Player Matchup

Danzaburou
Danzaburou
CanNiskey
Danzaburou
Level 69
God Stats
20W - 17L
1,518 SR
Queue Stats
65W - 54L
1,502 Elo+
Party 4
Ares
Ares
Osessed2
Ares
Level 23
God Stats
6W - 5L
1,644 SR
Queue Stats
8W - 12L
1,382 Elo+
Party 4
Mercury
Mercury
UnDeadTurtle27
Mercury
Level 87
God Stats
12W - 10L
1,673 SR
Queue Stats
132W - 139L
1,414 Elo+
Party 3
Nu Wa
Nu Wa
incrediblebulk8
Nu Wa
Level 48
God Stats
0W - 7L
1,102 SR
Queue Stats
34W - 23L
1,445 Elo+
Party 4
Achilles
Achilles
ridein4life
Achilles
Level 126
God Stats
4W - 3L
1,314 SR
Queue Stats
196W - 213L
1,378 Elo+
Party 3
Team Averages
Level 71
1,450 SR
1,424 Elo+

VS

Team Averages
Level 135
1,478 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
KevinSaurios
Jormungandr
Level 149
God Stats
17W - 6L
1,713 SR
Queue Stats
236W - 222L
1,508 Elo+
Party 2
Camazotz
Camazotz
STuFFnURMuFFiNz
Camazotz
Level 155
God Stats
1W - 4L
1,096 SR
Queue Stats
183W - 194L
1,449 Elo+
Party 1
Sol
Sol
SantaWithAnAK47
Sol
Level 90
God Stats
13W - 7L
1,584 SR
Queue Stats
177W - 135L
1,503 Elo+
Solo
Bellona
Bellona
Wito TBZ 13
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 115L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanNiskey
Danzaburou
11
2 / 5 / 0
7,256
454
10,050
14,341
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
8
0 / 8 / 1
5,992
375
2,328
15,683
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 5 / 7
9,067
567
13,603
20,214
9,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 7 / 4
7,381
461
7,276
10,772
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ridein4life
Achilles
14
7 / 4 / 3
8,495
531
10,160
17,432
20,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 3 / 7
9,856
616
14,210
8,713
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
KevinSaurios
Jormungandr
14
6 / 4 / 8
9,559
597
11,914
13,537
11,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
15
4 / 4 / 8
9,177
574
8,297
19,145
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
10 / 3 / 6
10,239
640
17,367
10,336
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Wito TBZ 13
Bellona
13
3 / 1 / 11
7,999
500
10,903
17,977
18,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
15
Kills
29
29
Deaths
15
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
7
3.17
L
Danzaburou
CanNiskey
Danzaburou
2
5
0
0.4
W
Jormungandr
KevinSaurios
Jormungandr
6
4
8
2.5
L
Ares
0
8
1
0.06
W
Camazotz
4
4
8
2
W
10
3
6
4.33
L
4
5
7
1.5
W
Bellona
Wito TBZ 13
Bellona
3
1
11
8.5
L
2
7
4
0.57
L
Achilles
ridein4life
Achilles
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
62,691
78,442
Taken
69,708
51,678
Mitigated
45,844
13,235
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,210
821
0
975
8,713
3,806
477
2,832
5,640
77,291
0
L
Danzaburou
CanNiskey
Danzaburou
10,050
4,592
0
3,756
14,341
5,604
0
8,223
6,118
0
46,325
W
Jormungandr
KevinSaurios
Jormungandr
11,914
3,609
0
2,956
13,537
11,518
292
714
12,721
61,188
404
L
Ares
2,328
272
0
2,809
15,683
12,161
30
8,946
6,737
10,808
0
W
Camazotz
8,297
2,790
0
8,836
19,145
7,737
0
943
18,090
0
64,552
W
17,367
8,535
0
3,679
10,336
4,189
2,920
1,215
9,007
79,542
7,838
L
13,603
8,935
0
2,092
20,214
9,531
0
8,556
11,658
0
66,486
W
Bellona
Wito TBZ 13
Bellona
10,903
3,977
0
4,671
17,977
18,594
570
3,133
14,646
0
46,629
L
7,276
1,620
0
1,721
10,772
3,928
0
7,312
3,460
33,291
0
L
Achilles
ridein4life
Achilles
10,160
2,089
0
2,857
17,432
20,454
0
9,895
7,259
0
44,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
46,830
290
Minions Killed
479
0
Camps Cleared
0
1,483,204
Distance Traveled
1,573,495
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,856
616
111
7
0
333,337
0
L
Danzaburou
7,256
454
77
5
0
277,990
0
W
Jormungandr
9,559
597
92
6
0
279,004
0
L
Ares
5,992
375
14
1
0
284,486
0
W
Camazotz
9,177
574
94
6
0
363,517
7
W
Sol
10,239
640
133
8
0
279,551
2
L
Mercury
9,067
567
93
6
0
351,239
3
W
Bellona
7,999
500
49
3
0
318,086
1
L
Nu Wa
7,381
461
50
3
0
256,469
2
L
Achilles
8,495
531
56
4
0
313,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role