Player Matchup

Hel
Hel
 
Hel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
PlacentaEater69
Freya
Level 104
God Stats
5W - 4L
1,402 SR
Queue Stats
113W - 103L
1,551 Elo+
Solo
Xing Tian
Xing Tian
Rejuvster
Xing Tian
Level 124
God Stats
24W - 8L
1,813 SR
Queue Stats
199W - 193L
1,480 Elo+
Solo
Nemesis
Nemesis
oFameR
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 1
Team Averages
Level 107
1,543 SR
1,449 Elo+

VS

Team Averages
Level 64
1,467 SR
1,413 Elo+
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Eyalordr
Thanatos
Level 42
God Stats
245W - 219L
1,518 SR
Queue Stats
363W - 378L
1,471 Elo+
Solo
Charybdis
Charybdis
Gzehuj
Charybdis
Level 39
God Stats
20W - 33L
1,434 SR
Queue Stats
35W - 50L
1,353 Elo+
Solo
Medusa
Medusa
Metoster
Medusa
Level 34
God Stats
5W - 12L
1,369 SR
Queue Stats
123W - 159L
1,322 Elo+
Solo
Vulcan
Vulcan
Wintersoldier89
Vulcan
Level 84
God Stats
72W - 63L
1,514 SR
Queue Stats
743W - 781L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
4 / 2 / 5
7,108
1,422
4,624
5,383
2,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 6
6,074
1,215
2,135
7,248
5,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 4
6,914
1,383
3,534
3,202
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Rejuvster
Xing Tian
11
1 / 0 / 7
5,991
1,198
1,824
4,504
3,732
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
oFameR
Nemesis
11
1 / 2 / 6
5,910
1,182
6,071
6,759
3,029
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

375

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 2 / 5
6,577
1,315
6,743
5,536
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Eyalordr
Thanatos
11
2 / 2 / 2
6,273
1,255
3,570
3,675
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Gzehuj
Charybdis
11
1 / 4 / 3
6,277
1,255
4,159
5,904
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Metoster
Medusa
9
0 / 0 / 0
5,009
1,002
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 3
6,468
1,294
9,650
5,933
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
10
Kills
6
6
Deaths
10
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
5
3.25
W
Cu Chulainn
 
Cu Chulainn
1
2
6
2
L
He Bo
 
He Bo
1
2
5
1.75
L
Thanatos
Eyalordr
Thanatos
2
2
2
1.5
L
Charybdis
Gzehuj
Charybdis
1
4
3
0.63
L
Medusa
Metoster
Medusa
0
0
0
0
W
3
0
4
5
W
Xing Tian
Rejuvster
Xing Tian
1
0
7
4.5
L
2
2
3
1.75
W
Nemesis
oFameR
Nemesis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,188
Damage
24,122
27,096
Taken
21,048
15,758
Mitigated
7,616
3,019
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,624
449
833
1,029
5,383
2,519
0
3,333
2,050
9,455
0
W
Cu Chulainn
 
Cu Chulainn
2,135
1,026
0
0
7,248
5,017
0
3,753
3,475
0
6,229
L
He Bo
 
He Bo
6,743
817
0
286
5,536
1,879
0
2,149
3,387
19,029
0
L
Thanatos
Eyalordr
Thanatos
3,570
311
0
1,561
3,675
1,485
0
1,687
1,988
0
8,947
L
Charybdis
Gzehuj
Charybdis
4,159
1,789
0
479
5,904
1,984
0
2,809
2,945
0
13,738
L
Medusa
Metoster
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
3,534
1,268
0
968
3,202
1,461
0
2,024
1,178
18,482
0
W
Xing Tian
Rejuvster
Xing Tian
1,824
141
0
0
4,504
3,732
0
2,660
1,844
6,853
0
L
9,650
3,057
0
190
5,933
2,268
0
3,337
2,596
13,283
0
W
Nemesis
oFameR
Nemesis
6,071
1,845
0
189
6,759
3,029
0
4,603
2,156
0
8,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
30,604
88
Minions Killed
91
3
Camps Cleared
4
548,969
Distance Traveled
420,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,108
1,422
10
2
0
101,673
0
W
Cu Chulainn
6,074
1,215
8
2
0
109,881
0
L
He Bo
6,577
1,315
32
6
2
108,607
0
L
Thanatos
6,273
1,255
13
3
0
103,508
0
L
Charybdis
6,277
1,255
27
5
2
83,075
0
L
Medusa
5,009
1,002
0
0
0
0
0
W
Freya
6,914
1,383
48
10
0
102,693
0
W
Xing Tian
5,991
1,198
13
3
1
116,174
0
L
Vulcan
6,468
1,294
19
4
0
125,620
0
W
Nemesis
5,910
1,182
9
2
2
118,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role