Player Matchup

Mercury
Mercury
 
Mercury
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Cinammonlol
Nox
Level 62
God Stats
8W - 7L
1,566 SR
Queue Stats
148W - 145L
1,529 Elo+
Solo
Bellona
Bellona
IfritJcCrazy
Bellona
Level 129
God Stats
45W - 49L
1,496 SR
Queue Stats
202W - 202L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 60
God Stats
153W - 125L
1,558 SR
Queue Stats
388W - 392L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
MrHotNBeefy
Baba Yaga
Level 64
God Stats
5W - 7L
1,430 SR
Queue Stats
174W - 181L
1,423 Elo+
Solo
Team Averages
Level 101
1,510 SR
1,471 Elo+

VS

Team Averages
Level 89
1,393 SR
1,439 Elo+
Yemoja
Yemoja
KevinLz
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
LeslieShuya
Sun Wukong
Level 49
God Stats
3W - 4L
1,195 SR
Queue Stats
14W - 15L
1,350 Elo+
Party 3
Medusa
Medusa
MLLTY
Medusa
Level 113
God Stats
1W - 2L
1,280 SR
Queue Stats
142W - 151L
1,437 Elo+
Party 2
Lancelot
Lancelot
Otaku Sytro
Lancelot
Level 118
God Stats
4W - 4L
1,576 SR
Queue Stats
55W - 83L
1,417 Elo+
Party 2
Sol
Sol
SacredSyster
Sol
Level 129
God Stats
3W - 4L
1,414 SR
Queue Stats
120W - 139L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 2 / 0
6,379
638
6,051
9,064
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,761
476
2,437
6,261
4,084
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
IfritJcCrazy
Bellona
10
0 / 1 / 1
6,286
629
5,126
7,674
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LordMarinus1
Danzaburou
9
0 / 3 / 0
5,537
554
3,260
6,068
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
MrHotNBeefy
Baba Yaga
8
0 / 3 / 2
5,304
530
5,243
6,335
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KevinLz
Yemoja
9
3 / 0 / 4
6,111
611
4,798
9,016
4,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LeslieShuya
Sun Wukong
10
0 / 0 / 1
5,291
529
2,794
8,102
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MLLTY
Medusa
11
5 / 3 / 1
6,319
632
7,470
7,752
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Otaku Sytro
Lancelot
9
0 / 1 / 0
5,016
502
3,453
9,015
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 1
6,279
628
3,430
4,245
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
2
0
2
L
0
2
1
0.25
L
Bellona
IfritJcCrazy
Bellona
0
1
1
0.5
W
Yemoja
KevinLz
Yemoja
3
0
4
5
W
Sun Wukong
LeslieShuya
Sun Wukong
0
0
1
0.5
L
Danzaburou
LordMarinus1
Danzaburou
0
3
0
0
W
Medusa
MLLTY
Medusa
5
3
1
1.83
L
Baba Yaga
MrHotNBeefy
Baba Yaga
0
3
2
0.33
W
Lancelot
Otaku Sytro
Lancelot
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
21,945
35,402
Taken
38,130
18,779
Mitigated
17,877
10,639
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,051
3,291
0
1,476
9,064
3,299
0
1,341
7,723
0
47,966
L
2,437
556
0
1,954
6,261
4,084
0
2,310
3,951
15,732
0
L
Bellona
IfritJcCrazy
Bellona
5,126
2,231
0
3,703
7,674
6,807
0
721
6,953
0
45,717
W
Yemoja
KevinLz
Yemoja
4,798
1,225
1,590
3,325
9,016
4,559
0
2,262
6,754
15,623
0
W
Sun Wukong
LeslieShuya
Sun Wukong
2,794
685
0
1,939
8,102
4,562
0
0
8,102
0
36,015
L
Danzaburou
LordMarinus1
Danzaburou
3,260
1,232
0
1,133
6,068
2,315
950
3,159
2,909
0
38,638
W
Medusa
MLLTY
Medusa
7,470
2,864
0
744
7,752
2,787
0
3,353
4,399
0
37,983
L
Baba Yaga
MrHotNBeefy
Baba Yaga
5,243
440
77
2,296
6,335
2,274
0
502
5,833
30,668
0
W
Lancelot
Otaku Sytro
Lancelot
3,453
530
79
2,054
9,015
4,012
0
1,815
7,200
0
33,332
W
3,430
1,418
0
2,068
4,245
1,957
900
250
3,995
42,641
8,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
29,016
288
Minions Killed
288
0
Camps Cleared
0
949,654
Distance Traveled
1,050,461
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,379
638
65
7
0
254,558
3
L
Nox
4,761
476
16
2
0
136,458
1
L
Bellona
6,286
629
88
9
0
188,400
0
W
Yemoja
6,111
611
23
2
0
201,083
3
W
Sun Wukong
5,291
529
61
6
0
241,439
0
L
Danzaburou
5,537
554
71
7
0
170,232
0
W
Medusa
6,319
632
64
6
0
197,951
4
L
Baba Yaga
5,304
530
48
5
0
200,006
3
W
Lancelot
5,016
502
50
5
0
240,908
0
W
Sol
6,279
628
90
9
0
169,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role