
Jing Wei
YLAAAAALY
Jing Wei
0
6
2
0.17
W
Nu Wa
jordale
Nu Wa
5
0
7
8.5
L
Achilles
nahsjas
Achilles
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,701
Damage
30,459
34,414
Taken
23,019
18,072
Mitigated
16,187
2,036
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bakeyuwu
Osiris
9,215
1,715
0
489
8,404
10,963
354
528
7,876
3,886
26,378
W
9,640
2,942
0
4,401
10,315
3,705
34
100
10,215
42,765
0
L
2,140
354
0
1
9,754
3,193
0
5,579
3,878
0
19,807
L
Jing Wei
YLAAAAALY
Jing Wei
4,549
3,862
0
109
11,160
3,611
0
6,540
4,486
0
24,003
W
Nu Wa
jordale
Nu Wa
11,604
4,315
0
490
4,300
1,519
737
0
4,300
29,586
0
L
Achilles
nahsjas
Achilles
6,012
672
0
1,926
13,500
11,268
0
9,041
4,072
0
18,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
28,269
90
Minions Killed
125
0
Camps Cleared
0
586,117
Distance Traveled
624,538
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,345
850
41
4
0
227,036
0
W
Freya
9,507
864
48
4
0
188,029
0
L
Loki
7,442
677
22
2
0
180,593
0
L
Jing Wei
7,785
708
46
4
0
192,197
0
W
Nu Wa
9,417
856
36
3
0
209,473
0
L
Achilles
8,762
797
22
2
0
213,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role