Player Matchup

Rama
Rama
Livixqt
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,277 Elo+
Party 2
Raijin
Raijin
MasterBubba
Raijin
Level 61
God Stats
4W - 2L
1,443 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Kali
Kali
Oogidyboogidy
Kali
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 2
Charon
Charon
Zapflyerz
Charon
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 2
Bellona
Bellona
king216
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,366 Elo+

VS

Team Averages
Level 89
1,583 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Itsfrmarcus
Ymir
Level 61
God Stats
3W - 8L
1,417 SR
Queue Stats
171W - 174L
1,483 Elo+
Solo
Nu Wa
Nu Wa
KrazedYoung
Nu Wa
Level 106
God Stats
5W - 2L
1,656 SR
Queue Stats
286W - 275L
1,515 Elo+
Party 1
Susano
Susano
Lxl Shkrimp
Susano
Level 123
God Stats
22W - 23L
1,472 SR
Queue Stats
247W - 224L
1,453 Elo+
Party 1
Loki
Loki
RamenAce
Loki
Level 63
God Stats
1W - 6L
1,869 SR
Queue Stats
189W - 193L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Livixqt
Rama
9
2 / 1 / 1
5,623
511
6,003
6,734
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
12
4 / 0 / 0
6,791
617
3,264
3,685
1,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 3
6,957
632
4,967
9,323
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Zapflyerz
Charon
9
1 / 1 / 2
5,714
519
3,867
6,572
4,137
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
king216
Bellona
11
2 / 1 / 2
6,829
621
7,160
9,228
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 2 / 0
3,982
362
1,216
3,718
1,065
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 3
5,331
485
1,874
7,951
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
5,851
532
4,304
6,114
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
9
4 / 3 / 0
5,740
522
5,500
9,202
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
10
0 / 3 / 0
5,474
498
3,972
11,381
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
0
0
3
1.5
L
0
4
0
0
W
Rama
Livixqt
Rama
2
1
1
2.5
L
Susano
4
3
0
1.33
W
Raijin
4
0
0
4
W
3
1
3
4.5
L
Loki
0
3
0
0
W
Charon
Zapflyerz
Charon
1
1
2
2
W
Bellona
king216
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,261
Damage
16,866
35,542
Taken
38,366
18,934
Mitigated
15,459
9,703
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,216
321
0
803
3,718
1,065
0
465
3,253
0
12,261
L
1,874
299
0
1,124
7,951
5,148
0
2,264
5,687
19,550
0
L
4,304
664
0
920
6,114
2,037
0
2,551
3,563
42,906
0
W
Rama
Livixqt
Rama
6,003
4,595
0
1,550
6,734
2,152
2,224
1,188
5,546
0
36,021
L
Susano
5,500
1,248
0
2,184
9,202
3,272
0
1,680
7,522
0
29,543
W
Raijin
3,264
201
0
1,000
3,685
1,296
0
1,132
2,553
49,991
0
W
4,967
1,799
0
2,532
9,323
3,364
0
2,053
7,270
0
38,053
L
Loki
3,972
977
0
3,904
11,381
3,937
0
0
11,381
0
39,414
W
Charon
Zapflyerz
Charon
3,867
925
0
2,034
6,572
4,137
691
1,443
5,129
24,166
171
W
Bellona
king216
Bellona
7,160
2,254
0
2,587
9,228
7,985
112
362
8,866
0
41,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
26,378
319
Minions Killed
229
0
Camps Cleared
0
1,126,632
Distance Traveled
905,741
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,982
362
20
2
0
98,416
0
L
Ymir
5,331
485
29
3
0
198,974
0
L
Nu Wa
5,851
532
66
6
0
191,435
0
W
Rama
5,623
511
49
4
0
205,664
0
L
Susano
5,740
522
45
4
0
220,260
0
W
Raijin
6,791
617
97
9
0
233,452
5
W
Kali
6,957
632
61
6
0
278,026
0
L
Loki
5,474
498
69
6
0
196,656
0
W
Charon
5,714
519
36
3
0
168,248
0
W
Bellona
6,829
621
76
7
0
241,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role