Player Matchup

Odin
Odin
Chef_LDub
Odin
Level 145
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 2L
1,840 Elo+
Party 1
Poseidon
Poseidon
TheLostSilence
Poseidon
Level 88
God Stats
18W - 9L
1,568 SR
Queue Stats
51W - 65L
1,402 Elo+
Solo
Scylla
Scylla
Younq0ne
Scylla
Level 117
God Stats
0W - 1L
1,329 SR
Queue Stats
5W - 4L
1,570 Elo+
Party 1
Apollo
Apollo
cocoandres
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,603 Elo+
Solo
Ah Puch
Ah Puch
わたすがよしだすよぉ
Ah Puch
Level 103
God Stats
2W - 4L
1,611 SR
Queue Stats
217W - 215L
1,548 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,593 Elo+

VS

Team Averages
Level 115
1,519 SR
1,470 Elo+
Medusa
Medusa
Divine XII
Medusa
Level 107
God Stats
4W - 7L
1,255 SR
Queue Stats
47W - 60L
1,417 Elo+
Solo
Shiva
Shiva
Pantfainder
Shiva
Level 61
God Stats
2W - 0L
1,856 SR
Queue Stats
17W - 11L
1,489 Elo+
Solo
Hercules
Hercules
RecruitRushOBJ
Hercules
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,458 Elo+
Solo
Charon
Charon
TheHitman996
Charon
Level 154
God Stats
7W - 7L
1,454 SR
Queue Stats
164W - 183L
1,504 Elo+
Solo
Kukulkan
Kukulkan
marsbars_benny
Kukulkan
Level 134
God Stats
47W - 40L
1,530 SR
Queue Stats
188W - 181L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 1 / 3
5,879
1,176
2,635
5,891
4,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
11
3 / 4 / 0
7,238
1,448
7,233
5,391
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Younq0ne
Scylla
10
1 / 4 / 3
6,086
1,217
5,938
4,277
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
cocoandres
Apollo
10
0 / 0 / 2
5,631
1,126
3,754
3,926
1,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 0
3,531
706
0
0
0
Team 1 Tickets

347

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Divine XII
Medusa
11
5 / 1 / 1
7,416
1,483
2,808
4,637
1,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 3
6,511
1,302
4,473
7,029
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
10
0 / 1 / 2
5,305
1,061
2,926
5,891
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charon
11
0 / 0 / 7
6,484
1,297
3,313
4,715
3,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
1 / 0 / 3
6,322
1,264
2,458
1,078
299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
9
9
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
3
1.5
W
Medusa
Divine XII
Medusa
5
1
1
5.5
W
3
2
3
2.25
W
Hercules
0
1
2
1
W
Charon
0
0
7
3.5
L
Poseidon
3
4
0
0.75
L
Scylla
Younq0ne
Scylla
1
4
3
0.63
L
Apollo
cocoandres
Apollo
0
0
2
1
W
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,560
Damage
15,978
19,485
Taken
23,350
9,787
Mitigated
14,164
1,774
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,635
211
0
1,437
5,891
4,934
0
1,781
3,903
0
4,268
W
Medusa
Divine XII
Medusa
2,808
1,187
0
838
4,637
1,791
0
2,557
1,910
0
15,734
W
4,473
420
413
1,378
7,029
5,311
0
3,816
2,791
0
9,363
W
Hercules
2,926
497
193
1,071
5,891
3,542
0
3,074
2,397
0
4,565
W
Charon
3,313
1,082
0
311
4,715
3,221
0
2,661
1,690
6,355
0
L
Poseidon
7,233
1,443
0
24
5,391
2,011
0
1,784
3,526
26,665
0
L
Scylla
Younq0ne
Scylla
5,938
87
0
11
4,277
1,393
0
894
3,265
14,110
0
L
Apollo
cocoandres
Apollo
3,754
1,801
0
302
3,926
1,449
0
1,162
2,483
0
5,713
W
Kukulkan
2,458
290
0
364
1,078
299
0
121
641
17,524
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
32,038
97
Minions Killed
104
6
Camps Cleared
6
421,856
Distance Traveled
492,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,879
1,176
9
2
0
114,283
0
W
Medusa
7,416
1,483
30
6
5
107,187
0
W
Shiva
6,511
1,302
14
3
0
98,581
0
W
Hercules
5,305
1,061
7
1
0
93,557
0
W
Charon
6,484
1,297
2
0
0
94,945
0
L
Poseidon
7,238
1,448
56
11
5
91,614
0
L
Scylla
6,086
1,217
22
4
0
97,042
0
L
Apollo
5,631
1,126
10
2
1
118,917
0
W
Kukulkan
6,322
1,264
51
10
1
97,868
0
L
Ah Puch
3,531
706
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role