Player Matchup

Yemoja
Yemoja
Boxinwriter49
Yemoja
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,396 Elo+
Party 1
Pele
Pele
Sticky Dead
Pele
Level 131
God Stats
1W - 0L
1,516 SR
Queue Stats
22W - 22L
1,497 Elo+
Party 1
Thor
Thor
WingedSereph
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,396 Elo+
Party 1
Thoth
Thoth
lIsmael
Thoth
Level 107
God Stats
3W - 4L
1,197 SR
Queue Stats
366W - 343L
1,540 Elo+
Solo
Chaac
Chaac
xernade
Chaac
Level 31
God Stats
1W - 1L
1,265 SR
Queue Stats
5W - 9L
1,396 Elo+
Party 1
Team Averages
Level 79
1,396 SR
1,445 Elo+

VS

Team Averages
Level 92
1,504 SR
1,475 Elo+
Yemoja
Yemoja
ChinaZNB
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
DaddyAbility
Tiamat
Level 68
God Stats
0W - 1L
1,270 SR
Queue Stats
37W - 24L
1,547 Elo+
Solo
Zeus
Zeus
LuciferKISS1974
Zeus
Level 124
God Stats
4W - 3L
1,657 SR
Queue Stats
187W - 185L
1,419 Elo+
Party 2
Chaac
Chaac
Mezmoric2337
Chaac
Level 121
God Stats
3W - 1L
1,765 SR
Queue Stats
168W - 146L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
虾仁猪心略略略
Zhong Kui
Level 124
God Stats
3W - 8L
1,327 SR
Queue Stats
265W - 279L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,561
1,112
1,819
3,792
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
4 / 0 / 4
6,422
1,284
6,165
6,164
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
5,465
1,093
1,532
4,510
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
lIsmael
Thoth
11
1 / 1 / 4
5,977
1,195
3,361
2,721
901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
xernade
Chaac
10
3 / 1 / 4
5,859
1,172
3,619
4,825
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChinaZNB
Yemoja
10
1 / 2 / 2
5,488
1,098
1,303
5,170
3,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
1
0 / 0 / 0
1,224
245
0
0
0
8
1 / 3 / 2
5,169
1,034
3,890
3,491
908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 3
5,770
1,154
10,353
6,747
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 2 / 2
5,345
1,069
3,631
3,157
1,651
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
9
Kills
4
4
Deaths
9
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Yemoja
ChinaZNB
Yemoja
1
2
2
1
L
Tiamat
0
0
0
0
L
1
3
2
0.67
L
0
2
3
0.75
W
4
0
4
6
W
1
1
3
2.5
W
Thoth
lIsmael
Thoth
1
1
4
3
W
Chaac
xernade
Chaac
3
1
4
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
19,177
22,012
Taken
18,565
12,862
Mitigated
12,435
8,864
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,819
401
2,477
608
3,792
2,504
210
1,824
1,968
3,527
0
L
Yemoja
ChinaZNB
Yemoja
1,303
347
736
778
5,170
3,839
0
1,813
3,186
4,298
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
3,890
920
0
0
3,491
908
0
467
2,941
4,857
0
L
10,353
999
387
1,800
6,747
6,037
0
2,481
4,148
0
21,222
W
6,165
1,417
1,126
2,152
6,164
4,712
100
2,268
3,896
0
11,788
W
1,532
263
0
500
4,510
1,960
727
1,565
2,945
0
4,882
W
Thoth
lIsmael
Thoth
3,361
271
220
460
2,721
901
1,044
555
2,166
10,754
0
W
Chaac
xernade
Chaac
3,619
476
316
1,005
4,825
2,785
474
2,612
2,213
0
8,383
L
3,631
112
669
473
3,157
1,651
0
419
2,563
7,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
22,996
57
Minions Killed
41
0
Camps Cleared
0
444,291
Distance Traveled
275,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,561
1,112
5
1
0
64,186
0
L
Yemoja
5,488
1,098
0
0
0
55,966
0
L
Tiamat
1,224
245
0
0
0
0
0
L
Zeus
5,169
1,034
3
1
0
57,656
0
L
Chaac
5,770
1,154
28
6
0
108,586
0
W
Pele
6,422
1,284
22
4
0
108,649
0
W
Thor
5,465
1,093
10
2
0
85,742
0
W
Thoth
5,977
1,195
10
2
0
95,042
0
W
Chaac
5,859
1,172
10
2
0
90,672
0
L
Zhong Kui
5,345
1,069
10
2
0
53,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role