Player Matchup

Amaterasu
Amaterasu
Minimumwage1
Amaterasu
Level 28
God Stats
0W - 1L
1,473 SR
Queue Stats
140W - 132L
1,499 Elo+
Party 3
Thanatos
Thanatos
ShadierFkey
Thanatos
Level 108
God Stats
38W - 27L
1,573 SR
Queue Stats
293W - 301L
1,537 Elo+
Party 3
Charon
Charon
SleeperOfRyleh
Charon
Level 155
God Stats
2W - 2L
1,284 SR
Queue Stats
22W - 12L
1,542 Elo+
Party 2
Merlin
Merlin
iksus12
Merlin
Level 16
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Chiron
Chiron
zuddy98
Chiron
Level 17
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,519 SR
1,470 Elo+

VS

Team Averages
Level 80
1,627 SR
1,429 Elo+
Jormungandr
Jormungandr
AandA022722
Jormungandr
Level 49
God Stats
25W - 13L
1,582 SR
Queue Stats
89W - 81L
1,397 Elo+
Party 1
Thoth
Thoth
InfernoBoi65
Thoth
Level 59
God Stats
3W - 1L
1,935 SR
Queue Stats
120W - 132L
1,483 Elo+
Solo
Bastet
Bastet
Sapse-_-
Bastet
Level 109
God Stats
2W - 0L
1,691 SR
Queue Stats
205W - 186L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Switch2Zero
Danzaburou
Level 73
God Stats
23W - 16L
1,475 SR
Queue Stats
576W - 531L
1,414 Elo+
Solo
Mercury
Mercury
nimrod655
Mercury
Level 108
God Stats
4W - 2L
1,451 SR
Queue Stats
180W - 157L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Minimumwage1
Amaterasu
13
2 / 4 / 2
8,943
471
10,548
21,865
17,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ShadierFkey
Thanatos
17
7 / 7 / 3
10,634
560
11,436
19,206
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 2
8,631
454
11,390
16,384
11,889
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
iksus12
Merlin
12
1 / 6 / 1
7,679
404
3,192
9,935
3,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
zuddy98
Chiron
12
2 / 6 / 0
7,933
418
3,829
11,930
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AandA022722
Jormungandr
16
3 / 3 / 10
10,420
548
6,792
15,725
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 1
10,505
553
6,005
11,315
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Sapse-_-
Bastet
17
6 / 3 / 3
11,205
590
15,655
14,368
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Switch2Zero
Danzaburou
16
6 / 1 / 8
10,731
565
14,577
16,301
7,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
nimrod655
Mercury
18
7 / 2 / 5
11,511
606
12,345
16,327
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
13
Kills
25
25
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AandA022722
Jormungandr
3
3
10
2.67
W
3
4
1
0.88
L
Amaterasu
Minimumwage1
Amaterasu
2
4
2
0.75
W
Bastet
Sapse-_-
Bastet
6
3
3
2.5
L
Thanatos
ShadierFkey
Thanatos
7
7
3
1.21
L
1
2
2
1
W
Danzaburou
Switch2Zero
Danzaburou
6
1
8
10
L
Merlin
iksus12
Merlin
1
6
1
0.25
W
Mercury
nimrod655
Mercury
7
2
5
4.75
L
Chiron
zuddy98
Chiron
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,395
Damage
55,374
79,320
Taken
74,036
44,504
Mitigated
40,700
24,221
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AandA022722
Jormungandr
6,792
363
0
1,474
15,725
15,940
838
2,847
12,878
43,818
920
W
6,005
403
0
1,424
11,315
4,520
1,704
5,980
5,335
74,179
0
L
Amaterasu
Minimumwage1
Amaterasu
10,548
4,821
0
5,033
21,865
17,257
0
395
21,470
0
42,551
W
Bastet
Sapse-_-
Bastet
15,655
4,063
0
2,260
14,368
5,819
659
1,083
13,285
0
58,097
L
Thanatos
ShadierFkey
Thanatos
11,436
4,152
0
10,394
19,206
7,979
0
841
18,365
0
84,648
L
11,390
1,769
0
6,228
16,384
11,889
0
6,115
10,017
61,296
0
W
Danzaburou
Switch2Zero
Danzaburou
14,577
4,557
0
8,594
16,301
7,188
3,316
2,832
13,469
0
81,112
L
Merlin
iksus12
Merlin
3,192
130
0
0
9,935
3,239
0
2,109
7,826
39,880
0
W
Mercury
nimrod655
Mercury
12,345
7,439
0
2,254
16,327
7,233
0
1,840
14,487
0
105,580
L
Chiron
zuddy98
Chiron
3,829
907
551
2,015
11,930
4,140
0
2,023
9,765
0
31,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
54,372
389
Minions Killed
529
0
Camps Cleared
0
1,858,983
Distance Traveled
1,996,420
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,420
548
71
4
0
391,625
0
W
Thoth
10,505
553
147
8
0
361,989
4
L
Amaterasu
8,943
471
67
4
0
336,171
0
W
Bastet
11,205
590
92
5
0
416,650
0
L
Thanatos
10,634
560
121
6
0
405,878
0
L
Charon
8,631
454
85
4
0
355,943
0
W
Danzaburou
10,731
565
93
5
0
380,187
0
L
Merlin
7,679
404
64
3
0
375,083
0
W
Mercury
11,511
606
126
7
0
445,969
1
L
Chiron
7,933
418
52
3
0
385,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role