Player Matchup

Sol
Sol
Bronze III
Kingsuperman64
Sol
Bronze III
Level 142
God Stats
0W - 2L
1,631 SR
Queue Stats
5W - 8L
1,429 MMR
Party 3
Thor
Thor
Silver III
StarCoaches9360
Thor
Silver III
Level 129
God Stats
1W - 1L
1,447 SR
Queue Stats
9W - 11L
1,485 MMR
Party 3
Ganesha
Ganesha
Gold V
UnknownSoldier10
Ganesha
Gold V
Level 147
God Stats
9W - 9L
1,509 SR
Queue Stats
31W - 38L
1,509 MMR
Solo
Ra
Ra
Gold II
ttdhades
Ra
Gold II
Level 148
God Stats
5W - 2L
1,517 SR
Queue Stats
82W - 85L
1,583 MMR
Party 1
Neith
Neith
Gold IV
ttvZeNo35
Neith
Gold IV
Level 112
God Stats
4W - 7L
1,486 SR
Queue Stats
70W - 76L
1,403 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,518 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,603 SR
1,516 MMR
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
I-Am-IVIclovin
Charon
Gold III
Level 146
God Stats
9W - 3L
1,778 SR
Queue Stats
508W - 515L
1,511 MMR
Solo
Chang'e
Chang'e
Platinum IV
JuicyJoeyyy
Chang'e
Platinum IV
Level 127
God Stats
4W - 2L
1,552 SR
Queue Stats
168W - 161L
1,690 MMR
Party 2
Heimdallr
Heimdallr
Gold II
Warchi Omar
Heimdallr
Gold II
Level 155
God Stats
11W - 15L
1,464 SR
Queue Stats
369W - 374L
1,527 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
reapers-r-us-96
Sun Wukong
Gold III
Level 105
God Stats
35W - 20L
1,720 SR
Queue Stats
145W - 127L
1,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,461
497
5,335
9,390
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 2
6,092
469
4,210
10,364
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
6,164
474
1,779
7,809
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 2 / 0
7,636
587
4,390
4,718
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ttvZeNo35
Neith
10
1 / 2 / 1
6,050
465
7,089
7,070
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliArachneSurtrHorus

VS

Bans
Ao KuangAthenaThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 6
7,311
562
4,455
11,674
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 5
7,107
547
3,997
6,701
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
JuicyJoeyyy
Chang'e
15
8 / 0 / 2
8,678
668
7,052
7,485
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Warchi Omar
Heimdallr
12
2 / 2 / 2
7,185
553
5,206
9,646
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
reapers-r-us-96
Sun Wukong
13
2 / 0 / 3
8,471
652
6,496
10,119
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
6
4
W
0
0
5
2.5
W
Chang'e
JuicyJoeyyy
Chang'e
8
0
2
9
L
1
4
0
0.25
L
1
4
2
0.5
L
0
1
1
0.5
W
Heimdallr
Warchi Omar
Heimdallr
2
2
2
1.5
W
Sun Wukong
reapers-r-us-96
Sun Wukong
2
0
3
3.5
L
0
2
0
0
L
Neith
ttvZeNo35
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
27,206
39,351
Taken
45,625
15,717
Mitigated
22,427
10,382
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,455
1,860
0
2,269
11,674
5,236
113
1,741
9,833
0
55,883
W
3,997
659
0
2,240
6,701
4,398
84
1,709
4,930
23,082
0
W
Chang'e
JuicyJoeyyy
Chang'e
7,052
841
1,817
3,832
7,485
3,268
0
1,057
6,300
75,126
0
L
5,335
2,460
0
4,490
9,390
2,435
0
779
8,611
41,200
1,710
L
4,210
748
0
750
10,364
3,589
0
3,427
6,937
0
39,136
L
1,779
178
0
2,901
7,809
5,442
0
2,812
4,997
20,304
0
W
Heimdallr
Warchi Omar
Heimdallr
5,206
2,339
0
3,230
9,646
4,146
316
1,469
8,107
0
52,618
W
Sun Wukong
reapers-r-us-96
Sun Wukong
6,496
998
0
4,893
10,119
5,379
0
5,061
4,951
0
57,465
L
4,390
376
335
824
4,718
1,605
698
1,608
3,110
68,116
0
L
Neith
ttvZeNo35
Neith
7,089
2,579
0
1,082
7,070
2,646
0
2,423
4,647
0
43,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
38,752
361
Minions Killed
411
0
Camps Cleared
0
1,259,060
Distance Traveled
1,395,009
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,311
562
82
6
0
312,518
1
W
Charon
7,107
547
26
2
0
259,697
2
W
Chang'e
8,678
668
119
9
0
284,185
0
L
Sol
6,461
497
67
5
0
181,531
0
L
Thor
6,092
469
60
5
0
246,214
0
L
Ganesha
6,164
474
6
0
0
270,785
0
W
Heimdallr
7,185
553
81
6
0
252,509
0
W
Sun Wukong
8,471
652
103
8
0
286,100
0
L
Ra
7,636
587
144
11
0
309,031
0
L
Neith
6,050
465
84
6
0
251,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role