Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JellyNOO
Thanatos
Level 159
God Stats
1W - 2L
1,770 SR
Queue Stats
52W - 46L
1,573 Elo+
Party 3
Xbalanque
Xbalanque
TickleMaNips7
Xbalanque
Level 101
God Stats
15W - 8L
1,565 SR
Queue Stats
127W - 107L
1,579 Elo+
Solo
Ix Chel
Ix Chel
Velliflu
Ix Chel
Level 109
God Stats
7W - 8L
1,475 SR
Queue Stats
63W - 40L
1,599 Elo+
Party 3
Team Averages
Level 95
1,562 SR
1,550 Elo+

VS

Team Averages
Level 146
1,521 SR
1,547 Elo+
Charon
Charon
 
Charon
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
HLA28
Thor
Level 162
God Stats
3W - 5L
1,495 SR
Queue Stats
142W - 119L
1,558 Elo+
Party 2
Nike
Nike
Not_Jords808
Nike
Level 64
God Stats
3W - 6L
1,377 SR
Queue Stats
168W - 198L
1,533 Elo+
Party 1
Artemis
Artemis
NuclearWolf34
Artemis
Level 157
God Stats
0W - 1L
1,832 SR
Queue Stats
153W - 150L
1,565 Elo+
Party 2
Janus
Janus
ShevSZN
Janus
Level 126
God Stats
7W - 6L
1,401 SR
Queue Stats
145W - 126L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 1 / 0
7,460
622
5,540
10,366
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
11
3 / 0 / 9
7,292
608
6,791
13,414
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
JellyNOO
Thanatos
12
0 / 3 / 6
6,705
559
4,112
10,991
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
TickleMaNips7
Xbalanque
14
5 / 0 / 0
8,672
723
5,287
7,275
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Velliflu
Ix Chel
12
2 / 2 / 5
7,039
587
6,885
5,780
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 3 / 3
5,966
497
5,491
9,575
7,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
HLA28
Thor
12
3 / 3 / 0
6,815
568
4,985
9,863
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
6,822
569
5,615
9,890
5,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
11
1 / 3 / 0
6,297
525
3,534
7,241
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ShevSZN
Janus
11
0 / 3 / 3
6,288
524
2,756
7,214
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
6
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Ares
 
Ares
3
0
9
7.5
L
Charon
 
Charon
0
3
3
0.5
L
Thor
HLA28
Thor
3
3
0
1
W
Thanatos
JellyNOO
Thanatos
0
3
6
1
L
1
2
1
0.75
L
Artemis
1
3
0
0.33
L
Janus
ShevSZN
Janus
0
3
3
0.5
W
Xbalanque
TickleMaNips7
Xbalanque
5
0
0
5
W
Ix Chel
Velliflu
Ix Chel
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,615
Damage
22,381
47,826
Taken
43,783
29,029
Mitigated
23,330
23,338
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,540
1,364
0
6,572
10,366
4,575
300
242
10,124
50,053
0
W
Ares
 
Ares
6,791
1,030
0
2,407
13,414
14,523
0
3,879
9,373
17,425
0
L
Charon
 
Charon
5,491
538
0
1,406
9,575
7,760
0
4,617
4,958
16,107
358
L
Thor
HLA28
Thor
4,985
1,282
0
296
9,863
4,132
0
3,878
5,985
0
56,361
W
Thanatos
JellyNOO
Thanatos
4,112
872
0
7,834
10,991
4,397
0
1,220
9,715
0
52,825
L
5,615
863
0
2,610
9,890
5,699
0
5,216
4,674
0
49,815
L
Artemis
3,534
1,305
0
2,070
7,241
2,957
0
166
7,075
0
48,270
L
Janus
ShevSZN
Janus
2,756
98
0
1,860
7,214
2,782
0
5,339
1,875
46,343
0
W
Xbalanque
TickleMaNips7
Xbalanque
5,287
3,424
0
4,405
7,275
2,940
352
219
7,056
0
69,884
W
Ix Chel
Velliflu
Ix Chel
6,885
493
999
1,121
5,780
2,594
656
2,067
3,669
50,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
32,188
406
Minions Killed
357
0
Camps Cleared
0
1,236,028
Distance Traveled
1,206,670
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,460
622
83
7
0
267,188
4
W
Ares
7,292
608
15
1
0
250,025
0
L
Charon
5,966
497
13
1
0
247,651
0
L
Thor
6,815
568
85
7
0
259,780
1
W
Thanatos
6,705
559
80
7
0
260,010
0
L
Nike
6,822
569
76
6
0
232,077
1
L
Artemis
6,297
525
84
7
0
217,245
4
L
Janus
6,288
524
99
8
0
249,917
2
W
Xbalanque
8,672
723
127
11
0
225,865
3
W
Ix Chel
7,039
587
101
8
0
232,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role