Player Matchup

Olorun
Olorun
Ewalken
Olorun
Level 126
God Stats
10W - 3L
1,749 SR
Queue Stats
139W - 130L
1,534 Elo+
Solo
Hel
Hel
Mach1Robin
Hel
Level 14
God Stats
1W - 1L
1,498 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Janus
Janus
Tomcat1118
Janus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
WafflesTXRanger
Kukulkan
Level 158
God Stats
12W - 5L
1,682 SR
Queue Stats
320W - 316L
1,558 Elo+
Solo
Pele
Pele
lootbux
Pele
Level 18
God Stats
2W - 3L
1,311 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,453 Elo+

VS

Team Averages
Level 113
1,550 SR
1,482 Elo+
Danzaburou
Danzaburou
DeceptiveFlower
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IzzyDuzer
Kumbhakarna
Level 93
God Stats
2W - 3L
1,602 SR
Queue Stats
51W - 58L
1,483 Elo+
Solo
Tiamat
Tiamat
MirageGM
Tiamat
Level 130
God Stats
8W - 16L
1,344 SR
Queue Stats
205W - 191L
1,516 Elo+
Solo
Ymir
Ymir
SevenOilRigs
Ymir
Level 145
God Stats
10W - 15L
1,635 SR
Queue Stats
26W - 33L
1,481 Elo+
Party 2
Chaac
Chaac
squeaky queaky
Chaac
Level 129
God Stats
8W - 12L
1,668 SR
Queue Stats
219W - 221L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ewalken
Olorun
14
3 / 2 / 2
8,543
534
12,041
8,933
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 5
6,888
431
2,574
9,564
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
10
0 / 2 / 3
6,654
416
5,145
5,230
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
14
1 / 1 / 3
8,169
511
10,966
8,085
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
lootbux
Pele
14
1 / 3 / 0
8,441
528
4,563
12,183
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeceptiveFlower
Danzaburou
13
3 / 1 / 5
8,249
516
8,260
10,405
4,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
IzzyDuzer
Kumbhakarna
12
3 / 1 / 4
7,936
496
4,438
14,313
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
MirageGM
Tiamat
14
0 / 2 / 2
7,942
496
8,094
13,467
8,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 3
9,707
607
7,790
11,843
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
4,520
283
0
462
127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
5
Kills
12
12
Deaths
5
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeceptiveFlower
Danzaburou
3
1
5
5.5
W
Olorun
Ewalken
Olorun
3
2
2
2
L
Kumbhakarna
IzzyDuzer
Kumbhakarna
3
1
4
5
W
0
4
5
0.63
L
Tiamat
MirageGM
Tiamat
0
2
2
0.5
L
6
1
3
7.5
W
Janus
0
2
3
0.75
W
Kukulkan
1
1
3
2.5
W
Pele
lootbux
Pele
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
28,582
43,995
Taken
50,490
21,476
Mitigated
37,235
14,181
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeceptiveFlower
Danzaburou
8,260
2,853
0
4,738
10,405
4,207
0
6,162
4,243
0
68,192
W
Olorun
Ewalken
Olorun
12,041
6,398
315
2,689
8,933
3,970
40
1,901
7,032
66,935
7,432
L
Kumbhakarna
IzzyDuzer
Kumbhakarna
4,438
459
368
2,597
14,313
14,844
0
9,633
4,680
20,193
0
W
2,574
314
4,032
4,481
9,564
7,317
319
4,382
5,182
14,265
0
L
Tiamat
MirageGM
Tiamat
8,094
1,128
0
4,672
13,467
8,405
22
8,168
5,299
75,884
0
L
7,790
493
0
1,945
11,843
9,652
0
6,584
5,259
63,893
2,677
W
Janus
5,145
286
291
187
5,230
1,923
0
3,622
1,608
35,637
0
W
Kukulkan
10,966
1,283
0
1,000
8,085
3,536
552
5,233
2,852
71,276
0
W
Pele
lootbux
Pele
4,563
1,083
0
1,186
12,183
4,730
0
5,154
7,029
0
65,634
L
0
0
0
0
462
127
0
0
462
0
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
38,354
424
Minions Killed
390
0
Camps Cleared
0
1,521,994
Distance Traveled
1,191,230
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,249
516
115
7
0
297,992
3
W
Olorun
8,543
534
120
8
0
280,628
4
L
Kumbhakarna
7,936
496
26
2
0
298,064
0
W
Hel
6,888
431
23
1
0
316,447
0
L
Tiamat
7,942
496
124
8
0
286,069
2
L
Ymir
9,707
607
122
8
0
297,182
1
W
Janus
6,654
416
44
3
0
303,397
0
W
Kukulkan
8,169
511
137
9
0
301,301
2
W
Pele
8,441
528
100
6
0
320,221
0
L
Chaac
4,520
283
3
0
0
11,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role