Player Matchup

Kuzenbo
Kuzenbo
DaWastedPig
Kuzenbo
Level 129
God Stats
3W - 2L
1,890 SR
Queue Stats
52W - 45L
1,551 Elo+
Party 1
Ix Chel
Ix Chel
IzCozy
Ix Chel
Level 46
God Stats
6W - 4L
1,674 SR
Queue Stats
17W - 22L
1,406 Elo+
Party 1
Artemis
Artemis
KIngpinangel01
Artemis
Level 27
God Stats
4W - 9L
1,352 SR
Queue Stats
10W - 15L
1,358 Elo+
Party 1
Team Averages
Level 67
1,639 SR
1,438 Elo+

VS

Team Averages
Level 72
1,645 SR
1,470 Elo+
Chronos
Chronos
ChozinWunn
Chronos
Level 78
God Stats
16W - 4L
1,835 SR
Queue Stats
63W - 56L
1,353 Elo+
Solo
Cthulhu
Cthulhu
GALLOW1234
Cthulhu
Level 83
God Stats
2W - 0L
1,546 SR
Queue Stats
3W - 1L
1,446 Elo+
Party 2
Chaac
Chaac
NICKNITRO8
Chaac
Level 56
God Stats
3W - 0L
1,555 SR
Queue Stats
6W - 1L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaWastedPig
Kuzenbo
12
1 / 5 / 6
9,333
718
9,440
19,312
28,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
IzCozy
Ix Chel
13
3 / 4 / 3
9,888
761
12,437
12,225
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 8 / 3
9,699
746
8,230
11,426
4,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChozinWunn
Chronos
14
4 / 0 / 11
11,346
873
11,769
13,591
5,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
GALLOW1234
Cthulhu
13
2 / 3 / 10
10,212
786
9,476
15,663
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
14
11 / 4 / 4
12,166
936
17,735
23,974
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
17
17
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChozinWunn
Chronos
4
0
11
9.5
L
Kuzenbo
DaWastedPig
Kuzenbo
1
5
6
0.8
W
Cthulhu
GALLOW1234
Cthulhu
2
3
10
2.33
L
Ix Chel
IzCozy
Ix Chel
3
4
3
1.13
L
3
8
3
0.56
W
Chaac
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
38,980
42,963
Taken
53,228
38,474
Mitigated
38,006
4,149
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChozinWunn
Chronos
11,769
5,594
0
2,642
13,591
5,464
1,569
7,892
5,463
62,395
0
L
Kuzenbo
DaWastedPig
Kuzenbo
9,440
3,733
0
765
19,312
28,214
0
9,859
8,254
21,029
0
W
Cthulhu
GALLOW1234
Cthulhu
9,476
737
1,128
1,598
15,663
14,813
15
5,783
9,506
30,053
0
L
Ix Chel
IzCozy
Ix Chel
12,437
1,278
1,635
1,499
12,225
5,463
0
6,560
5,278
46,640
0
L
8,230
4,559
0
250
11,426
4,797
0
4,122
6,809
0
17,028
W
Chaac
17,735
2,680
253
10,207
23,974
17,729
520
8,057
15,630
0
46,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
33,724
113
Minions Killed
174
0
Camps Cleared
0
643,750
Distance Traveled
751,230
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,346
873
99
8
0
247,827
0
L
Kuzenbo
9,333
718
13
1
0
241,254
2
W
Cthulhu
10,212
786
27
2
0
252,814
1
L
Ix Chel
9,888
761
72
6
0
230,602
0
L
Artemis
9,699
746
28
2
0
171,894
0
W
Chaac
12,166
936
48
4
0
250,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role