Player Matchup

Arachne
Arachne
Alex_Agudo14
Arachne
Level 66
God Stats
10W - 6L
1,848 SR
Queue Stats
248W - 251L
1,471 Elo+
Solo
Athena
Athena
BodaFaka
Athena
Level 67
God Stats
51W - 53L
1,532 SR
Queue Stats
236W - 231L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
OCT2501
Erlang Shen
Level 77
God Stats
6W - 2L
1,550 SR
Queue Stats
158W - 156L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
XxMeMoitaxX
Nu Wa
Level 64
God Stats
39W - 21L
1,595 SR
Queue Stats
228W - 236L
1,461 Elo+
Solo
Hachiman
Hachiman
慢点疼啊
Hachiman
Level 127
God Stats
3W - 0L
1,501 SR
Queue Stats
15W - 16L
1,426 Elo+
Solo
Team Averages
Level 80
1,605 SR
1,447 Elo+

VS

Team Averages
Level 83
1,463 SR
1,332 Elo+
Cupid
Cupid
Diem_dima
Cupid
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,102 Elo+
Party 1
Zeus
Zeus
EzbeginsYT
Zeus
Level 126
God Stats
9W - 7L
1,509 SR
Queue Stats
129W - 130L
1,434 Elo+
Party 3
Aphrodite
Aphrodite
FiRDaniets
Aphrodite
Level 126
God Stats
1W - 10L
1,107 SR
Queue Stats
140W - 145L
1,415 Elo+
Party 3
Cu Chulainn
Cu Chulainn
gaming-Por
Cu Chulainn
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
200W - 195L
1,402 Elo+
Solo
Charybdis
Charybdis
katwijkqbf
Charybdis
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
182W - 206L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex_Agudo14
Arachne
19
5 / 1 / 8
12,403
591
9,088
20,110
10,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
BodaFaka
Athena
16
3 / 3 / 18
12,064
574
9,408
26,846
26,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
OCT2501
Erlang Shen
17
5 / 2 / 5
12,535
597
10,362
18,931
18,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 5
10,848
517
12,313
10,844
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
慢点疼啊
Hachiman
18
13 / 3 / 5
13,588
647
14,834
15,857
7,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Diem_dima
Cupid
13
0 / 10 / 4
8,256
393
2,583
14,444
5,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 2 / 2
10,301
491
18,307
11,785
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
FiRDaniets
Aphrodite
13
2 / 3 / 2
8,383
399
4,916
9,757
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
gaming-Por
Cu Chulainn
14
1 / 3 / 2
9,520
453
8,456
15,412
13,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
katwijkqbf
Charybdis
15
4 / 10 / 2
9,871
470
13,732
23,589
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
28
Kills
12
12
Deaths
28
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alex_Agudo14
Arachne
5
1
8
9
W
Athena
BodaFaka
Athena
3
3
18
4
L
Cupid
Diem_dima
Cupid
0
10
4
0.2
L
5
2
2
3
L
Aphrodite
FiRDaniets
Aphrodite
2
3
2
1
W
Erlang Shen
OCT2501
Erlang Shen
5
2
5
3.75
W
2
3
5
1.5
L
Cu Chulainn
gaming-Por
Cu Chulainn
1
3
2
0.67
L
Charybdis
katwijkqbf
Charybdis
4
10
2
0.5
W
Hachiman
慢点疼啊
Hachiman
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,005
Damage
47,994
92,588
Taken
74,987
67,377
Mitigated
35,899
27,315
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alex_Agudo14
Arachne
9,088
6,973
0
7,152
20,110
10,376
1,973
3,741
16,369
0
121,906
W
Athena
BodaFaka
Athena
9,408
1,923
2,695
4,322
26,846
26,867
288
8,599
18,247
39,955
361
L
Cupid
Diem_dima
Cupid
2,583
1,796
57
641
14,444
5,176
541
2,789
11,551
0
29,422
L
18,307
3,782
0
1,070
11,785
4,573
204
4,770
6,910
91,119
0
L
Aphrodite
FiRDaniets
Aphrodite
4,916
752
3,691
3,469
9,757
4,193
51
4,518
5,143
27,270
0
W
Erlang Shen
OCT2501
Erlang Shen
10,362
4,796
0
5,370
18,931
18,000
988
4,173
14,758
0
72,388
W
12,313
4,329
0
2,025
10,844
4,974
4,513
5,096
5,748
81,651
0
L
Cu Chulainn
gaming-Por
Cu Chulainn
8,456
1,339
0
896
15,412
13,672
377
2,568
12,030
758
54,188
L
Charybdis
katwijkqbf
Charybdis
13,732
5,249
0
4,763
23,589
8,285
579
6,715
16,762
0
84,840
W
Hachiman
慢点疼啊
Hachiman
14,834
9,342
0
5,751
15,857
7,160
10,854
2,634
13,223
0
80,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,438
Gold Earned
46,331
515
Minions Killed
447
0
Camps Cleared
0
2,017,910
Distance Traveled
1,413,337
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,403
591
138
7
0
454,442
0
W
Athena
12,064
574
48
2
0
392,067
0
L
Cupid
8,256
393
50
2
0
242,778
0
L
Zeus
10,301
491
151
7
0
326,079
3
L
Aphrodite
8,383
399
45
2
0
264,089
4
W
Erlang Shen
12,535
597
99
5
0
449,216
2
W
Nu Wa
10,848
517
106
5
0
364,679
1
L
Cu Chulainn
9,520
453
81
4
0
254,931
0
L
Charybdis
9,871
470
120
6
0
325,460
0
W
Hachiman
13,588
647
124
6
0
357,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role