Player Matchup

Nu Wa
Nu Wa
BuBaBroskie
Nu Wa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,335 Elo+
Solo
Cabrakan
Cabrakan
alexthetexan
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,380 Elo+
Party 1
Nemesis
Nemesis
cursedarmhasan
Nemesis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 74L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
dasgreatcabinet
Amaterasu
Level 46
God Stats
1W - 1L
1,216 SR
Queue Stats
16W - 17L
1,464 Elo+
Solo
Izanami
Izanami
peggycartersho
Izanami
Level 63
God Stats
13W - 11L
1,564 SR
Queue Stats
109W - 121L
1,344 Elo+
Solo
Team Averages
Level 56
1,456 SR
1,397 Elo+

VS

Team Averages
Level 94
1,523 SR
1,461 Elo+
Nike
Nike
 
Nike
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Maidenman987
Fenrir
Level 107
God Stats
51W - 44L
1,522 SR
Queue Stats
516W - 484L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
Narcoo81
Ao Kuang
Level 63
God Stats
0W - 2L
1,540 SR
Queue Stats
15W - 16L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
xXRogueDSeiferXx
Zhong Kui
Level 153
God Stats
10W - 14L
1,538 SR
Queue Stats
270W - 244L
1,481 Elo+
Solo
Skadi
Skadi
younesnb
Skadi
Level 66
God Stats
21W - 23L
1,515 SR
Queue Stats
151W - 172L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,717
607
18,188
10,136
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
alexthetexan
Cabrakan
11
1 / 4 / 4
7,681
480
6,231
14,014
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 4 / 5
9,638
602
11,439
14,346
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
dasgreatcabinet
Amaterasu
14
2 / 4 / 0
8,956
560
7,337
17,416
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
7,735
483
2,619
7,067
2,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 3 / 4
7,805
488
8,971
12,393
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
14
4 / 4 / 1
8,746
547
6,975
18,644
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Narcoo81
Ao Kuang
8
0 / 3 / 1
6,221
389
1,655
7,535
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
15
7 / 3 / 1
9,935
621
14,784
16,838
10,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
younesnb
Skadi
12
1 / 3 / 4
7,329
458
9,648
9,019
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
16
Kills
16
16
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
3
4
2
W
4
2
7
3.75
L
Fenrir
4
4
1
1.13
L
Ao Kuang
Narcoo81
Ao Kuang
0
3
1
0.17
W
Cabrakan
alexthetexan
Cabrakan
1
4
4
0.75
W
7
4
5
2.38
W
Amaterasu
dasgreatcabinet
Amaterasu
2
4
0
0.5
W
2
2
0
1
L
Zhong Kui
7
3
1
2.5
L
Skadi
younesnb
Skadi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,814
Damage
42,033
62,979
Taken
64,429
39,288
Mitigated
31,661
9,272
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,971
1,006
0
1,160
12,393
8,049
224
6,428
5,965
90
42,859
W
18,188
6,348
0
844
10,136
4,030
592
3,235
6,708
69,422
0
L
Fenrir
6,975
1,761
0
3,059
18,644
7,535
0
6,843
11,801
0
75,672
L
Ao Kuang
Narcoo81
Ao Kuang
1,655
475
0
371
7,535
2,639
0
3,596
3,939
24,271
0
W
Cabrakan
alexthetexan
Cabrakan
6,231
1,563
0
1,056
14,014
13,525
124
672
12,918
13,200
0
W
11,439
5,959
0
1,867
14,346
5,472
424
2,903
11,193
0
59,419
W
Amaterasu
dasgreatcabinet
Amaterasu
7,337
2,873
0
3,097
17,416
13,757
0
10,346
7,070
0
60,443
W
2,619
1,139
0
2,408
7,067
2,504
1,646
0
6,844
0
61,343
L
Zhong Kui
14,784
2,529
0
8,919
16,838
10,823
174
2,944
13,082
75,967
0
L
Skadi
younesnb
Skadi
9,648
4,333
0
1,030
9,019
2,615
594
4,608
4,411
0
55,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,727
Gold Earned
40,036
382
Minions Killed
389
0
Camps Cleared
0
1,518,327
Distance Traveled
1,355,635
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,805
488
55
3
0
296,608
0
W
Nu Wa
9,717
607
102
6
0
278,864
1
L
Fenrir
8,746
547
102
6
0
361,452
1
L
Ao Kuang
6,221
389
39
2
0
165,114
0
W
Cabrakan
7,681
480
11
1
0
274,161
0
W
Nemesis
9,638
602
72
5
0
377,047
0
W
Amaterasu
8,956
560
93
6
0
295,167
0
W
Izanami
7,735
483
104
7
0
293,088
4
L
Zhong Kui
9,935
621
116
7
0
250,787
0
L
Skadi
7,329
458
77
5
0
281,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role