Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GhostGecko263
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Charon
Charon
Synful Hero9930
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,362 Elo+
Party 2
Anhur
Anhur
TheYeetNinja
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,521 Elo+
Party 2
Yu Huang
Yu Huang
Watzitoyah
Yu Huang
Level 51
God Stats
9W - 8L
1,710 SR
Queue Stats
85W - 75L
1,531 Elo+
Solo
Team Averages
Level 67
1,542 SR
1,436 Elo+

VS

Team Averages
Level 82
1,603 SR
1,614 Elo+
Nu Wa
Nu Wa
AIIura
Nu Wa
Level 127
God Stats
10W - 12L
1,420 SR
Queue Stats
639W - 640L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Alterwulff
Danzaburou
Level 57
God Stats
4W - 6L
1,371 SR
Queue Stats
47W - 48L
1,459 Elo+
Party 3
Sol
Sol
BlxckDeath
Sol
Level 29
God Stats
42W - 5L
1,843 SR
Queue Stats
173W - 28L
1,807 Elo+
Party 1
Thanatos
Thanatos
JustJager
Thanatos
Level 148
God Stats
153W - 20L
1,881 SR
Queue Stats
552W - 125L
1,807 Elo+
Party 1
Ymir
Ymir
Superiorocracy
Ymir
Level 49
God Stats
21W - 19L
1,499 SR
Queue Stats
187W - 193L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 0
6,005
1,201
5,431
6,281
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
GhostGecko263
King Arthur
10
0 / 5 / 0
5,830
1,166
2,880
10,216
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,609
1,122
730
4,538
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,894
1,179
1,751
7,648
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Watzitoyah
Yu Huang
10
0 / 3 / 0
5,826
1,165
3,122
4,483
1,358
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

243

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIIura
Nu Wa
12
3 / 0 / 10
7,266
1,453
6,233
2,017
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Alterwulff
Danzaburou
12
2 / 0 / 10
6,933
1,387
5,984
4,174
1,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 10
7,047
1,409
6,836
4,314
1,436
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
JustJager
Thanatos
13
8 / 0 / 7
8,125
1,625
8,862
2,599
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 14
7,545
1,509
3,315
4,317
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
67
0
Kills
16
16
Deaths
0
0
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Nu Wa
AIIura
Nu Wa
3
0
10
8
W
Danzaburou
Alterwulff
Danzaburou
2
0
10
7
W
2
0
10
7
L
King Arthur
GhostGecko263
King Arthur
0
5
0
0
W
Thanatos
JustJager
Thanatos
8
0
7
11.5
W
1
0
14
8
L
0
2
0
0
L
0
4
0
0
L
Yu Huang
Watzitoyah
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,914
Damage
31,230
33,166
Taken
17,421
16,637
Mitigated
9,009
589
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,431
241
0
0
6,281
1,905
0
3,282
2,999
0
12,750
W
Nu Wa
AIIura
Nu Wa
6,233
3,012
103
301
2,017
684
0
377
1,640
17,098
0
W
Danzaburou
Alterwulff
Danzaburou
5,984
3,196
0
495
4,174
1,746
0
278
3,888
0
21,564
W
6,836
3,104
0
1,407
4,314
1,436
0
490
3,663
17,636
0
L
King Arthur
GhostGecko263
King Arthur
2,880
418
0
0
10,216
7,632
0
5,209
5,007
0
8,900
W
Thanatos
JustJager
Thanatos
8,862
2,706
0
2,890
2,599
1,051
0
1,087
1,495
0
14,024
W
3,315
452
0
774
4,317
4,092
0
1,541
2,733
4,481
0
L
730
0
0
120
4,538
3,506
0
2,646
1,892
1,078
0
L
1,751
389
0
463
7,648
2,236
0
3,387
4,261
0
16,609
L
Yu Huang
Watzitoyah
Yu Huang
3,122
316
0
6
4,483
1,358
0
1,560
2,623
9,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
36,916
82
Minions Killed
121
3
Camps Cleared
6
435,032
Distance Traveled
623,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,005
1,201
17
3
1
114,868
0
W
Nu Wa
7,266
1,453
13
3
1
115,185
0
W
Danzaburou
6,933
1,387
45
9
1
121,730
0
W
Sol
7,047
1,409
35
7
3
116,180
0
L
King Arthur
5,830
1,166
9
2
0
104,917
0
W
Thanatos
8,125
1,625
19
4
1
146,865
0
W
Ymir
7,545
1,509
9
2
0
123,644
0
L
Charon
5,609
1,122
2
0
0
38,227
0
L
Anhur
5,894
1,179
34
7
2
102,391
0
L
Yu Huang
5,826
1,165
20
4
0
74,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role