Player Matchup

Bacchus
Bacchus
DstructoDisc
Bacchus
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 8L
1,265 Elo+
Party 1
Nox
Nox
Kaernk
Nox
Level 163
God Stats
0W - 1L
1,555 SR
Queue Stats
42W - 39L
1,554 Elo+
Party 1
Ullr
Ullr
Supreme0verlord
Ullr
Level 129
God Stats
0W - 3L
1,329 SR
Queue Stats
38W - 34L
1,559 Elo+
Party 1
Team Averages
Level 107
1,388 SR
1,459 Elo+

VS

Team Averages
Level 120
1,532 SR
1,537 Elo+
Athena
Athena
HeirBaron
Athena
Level 125
God Stats
9W - 3L
1,561 SR
Queue Stats
26W - 19L
1,531 Elo+
Party 2
Thor
Thor
ImThyMessiah
Thor
Level 125
God Stats
61W - 39L
1,536 SR
Queue Stats
362W - 340L
1,518 Elo+
Solo
Nox
Nox
Wulfblood
Nox
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DstructoDisc
Bacchus
9
0 / 6 / 0
7,964
664
6,046
12,218
15,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
Kaernk
Nox
12
1 / 4 / 1
9,053
754
4,486
8,913
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
9,086
757
7,499
9,408
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HeirBaron
Athena
12
1 / 0 / 14
9,331
778
4,344
13,850
10,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 3 / 8
10,743
895
13,133
10,497
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 8
10,422
869
9,888
5,373
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
16
16
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DstructoDisc
Bacchus
0
6
0
0
W
Athena
HeirBaron
Athena
1
0
14
8
W
8
3
8
4
L
Nox
Kaernk
Nox
1
4
1
0.38
L
1
6
1
0.25
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,031
Damage
27,365
30,539
Taken
29,720
21,709
Mitigated
18,638
1,394
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DstructoDisc
Bacchus
6,046
625
0
374
12,218
15,223
0
6,268
5,618
9,848
0
W
Athena
HeirBaron
Athena
4,344
1,037
0
3,112
13,850
10,910
0
4,390
9,460
15,814
0
W
13,133
1,728
0
1,127
10,497
4,879
416
4,186
6,311
0
43,809
L
Nox
Kaernk
Nox
4,486
889
0
750
8,913
3,384
145
3,563
5,241
33,757
0
L
7,499
3,251
0
270
9,408
3,102
0
4,044
5,202
0
31,695
W
9,888
682
0
550
5,373
2,849
500
2,166
3,207
42,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
30,496
109
Minions Killed
124
0
Camps Cleared
0
618,427
Distance Traveled
661,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,964
664
13
1
0
200,912
0
W
Athena
9,331
778
16
1
0
238,925
0
W
Thor
10,743
895
56
5
0
200,346
0
L
Nox
9,053
754
40
3
0
204,232
0
L
Ullr
9,086
757
56
5
0
213,283
0
W
Nox
10,422
869
52
4
0
222,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role