Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BryceBrooner
Chaac
Level 127
God Stats
7W - 4L
1,677 SR
Queue Stats
311W - 346L
1,466 Elo+
Solo
Chiron
Chiron
Juippi
Chiron
Level 158
God Stats
7W - 1L
1,562 SR
Queue Stats
92W - 71L
1,626 Elo+
Solo
Vulcan
Vulcan
MATTEO--FR
Vulcan
Level 33
God Stats
1W - 0L
1,177 SR
Queue Stats
4W - 9L
1,277 Elo+
Solo
Serqet
Serqet
reateropsvs
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 26L
1,467 Elo+
Solo
Team Averages
Level 106
1,483 SR
1,467 Elo+

VS

Team Averages
Level 148
1,427 SR
1,541 Elo+
Fenrir
Fenrir
ChrisFade
Fenrir
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 24L
1,696 Elo+
Solo
Ymir
Ymir
Kallmur
Ymir
Level 198
God Stats
7W - 10L
1,424 SR
Queue Stats
333W - 306L
1,534 Elo+
Solo
Yu Huang
Yu Huang
King_Halmsterz
Yu Huang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 329L
1,485 Elo+
Solo
Tyr
Tyr
MonkeyBall
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,479 Elo+
Solo
Chiron
Chiron
ROMBUSlads
Chiron
Level 146
God Stats
2W - 13L
1,213 SR
Queue Stats
572W - 555L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 0 / 5
8,360
597
11,145
6,090
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 0
8,622
616
9,655
15,815
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Juippi
Chiron
12
0 / 1 / 2
6,966
498
7,247
7,745
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
MATTEO--FR
Vulcan
10
1 / 3 / 1
5,953
425
7,010
7,446
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
14
4 / 1 / 2
7,955
568
3,740
11,456
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChrisFade
Fenrir
13
1 / 3 / 1
7,241
517
3,688
15,128
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Kallmur
Ymir
12
3 / 1 / 0
7,851
561
5,539
12,421
11,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
13
0 / 2 / 0
7,067
505
3,916
8,585
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 0
7,669
548
11,509
17,315
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ROMBUSlads
Chiron
13
1 / 1 / 3
7,466
533
5,201
11,453
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
6
6
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
5
3.5
W
1
1
0
1
L
Fenrir
ChrisFade
Fenrir
1
3
1
0.5
W
Chiron
Juippi
Chiron
0
1
2
1
L
Ymir
Kallmur
Ymir
3
1
0
3
L
Yu Huang
0
2
0
0
W
Vulcan
MATTEO--FR
Vulcan
1
3
1
0.5
L
1
1
0
1
L
Chiron
ROMBUSlads
Chiron
1
1
3
2.5
W
Serqet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,797
Damage
29,853
48,552
Taken
64,902
24,184
Mitigated
41,411
13,870
Healing
24,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,145
440
0
1,213
6,090
2,228
0
3,682
2,408
77,538
0
W
9,655
2,412
0
7,328
15,815
10,883
0
0
14,472
0
74,422
L
Fenrir
ChrisFade
Fenrir
3,688
705
0
3,219
15,128
6,362
0
5,959
9,007
0
59,580
W
Chiron
Juippi
Chiron
7,247
2,891
288
2,930
7,745
3,688
216
2,125
5,597
0
62,611
L
Ymir
Kallmur
Ymir
5,539
1,941
2,104
4,325
12,421
11,211
0
3,912
8,509
39,766
0
L
Yu Huang
3,916
382
0
2,508
8,585
2,842
0
4,283
3,846
52,730
0
W
Vulcan
MATTEO--FR
Vulcan
7,010
2,044
0
573
7,446
2,804
42
1,882
5,564
23,501
0
L
11,509
2,123
0
7,504
17,315
16,556
0
0
17,315
0
58,161
L
Chiron
ROMBUSlads
Chiron
5,201
2,438
561
4,566
11,453
4,440
560
4,001
7,386
0
62,674
W
Serqet
3,740
472
0
1,538
11,456
4,581
0
1,743
9,713
0
68,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
37,294
500
Minions Killed
455
0
Camps Cleared
0
1,533,024
Distance Traveled
1,419,789
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,360
597
135
10
0
304,356
6
W
Chaac
8,622
616
129
9
0
299,913
0
L
Fenrir
7,241
517
94
7
0
331,090
1
W
Chiron
6,966
498
115
8
0
281,865
4
L
Ymir
7,851
561
38
3
0
283,680
2
L
Yu Huang
7,067
505
100
7
0
256,823
2
W
Vulcan
5,953
425
29
2
0
294,377
1
L
Tyr
7,669
548
101
7
0
278,724
0
L
Chiron
7,466
533
122
9
0
269,472
3
W
Serqet
7,955
568
92
7
0
352,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role