Player Matchup

Zhong Kui
Zhong Kui
Anani4565
Zhong Kui
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 24L
1,164 Elo+
Party 1
Bacchus
Bacchus
Dat AfricanWiFi
Bacchus
Level 29
God Stats
12W - 4L
1,656 SR
Queue Stats
56W - 56L
1,481 Elo+
Party 2
Izanami
Izanami
Dinoking WWE
Izanami
Level 97
God Stats
22W - 7L
1,713 SR
Queue Stats
179W - 168L
1,502 Elo+
Party 2
Agni
Agni
emimol
Agni
Level 62
God Stats
7W - 9L
1,738 SR
Queue Stats
100W - 104L
1,495 Elo+
Party 1
Pele
Pele
le squam
Pele
Level 46
God Stats
7W - 4L
1,661 SR
Queue Stats
82W - 96L
1,422 Elo+
Party 2
Team Averages
Level 48
1,654 SR
1,413 Elo+

VS

Team Averages
Level 49
1,560 SR
1,418 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CobraKaiTheGuy
Bacchus
Level 55
God Stats
14W - 17L
1,490 SR
Queue Stats
190W - 195L
1,443 Elo+
Party 4
Athena
Athena
CocoLlama76
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,204 Elo+
Party 4
Zhong Kui
Zhong Kui
GooberLoved
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,582 Elo+
Party 3
Fenrir
Fenrir
SkilletHead77
Fenrir
Level 49
God Stats
1W - 2L
1,809 SR
Queue Stats
194W - 237L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anani4565
Zhong Kui
15
3 / 0 / 0
9,301
664
10,285
9,734
7,257
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 5
6,855
490
3,652
10,690
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Dinoking WWE
Izanami
12
1 / 0 / 4
7,812
558
7,379
8,061
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
emimol
Agni
15
6 / 2 / 2
8,838
631
11,035
8,082
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
3 / 0 / 2
7,761
554
1,912
8,121
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 0 / 2
7,790
556
6,168
9,673
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,436
460
3,629
13,822
17,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
7
0 / 3 / 2
5,370
384
1,841
9,810
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
GooberLoved
Zhong Kui
13
2 / 5 / 0
7,463
533
5,047
11,612
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
5,409
386
1,827
8,205
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
4
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
0
2
3
W
Zhong Kui
Anani4565
Zhong Kui
3
0
0
3
L
0
2
0
0
L
Athena
0
3
2
0.33
W
0
2
5
1.25
W
Izanami
Dinoking WWE
Izanami
1
0
4
3
L
Zhong Kui
GooberLoved
Zhong Kui
2
5
0
0.4
L
0
3
1
0.17
W
Agni
emimol
Agni
6
2
2
3.5
W
Pele
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
18,512
44,688
Taken
53,122
25,756
Mitigated
38,086
16,271
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,168
4,563
0
3,505
9,673
3,164
153
1,291
8,382
0
63,305
W
Zhong Kui
Anani4565
Zhong Kui
10,285
1,506
0
8,848
9,734
7,257
435
3,111
6,227
75,037
0
L
3,629
141
0
5,052
13,822
17,182
0
9,656
4,166
34,696
0
L
Athena
1,841
785
0
1,831
9,810
6,394
0
3,899
5,911
9,952
0
W
3,652
954
0
2,798
10,690
9,371
240
1,960
8,710
15,879
0
W
Izanami
Dinoking WWE
Izanami
7,379
4,625
0
2,702
8,061
3,051
3,379
969
7,092
0
65,501
L
Zhong Kui
GooberLoved
Zhong Kui
5,047
754
0
3,856
11,612
8,391
0
6,944
4,668
50,588
10,554
L
1,827
578
0
1,837
8,205
2,955
0
3,244
4,961
0
22,493
W
Agni
emimol
Agni
11,035
1,015
0
500
8,082
3,043
1,219
2,872
5,210
60,945
0
W
Pele
1,912
270
0
1,423
8,121
3,034
172
1,026
7,095
0
56,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
32,468
451
Minions Killed
341
0
Camps Cleared
0
1,359,116
Distance Traveled
1,207,000
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,790
556
111
8
0
265,579
1
W
Zhong Kui
9,301
664
125
9
0
233,385
0
L
Bacchus
6,436
460
81
6
0
268,170
0
L
Athena
5,370
384
14
1
0
248,208
0
W
Bacchus
6,855
490
18
1
0
280,580
4
W
Izanami
7,812
558
117
8
0
254,039
0
L
Zhong Kui
7,463
533
97
7
0
242,002
2
L
Fenrir
5,409
386
38
3
0
183,041
0
W
Agni
8,838
631
114
8
0
270,233
0
W
Pele
7,761
554
77
6
0
320,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role