Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BeyondSemTex
Nu Wa
Level 126
God Stats
42W - 34L
1,489 SR
Queue Stats
228W - 218L
1,420 Elo+
Solo
Charon
Charon
GuinnessRat
Charon
Level 103
God Stats
3W - 0L
1,943 SR
Queue Stats
92W - 85L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
Marbzz
Ne Zha
Level 120
God Stats
2W - 1L
1,399 SR
Queue Stats
54W - 49L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
Untalbronx
Amaterasu
Level 123
God Stats
3W - 3L
1,374 SR
Queue Stats
316W - 285L
1,468 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,468 Elo+

VS

Team Averages
Level 91
1,535 SR
1,449 Elo+
Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FiddleShock
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,391 Elo+
Party 1
Freya
Freya
Otacoppy
Freya
Level 71
God Stats
1W - 2L
1,875 SR
Queue Stats
2W - 7L
1,391 Elo+
Party 1
King Arthur
King Arthur
Txvi
King Arthur
Level 128
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 6L
1,466 Elo+
Party 1
Hel
Hel
VelvetBeats
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 0 / 2
5,061
633
3,075
3,439
1,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 2
5,252
657
4,898
3,984
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
7
0 / 0 / 3
4,936
617
2,817
4,636
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Marbzz
Ne Zha
9
4 / 1 / 0
5,569
696
2,508
7,295
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Untalbronx
Amaterasu
9
1 / 0 / 0
5,322
665
2,275
8,914
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
1 / 0 / 0
4,772
597
1,946
6,037
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 1
3,860
483
2,032
5,103
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
Otacoppy
Freya
7
0 / 3 / 0
4,247
531
2,260
5,848
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Txvi
King Arthur
7
0 / 1 / 0
4,505
563
5,596
6,211
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 1
4,587
573
2,708
4,982
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
2
2
L
Susano
 
Susano
1
0
0
1
W
1
1
2
2
L
0
2
1
0.25
W
Charon
0
0
3
1.5
W
Ne Zha
Marbzz
Ne Zha
4
1
0
4
L
Freya
Otacoppy
Freya
0
3
0
0
L
King Arthur
Txvi
King Arthur
0
1
0
0
W
Amaterasu
Untalbronx
Amaterasu
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,573
Damage
14,542
28,268
Taken
28,181
11,734
Mitigated
12,952
12,086
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,075
1,457
0
1,560
3,439
1,272
0
1,402
1,944
0
30,697
L
Susano
 
Susano
1,946
128
0
3,853
6,037
2,054
0
1,716
4,321
0
28,668
W
4,898
1,923
0
869
3,984
1,018
477
0
3,943
31,481
0
L
2,032
461
0
370
5,103
1,667
0
2,364
2,739
0
16,553
W
Charon
2,817
595
0
2,682
4,636
2,876
336
2,223
2,202
13,497
0
W
Ne Zha
Marbzz
Ne Zha
2,508
777
0
1,256
7,295
2,571
0
999
6,256
0
37,314
L
Freya
Otacoppy
Freya
2,260
841
0
1,411
5,848
1,909
0
1,511
4,337
20,007
0
L
King Arthur
Txvi
King Arthur
5,596
1,327
0
823
6,211
4,623
0
1,018
5,193
0
25,174
W
Amaterasu
Untalbronx
Amaterasu
2,275
1,124
0
5,719
8,914
3,997
0
0
8,486
0
31,512
L
2,708
289
882
2,062
4,982
2,699
0
1,106
3,876
16,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
21,971
253
Minions Killed
182
0
Camps Cleared
0
821,199
Distance Traveled
787,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,061
633
57
7
0
149,919
0
L
Susano
4,772
597
56
7
0
208,594
0
W
Nu Wa
5,252
657
51
6
0
156,154
1
L
Da Ji
3,860
483
24
3
0
122,462
0
W
Charon
4,936
617
21
3
0
169,477
1
W
Ne Zha
5,569
696
60
8
0
183,096
0
L
Freya
4,247
531
52
7
0
148,217
0
L
King Arthur
4,505
563
35
4
0
140,011
1
W
Amaterasu
5,322
665
64
8
0
162,553
0
L
Hel
4,587
573
15
2
0
168,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role