Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mimmi1999
Tiamat
Level 106
God Stats
4W - 3L
1,535 SR
Queue Stats
213W - 218L
1,511 Elo+
Solo
Thanatos
Thanatos
Nubadiin
Thanatos
Level 155
God Stats
0W - 5L
1,406 SR
Queue Stats
153W - 164L
1,507 Elo+
Party 1
Ishtar
Ishtar
TraiyZz
Ishtar
Level 143
God Stats
1W - 2L
1,719 SR
Queue Stats
70W - 65L
1,498 Elo+
Solo
Team Averages
Level 112
1,532 SR
1,503 Elo+

VS

Team Averages
Level 134
1,572 SR
1,401 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JohnGold1704
Izanami
Level 55
God Stats
1W - 0L
1,812 SR
Queue Stats
16W - 20L
1,058 Elo+
Solo
Jing Wei
Jing Wei
MasterTukekke
Jing Wei
Level 156
God Stats
4W - 7L
1,422 SR
Queue Stats
175W - 186L
1,480 Elo+
Solo
Atlas
Atlas
ash-sey
Atlas
Level 145
God Stats
11W - 5L
1,627 SR
Queue Stats
463W - 508L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 7 / 8
8,424
766
5,437
24,494
25,550
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
 
Martichoras
9
0 / 2 / 2
6,657
605
2,750
3,696
1,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Mimmi1999
Tiamat
14
2 / 6 / 8
8,479
771
14,078
14,179
8,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nubadiin
Thanatos
15
4 / 8 / 4
9,235
840
9,612
13,632
6,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
TraiyZz
Ishtar
16
6 / 6 / 5
8,964
815
14,317
14,033
11,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
13 / 1 / 14
11,157
1,014
16,779
11,650
8,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
 
Shiva
17
4 / 4 / 22
9,912
901
8,593
15,301
20,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JohnGold1704
Izanami
12
1 / 5 / 16
8,345
759
10,002
13,204
6,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
MasterTukekke
Jing Wei
18
10 / 2 / 13
11,088
1,008
15,451
8,542
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
ash-sey
Atlas
15
1 / 3 / 20
9,053
823
14,423
12,932
11,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
13
Kills
29
29
Deaths
15
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
8
0.71
L
Martichoras
 
Martichoras
0
2
2
0.5
W
Heimdallr
 
Heimdallr
13
1
14
20
W
Shiva
 
Shiva
4
4
22
3.75
W
Izanami
JohnGold1704
Izanami
1
5
16
1.8
W
Jing Wei
MasterTukekke
Jing Wei
10
2
13
8.25
L
Tiamat
Mimmi1999
Tiamat
2
6
8
1
L
Thanatos
Nubadiin
Thanatos
4
8
4
0.75
L
Ishtar
TraiyZz
Ishtar
6
6
5
1.42
W
Atlas
ash-sey
Atlas
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,194
Damage
65,248
70,034
Taken
61,629
53,039
Mitigated
50,866
19,146
Healing
22,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,437
657
896
4,790
24,494
25,550
0
3,947
20,174
12,708
0
L
Martichoras
 
Martichoras
2,750
695
1,019
457
3,696
1,368
0
1,499
2,156
0
9,344
W
Heimdallr
 
Heimdallr
16,779
7,264
2,314
4,404
11,650
8,471
1,357
4,074
7,576
0
33,063
W
Shiva
 
Shiva
8,593
699
2,282
2,883
15,301
20,242
641
4,508
10,793
1,466
12,892
W
Izanami
JohnGold1704
Izanami
10,002
7,403
1,464
3,221
13,204
6,428
1,096
3,957
9,247
0
21,813
W
Jing Wei
MasterTukekke
Jing Wei
15,451
12,512
1,463
1,997
8,542
4,098
3,997
2,421
6,121
0
30,654
L
Tiamat
Mimmi1999
Tiamat
14,078
1,702
951
3,584
14,179
8,425
0
3,310
10,746
24,010
0
L
Thanatos
Nubadiin
Thanatos
9,612
1,372
872
4,423
13,632
6,243
0
2,657
10,698
0
16,669
L
Ishtar
TraiyZz
Ishtar
14,317
6,057
1,301
853
14,033
11,453
0
4,168
9,613
0
27,748
W
Atlas
ash-sey
Atlas
14,423
3,651
929
1,820
12,932
11,627
650
4,555
8,377
27,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
49,555
105
Minions Killed
124
0
Camps Cleared
0
869,717
Distance Traveled
1,019,535
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,424
766
26
2
0
177,090
0
L
Martichoras
6,657
605
5
0
0
78,935
0
W
Heimdallr
11,157
1,014
29
3
0
231,815
0
W
Shiva
9,912
901
20
2
0
213,676
0
W
Izanami
8,345
759
25
2
0
168,124
2
W
Jing Wei
11,088
1,008
38
3
0
200,465
0
L
Tiamat
8,479
771
26
2
0
167,337
0
L
Thanatos
9,235
840
20
2
0
260,494
0
L
Ishtar
8,964
815
28
3
0
185,861
0
W
Atlas
9,053
823
12
1
0
205,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role