Player Matchup

Ao Kuang
Ao Kuang
BuildThtWaIl
Ao Kuang
Level 67
God Stats
10W - 5L
1,536 SR
Queue Stats
118W - 123L
1,455 Elo+
Party 3
Discordia
Discordia
SleepingBear006
Discordia
Level 45
God Stats
8W - 1L
1,900 SR
Queue Stats
149W - 132L
1,437 Elo+
Party 2
Medusa
Medusa
What Time U Off
Medusa
Level 22
God Stats
1W - 1L
1,258 SR
Queue Stats
70W - 129L
1,286 Elo+
Party 3
Pele
Pele
YungDovahkin
Pele
Level 101
God Stats
5W - 3L
1,584 SR
Queue Stats
262W - 247L
1,421 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lastbreath1234
Kumbhakarna
Level 68
God Stats
2W - 0L
1,369 SR
Queue Stats
278W - 305L
1,457 Elo+
Solo
Team Averages
Level 61
1,529 SR
1,411 Elo+

VS

Team Averages
Level 98
1,502 SR
1,368 Elo+
Skadi
Skadi
Cx-angel-slay3r
Skadi
Level 66
God Stats
0W - 1L
1,549 SR
Queue Stats
32W - 45L
1,362 Elo+
Party 1
Set
Set
Jordannofky
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,453 Elo+
Solo
Sol
Sol
dracouchiha18
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Solo
Mercury
Mercury
ghhoiirq2370p
Mercury
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 71L
1,222 Elo+
Party 1
Da Ji
Da Ji
x-ImRonBurgundy-
Da Ji
Level 125
God Stats
2W - 3L
1,463 SR
Queue Stats
56W - 70L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BuildThtWaIl
Ao Kuang
16
7 / 2 / 14
9,830
983
12,385
12,517
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
SleepingBear006
Discordia
16
9 / 2 / 10
9,622
962
11,302
4,905
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 13
8,491
849
5,448
7,675
3,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 16
9,234
923
13,335
9,782
4,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
lastbreath1234
Kumbhakarna
14
2 / 2 / 13
8,796
880
4,640
14,042
10,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,212
821
12,929
12,231
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 4 / 3
8,376
838
5,414
11,385
5,478
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 7
7,983
798
8,556
8,716
2,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
14
4 / 7 / 3
8,329
833
4,744
11,169
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 6 / 2
7,387
739
7,526
10,185
5,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
28
Kills
12
12
Deaths
28
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BuildThtWaIl
Ao Kuang
7
2
14
7
L
1
5
5
0.7
L
4
4
3
1.38
W
Discordia
SleepingBear006
Discordia
9
2
10
7
W
4
3
13
3.5
W
6
3
16
4.67
L
1
6
7
0.75
L
Mercury
4
7
3
0.79
W
Kumbhakarna
lastbreath1234
Kumbhakarna
2
2
13
4.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,110
Damage
39,169
48,921
Taken
53,686
33,522
Mitigated
23,100
16,009
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BuildThtWaIl
Ao Kuang
12,385
4,055
1,151
4,450
12,517
13,188
992
1,672
10,845
21,527
0
L
12,929
5,465
610
2,688
12,231
4,736
374
6,824
5,105
0
27,570
L
5,414
1,336
46
4,113
11,385
5,478
111
4,957
6,240
0
8,889
W
Discordia
SleepingBear006
Discordia
11,302
252
417
66
4,905
2,003
427
1,327
3,578
24,296
0
W
5,448
2,772
176
959
7,675
3,392
991
1,076
6,599
0
11,279
W
13,335
2,859
1,060
1,792
9,782
4,691
450
3,154
6,628
0
22,157
L
8,556
1,672
0
656
8,716
2,838
284
3,090
5,539
19,568
0
L
Mercury
4,744
2,811
0
890
11,169
4,709
931
5,647
5,316
0
8,045
W
Kumbhakarna
lastbreath1234
Kumbhakarna
4,640
601
2,011
3,927
14,042
10,248
0
1,327
12,715
9,199
0
L
7,526
1,576
660
937
10,185
5,339
0
6,638
3,159
0
8,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
40,287
103
Minions Killed
64
0
Camps Cleared
0
924,874
Distance Traveled
828,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,830
983
20
2
0
208,624
0
L
Skadi
8,212
821
28
3
0
162,099
0
L
Set
8,376
838
6
1
0
174,736
0
W
Discordia
9,622
962
33
3
0
177,654
0
W
Medusa
8,491
849
25
3
0
153,803
0
W
Pele
9,234
923
17
2
0
198,134
0
L
Sol
7,983
798
24
2
0
135,524
0
L
Mercury
8,329
833
5
1
0
187,216
0
W
Kumbhakarna
8,796
880
8
1
0
186,659
0
L
Da Ji
7,387
739
1
0
0
168,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role